GFS2: Fix locking bug in failed shared to exclusive conversion
After calling out to the dlm, GFS2 sets the new state of a glock to gl_target in gdlm_ast(). However, gl_target is not always the lock state that was requested. If a conversion from shared to exclusive fails, finish_xmote() will call do_xmote() with LM_ST_UNLOCKED, instead of gl->gl_target, so that it can reacquire the lock in exlusive the next time around. In this case, setting the lock to gl_target in gdlm_ast() will make GFS2 think that it has the glock in exclusive mode, when really, it doesn't have the glock locked at all. This patch adds a new field to the gfs2_glock structure, gl_req, to track the mode that was requested. Signed-off-by: Benjamin Marzinski <bmarzins@redhat.com> Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
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