x86/mtrr: Construct a memory map with cache modes
After MTRR initialization construct a memory map with cache modes from MTRR values. This will speed up lookups via mtrr_lookup_type() especially in case of overlapping MTRRs. This will be needed when switching the semantics of the "uniform" parameter of mtrr_lookup_type() from "only covered by one MTRR" to "memory range has a uniform cache mode", which is the data the callers really want to know. Today this information is not easily available, in case MTRRs are not well sorted regarding base address. The map will be built in __initdata. When memory management is up, the map will be moved to dynamically allocated memory, in order to avoid the need of an overly large array. The size of this array is calculated using the number of variable MTRR registers and the needed size for fixed entries. Only add the map creation and expansion for now. The lookup will be added later. When writing new MTRR entries in the running system rebuild the map inside the call from mtrr_rendezvous_handler() in order to avoid nasty race conditions with concurrent lookups. [ bp: Move out rebuild_map() call and rename it. ] Signed-off-by: Juergen Gross <jgross@suse.com> Signed-off-by: Borislav Petkov (AMD) <bp@alien8.de> Tested-by: Michael Kelley <mikelley@microsoft.com> Link: https://lore.kernel.org/r/20230502120931.20719-12-jgross@suse.comSigned-off-by: Borislav Petkov (AMD) <bp@alien8.de>
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