drm/vmwgfx: Make sure the screen surface is ref counted
Fix races issues in virtual crc generation by making sure the surface the code uses for crc computation is properly ref counted. Crc generation was trying to be too clever by allowing the surfaces to go in and out of scope, with the hope of always having some kind of screen present. That's not always the code, in particular during atomic disable, so to make sure the surface, when present, is not being actively destroyed at the same time, hold a reference to it. Signed-off-by: Zack Rusin <zack.rusin@broadcom.com> Fixes: 7b006203 ("drm/vmwgfx: Implement virtual crc generation") Cc: Zack Rusin <zack.rusin@broadcom.com> Cc: Broadcom internal kernel review list <bcm-kernel-feedback-list@broadcom.com> Cc: dri-devel@lists.freedesktop.org Reviewed-by: Maaz Mombasawala <maaz.mombasawala@broadcom.com> Reviewed-by: Martin Krastev <martin.krastev@broadcom.com> Link: https://patchwork.freedesktop.org/patch/msgid/20240722184313.181318-3-zack.rusin@broadcom.com
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