Commit 140e2b0b authored by Chris Wilson's avatar Chris Wilson

drm/i915/gt: Rearrange ivb workarounds

Some rcs0 workarounds were being incorrectly applied to the GT, and so
we failed to restore the expected register settings after a reset.
Signed-off-by: default avatarChris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: default avatarMika Kuoppala <mika.kuoppala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210113225144.30810-2-chris@chris-wilson.co.uk
parent ca85e218
......@@ -829,18 +829,6 @@ snb_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal)
static void
ivb_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal)
{
/* WaDisableEarlyCull:ivb */
wa_masked_en(wal, _3D_CHICKEN3, _3D_CHICKEN_SF_DISABLE_OBJEND_CULL);
/* WaDisablePSDDualDispatchEnable:ivb */
if (IS_IVB_GT1(i915))
wa_masked_en(wal,
GEN7_HALF_SLICE_CHICKEN1,
GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE);
/* WaDisable_RenderCache_OperationalFlush:ivb */
wa_masked_dis(wal, CACHE_MODE_0_GEN7, RC_OP_FLUSH_ENABLE);
/* Apply the WaDisableRHWOOptimizationForRenderHang:ivb workaround. */
wa_masked_dis(wal,
GEN7_COMMON_SLICE_CHICKEN1,
......@@ -852,38 +840,6 @@ ivb_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal)
/* WaForceL3Serialization:ivb */
wa_write_clr(wal, GEN7_L3SQCREG4, L3SQ_URB_READ_CAM_MATCH_DISABLE);
/*
* WaVSThreadDispatchOverride:ivb,vlv
*
* This actually overrides the dispatch
* mode for all thread types.
*/
wa_write_clr_set(wal, GEN7_FF_THREAD_MODE,
GEN7_FF_SCHED_MASK,
GEN7_FF_TS_SCHED_HW |
GEN7_FF_VS_SCHED_HW |
GEN7_FF_DS_SCHED_HW);
if (0) { /* causes HiZ corruption on ivb:gt1 */
/* enable HiZ Raw Stall Optimization */
wa_masked_dis(wal, CACHE_MODE_0_GEN7, HIZ_RAW_STALL_OPT_DISABLE);
}
/* WaDisable4x2SubspanOptimization:ivb */
wa_masked_en(wal, CACHE_MODE_1, PIXEL_SUBSPAN_COLLECT_OPT_DISABLE);
/*
* BSpec recommends 8x4 when MSAA is used,
* however in practice 16x4 seems fastest.
*
* Note that PS/WM thread counts depend on the WIZ hashing
* disable bit, which we don't touch here, but it's good
* to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
*/
wa_add(wal, GEN7_GT_MODE, 0,
_MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4),
GEN6_WIZ_HASHING_16x4);
}
static void
......@@ -1887,34 +1843,53 @@ rcs_engine_wa_init(struct intel_engine_cs *engine, struct i915_wa_list *wal)
wa_masked_dis(wal,
CACHE_MODE_0_GEN7,
/* WaDisable_RenderCache_OperationalFlush:hsw */
RC_OP_FLUSH_ENABLE |
/* enable HiZ Raw Stall Optimization */
HIZ_RAW_STALL_OPT_DISABLE);
/* WaDisable4x2SubspanOptimization:hsw */
wa_masked_en(wal, CACHE_MODE_1, PIXEL_SUBSPAN_COLLECT_OPT_DISABLE);
}
if (IS_VALLEYVIEW(i915)) {
/* WaDisableEarlyCull:vlv */
wa_masked_en(wal,
_3D_CHICKEN3,
_3D_CHICKEN_SF_DISABLE_OBJEND_CULL);
/*
* BSpec recommends 8x4 when MSAA is used,
* however in practice 16x4 seems fastest.
* WaVSThreadDispatchOverride:ivb,vlv
*
* Note that PS/WM thread counts depend on the WIZ hashing
* disable bit, which we don't touch here, but it's good
* to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
* This actually overrides the dispatch
* mode for all thread types.
*/
wa_add(wal, GEN7_GT_MODE, 0,
_MASKED_FIELD(GEN6_WIZ_HASHING_MASK,
GEN6_WIZ_HASHING_16x4),
GEN6_WIZ_HASHING_16x4);
wa_write_clr_set(wal,
GEN7_FF_THREAD_MODE,
GEN7_FF_SCHED_MASK,
GEN7_FF_TS_SCHED_HW |
GEN7_FF_VS_SCHED_HW |
GEN7_FF_DS_SCHED_HW);
/* WaPsdDispatchEnable:vlv */
/* WaDisablePSDDualDispatchEnable:vlv */
wa_masked_en(wal,
GEN7_HALF_SLICE_CHICKEN1,
GEN7_MAX_PS_THREAD_DEP |
GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE);
}
if (IS_VALLEYVIEW(i915)) {
/* WaDisableEarlyCull:vlv */
if (IS_IVYBRIDGE(i915)) {
/* WaDisableEarlyCull:ivb */
wa_masked_en(wal,
_3D_CHICKEN3,
_3D_CHICKEN_SF_DISABLE_OBJEND_CULL);
if (0) { /* causes HiZ corruption on ivb:gt1 */
/* enable HiZ Raw Stall Optimization */
wa_masked_dis(wal,
CACHE_MODE_0_GEN7,
HIZ_RAW_STALL_OPT_DISABLE);
}
/*
* WaVSThreadDispatchOverride:ivb,vlv
*
......@@ -1928,11 +1903,25 @@ rcs_engine_wa_init(struct intel_engine_cs *engine, struct i915_wa_list *wal)
GEN7_FF_VS_SCHED_HW |
GEN7_FF_DS_SCHED_HW);
/* WaDisable_RenderCache_OperationalFlush:vlv */
/* WaDisablePSDDualDispatchEnable:ivb */
if (IS_IVB_GT1(i915))
wa_masked_en(wal,
GEN7_HALF_SLICE_CHICKEN1,
GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE);
}
if (IS_GEN(i915, 7)) {
/* WaBCSVCSTlbInvalidationMode:ivb,vlv,hsw */
wa_masked_en(wal,
GFX_MODE_GEN7,
GFX_TLB_INVALIDATE_EXPLICIT | GFX_REPLAY_MODE);
/* WaDisable_RenderCache_OperationalFlush:ivb,vlv,hsw */
wa_masked_dis(wal, CACHE_MODE_0_GEN7, RC_OP_FLUSH_ENABLE);
/*
* BSpec says this must be set, even though
* WaDisable4x2SubspanOptimization:ivb,hsw
* WaDisable4x2SubspanOptimization isn't listed for VLV.
*/
wa_masked_en(wal,
......@@ -1951,21 +1940,8 @@ rcs_engine_wa_init(struct intel_engine_cs *engine, struct i915_wa_list *wal)
_MASKED_FIELD(GEN6_WIZ_HASHING_MASK,
GEN6_WIZ_HASHING_16x4),
GEN6_WIZ_HASHING_16x4);
/* WaPsdDispatchEnable:vlv */
/* WaDisablePSDDualDispatchEnable:vlv */
wa_masked_en(wal,
GEN7_HALF_SLICE_CHICKEN1,
GEN7_MAX_PS_THREAD_DEP |
GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE);
}
if (IS_GEN(i915, 7))
/* WaBCSVCSTlbInvalidationMode:ivb,vlv,hsw */
wa_masked_en(wal,
GFX_MODE_GEN7,
GFX_TLB_INVALIDATE_EXPLICIT | GFX_REPLAY_MODE);
if (IS_GEN_RANGE(i915, 6, 7))
/*
* We need to disable the AsyncFlip performance optimisations in
......
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