Commit 23bc9873 authored by Russell King's avatar Russell King

ARM: dmabounce: separate out decision to bounce

Move the decision to perform DMA bouncing out of map_single() into its
own stand-alone function.
Signed-off-by: default avatarRussell King <rmk+kernel@arm.linux.org.uk>
parent 71695dd8
......@@ -219,36 +219,46 @@ static struct safe_buffer *find_safe_buffer_dev(struct device *dev,
return find_safe_buffer(dev->archdata.dmabounce, dma_addr);
}
static inline dma_addr_t map_single(struct device *dev, void *ptr, size_t size,
enum dma_data_direction dir)
static int needs_bounce(struct device *dev, dma_addr_t dma_addr, size_t size)
{
struct dmabounce_device_info *device_info = dev->archdata.dmabounce;
dma_addr_t dma_addr;
int needs_bounce = 0;
if (device_info)
DO_STATS ( device_info->map_op_count++ );
dma_addr = virt_to_dma(dev, ptr);
if (!dev || !dev->archdata.dmabounce)
return 0;
if (dev->dma_mask) {
unsigned long mask = *dev->dma_mask;
unsigned long limit;
unsigned long limit, mask = *dev->dma_mask;
limit = (mask + 1) & ~mask;
if (limit && size > limit) {
dev_err(dev, "DMA mapping too big (requested %#x "
"mask %#Lx)\n", size, *dev->dma_mask);
return ~0;
return -E2BIG;
}
/*
* Figure out if we need to bounce from the DMA mask.
*/
needs_bounce = (dma_addr | (dma_addr + size - 1)) & ~mask;
/* Figure out if we need to bounce from the DMA mask. */
if ((dma_addr | (dma_addr + size - 1)) & ~mask)
return 1;
}
if (device_info && (needs_bounce || dma_needs_bounce(dev, dma_addr, size))) {
return dma_needs_bounce(dev, dma_addr, size) ? 1 : 0;
}
static inline dma_addr_t map_single(struct device *dev, void *ptr, size_t size,
enum dma_data_direction dir)
{
struct dmabounce_device_info *device_info = dev->archdata.dmabounce;
dma_addr_t dma_addr;
int ret;
if (device_info)
DO_STATS ( device_info->map_op_count++ );
dma_addr = virt_to_dma(dev, ptr);
ret = needs_bounce(dev, dma_addr, size);
if (ret < 0)
return ~0;
if (ret > 0) {
struct safe_buffer *buf;
buf = alloc_safe_buffer(device_info, ptr, size, dir);
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment