Commit 26efecf9 authored by Sharat Masetty's avatar Sharat Masetty Committed by Alex Deucher

drm/scheduler: Add drm_sched_job_cleanup

This patch adds a new API to clean up the scheduler job resources. This
is primarliy needed in cases the job was created but was not queued to
the scheduler queue. Additionally with this change, the layer which
creates the scheduler job also gets to free up the job's resources and
this entails moving the dma_fence_put(finished_fence) to the drivers
ops free handler routines.
Signed-off-by: default avatarSharat Masetty <smasetty@codeaurora.org>
Reviewed-by: default avatarChristian König <christian.koenig@amd.com>
Acked-by: default avatarAndrey Grodzovsky <andrey.grodzovsky@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent 98079389
......@@ -1260,8 +1260,7 @@ static int amdgpu_cs_submit(struct amdgpu_cs_parser *p,
return 0;
error_abort:
dma_fence_put(&job->base.s_fence->finished);
job->base.s_fence = NULL;
drm_sched_job_cleanup(&job->base);
amdgpu_mn_unlock(p->mn);
error_unlock:
......
......@@ -112,6 +112,8 @@ static void amdgpu_job_free_cb(struct drm_sched_job *s_job)
struct amdgpu_ring *ring = to_amdgpu_ring(s_job->sched);
struct amdgpu_job *job = to_amdgpu_job(s_job);
drm_sched_job_cleanup(s_job);
amdgpu_ring_priority_put(ring, s_job->s_priority);
dma_fence_put(job->fence);
amdgpu_sync_free(&job->sync);
......
......@@ -125,6 +125,8 @@ static void etnaviv_sched_free_job(struct drm_sched_job *sched_job)
{
struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job);
drm_sched_job_cleanup(sched_job);
etnaviv_submit_put(submit);
}
......@@ -157,6 +159,7 @@ int etnaviv_sched_push_job(struct drm_sched_entity *sched_entity,
submit->out_fence, 0,
INT_MAX, GFP_KERNEL);
if (submit->out_fence_id < 0) {
drm_sched_job_cleanup(&submit->sched_job);
ret = -ENOMEM;
goto out_unlock;
}
......
......@@ -211,7 +211,6 @@ static void drm_sched_entity_kill_jobs_cb(struct dma_fence *f,
drm_sched_fence_finished(job->s_fence);
WARN_ON(job->s_fence->parent);
dma_fence_put(&job->s_fence->finished);
job->sched->ops->free_job(job);
}
......
......@@ -233,7 +233,6 @@ static void drm_sched_job_finish(struct work_struct *work)
drm_sched_start_timeout(sched);
spin_unlock(&sched->job_list_lock);
dma_fence_put(&s_job->s_fence->finished);
sched->ops->free_job(s_job);
}
......@@ -440,6 +439,18 @@ int drm_sched_job_init(struct drm_sched_job *job,
}
EXPORT_SYMBOL(drm_sched_job_init);
/**
* drm_sched_job_cleanup - clean up scheduler job resources
*
* @job: scheduler job to clean up
*/
void drm_sched_job_cleanup(struct drm_sched_job *job)
{
dma_fence_put(&job->s_fence->finished);
job->s_fence = NULL;
}
EXPORT_SYMBOL(drm_sched_job_cleanup);
/**
* drm_sched_ready - is the scheduler ready
*
......
......@@ -35,6 +35,8 @@ v3d_job_free(struct drm_sched_job *sched_job)
{
struct v3d_job *job = to_v3d_job(sched_job);
drm_sched_job_cleanup(sched_job);
v3d_exec_put(job->exec);
}
......
......@@ -296,6 +296,7 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched);
int drm_sched_job_init(struct drm_sched_job *job,
struct drm_sched_entity *entity,
void *owner);
void drm_sched_job_cleanup(struct drm_sched_job *job);
void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched,
struct drm_sched_job *job);
......
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