Commit 2bb2daf3 authored by Tomi Valkeinen's avatar Tomi Valkeinen

HACK: drm/omap: always use blocking DMM fill

The current driver uses non-blocking DMM fill when releasing memory.
This gives us a small performance increase as we don't have to wait for
the fill operation to finish.

However, the driver does not have any error handling for non-blocking
fill. In case of an error, the fill operation may silently fail, leading
to leaking DMM engines, which may eventually lead to deadlock if we run
out of DMM engines.

This patch makes the DMM driver always use blocking fills, so that we
can catch the errors. A more complex option would be to allow
non-blocking fills, and implement proper error handling, but that is
left for the future.

This patch is a HACK, as the proper fix is to either decide to always
use sync fills and remove all the async related code, or fix the async
code.
Signed-off-by: default avatarTomi Valkeinen <tomi.valkeinen@ti.com>
Reviewed-by: default avatarLaurent Pinchart <laurent.pinchart@ideasonboard.com>
parent 4e4b53ce
...@@ -309,6 +309,21 @@ static int fill(struct tcm_area *area, struct page **pages, ...@@ -309,6 +309,21 @@ static int fill(struct tcm_area *area, struct page **pages,
struct tcm_area slice, area_s; struct tcm_area slice, area_s;
struct dmm_txn *txn; struct dmm_txn *txn;
/*
* FIXME
*
* Asynchronous fill does not work reliably, as the driver does not
* handle errors in the async code paths. The fill operation may
* silently fail, leading to leaking DMM engines, which may eventually
* lead to deadlock if we run out of DMM engines.
*
* For now, always set 'wait' so that we only use sync fills. Async
* fills should be fixed, or alternatively we could decide to only
* support sync fills and so the whole async code path could be removed.
*/
wait = true;
txn = dmm_txn_init(omap_dmm, area->tcm); txn = dmm_txn_init(omap_dmm, area->tcm);
if (IS_ERR_OR_NULL(txn)) if (IS_ERR_OR_NULL(txn))
return -ENOMEM; return -ENOMEM;
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment