Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
L
linux
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
Analytics
Analytics
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Commits
Issue Boards
Open sidebar
Kirill Smelkov
linux
Commits
32a441a3
Commit
32a441a3
authored
Dec 30, 2003
by
Jaroslav Kysela
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
ALSA 1.0.1
parent
e099bc24
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
2 additions
and
3 deletions
+2
-3
include/sound/sndmagic.h
include/sound/sndmagic.h
+0
-1
include/sound/version.h
include/sound/version.h
+2
-2
No files found.
include/sound/sndmagic.h
View file @
32a441a3
...
@@ -198,7 +198,6 @@ static inline int _snd_magic_bad(void *obj, unsigned long magic)
...
@@ -198,7 +198,6 @@ static inline int _snd_magic_bad(void *obj, unsigned long magic)
#define vx_core_t_magic 0xa15a4110
#define vx_core_t_magic 0xa15a4110
#define vx_pipe_t_magic 0xa15a4112
#define vx_pipe_t_magic 0xa15a4112
#define azf3328_t_magic 0xa15a4200
#define azf3328_t_magic 0xa15a4200
#define snd_card_harmony_t_magic 0xa15a4300
#define snd_card_harmony_t_magic 0xa15a4300
#else
#else
...
...
include/sound/version.h
View file @
32a441a3
/* include/version.h. Generated automatically by configure. */
/* include/version.h. Generated automatically by configure. */
#define CONFIG_SND_VERSION "1.0.
0rc2
"
#define CONFIG_SND_VERSION "1.0.
1
"
#define CONFIG_SND_DATE " (
Fri Dec 05 13:57:15
2003 UTC)"
#define CONFIG_SND_DATE " (
Tue Dec 30 10:04:14
2003 UTC)"
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment