Commit 3774bec7 authored by Peter Ujfalusi's avatar Peter Ujfalusi Committed by Tony Lindgren

ARM: OMAP2+: McBSP: Remove the old iclk allow/deny idle code

The new pdata callback (force_ick_on) is now used by the driver and the old
callback related code can be removed.
Signed-off-by: default avatarPeter Ujfalusi <peter.ujfalusi@ti.com>
Signed-off-by: default avatarTony Lindgren <tony@atomide.com>
parent bbfa26c5
......@@ -34,20 +34,6 @@
#include "cm3xxx.h"
#include "cm-regbits-34xx.h"
static struct clk *mcbsp_iclks[5];
static int omap3_enable_st_clock(unsigned int id, bool enable)
{
/*
* Sidetone uses McBSP ICLK - which must not idle when sidetones
* are enabled or sidetones start sounding ugly.
*/
if (enable)
return omap2_clk_deny_idle(mcbsp_iclks[id]);
else
return omap2_clk_allow_idle(mcbsp_iclks[id]);
}
static int omap3_mcbsp_force_ick_on(struct clk *clk, bool force_on)
{
if (!clk)
......@@ -75,7 +61,6 @@ static int __init omap_init_mcbsp(struct omap_hwmod *oh, void *unused)
struct omap_hwmod *oh_device[2];
struct omap_mcbsp_platform_data *pdata = NULL;
struct platform_device *pdev;
char clk_name[11];
sscanf(oh->name, "mcbsp%d", &id);
......@@ -116,10 +101,7 @@ static int __init omap_init_mcbsp(struct omap_hwmod *oh, void *unused)
if (oh->dev_attr) {
oh_device[1] = omap_hwmod_lookup((
(struct omap_mcbsp_dev_attr *)(oh->dev_attr))->sidetone);
pdata->enable_st_clock = omap3_enable_st_clock;
pdata->force_ick_on = omap3_mcbsp_force_ick_on;
sprintf(clk_name, "mcbsp%d_ick", id);
mcbsp_iclks[id] = clk_get(NULL, clk_name);
count++;
}
pdev = omap_device_build_ss(name, id, oh_device, count, pdata,
......
......@@ -44,7 +44,6 @@ struct omap_mcbsp_platform_data {
/* McBSP platform and instance specific features */
bool has_wakeup; /* Wakeup capability */
bool has_ccr; /* Transceiver has configuration control registers */
int (*enable_st_clock)(unsigned int, bool);
int (*force_ick_on)(struct clk *clk, bool force_on);
};
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment