Commit 39463ef1 authored by Thomas Zimmermann's avatar Thomas Zimmermann

drm/tve200: Use GEM DMA fbdev emulation

Use the fbdev emulation that is optimized for DMA helpers. Avoids
possible shadow buffering and makes the code simpler.
Signed-off-by: default avatarThomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: default avatarJavier Martinez Canillas <javierm@redhat.com>
Acked-by: default avatarLinus Walleij <linus.walleij@linaro.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20230313155138.20584-21-tzimmermann@suse.de
parent 4144334a
......@@ -40,7 +40,7 @@
#include <drm/drm_atomic_helper.h>
#include <drm/drm_bridge.h>
#include <drm/drm_drv.h>
#include <drm/drm_fbdev_generic.h>
#include <drm/drm_fbdev_dma.h>
#include <drm/drm_gem_dma_helper.h>
#include <drm/drm_gem_framebuffer_helper.h>
#include <drm/drm_module.h>
......@@ -227,7 +227,7 @@ static int tve200_probe(struct platform_device *pdev)
* Passing in 16 here will make the RGB565 mode the default
* Passing in 32 will use XRGB8888 mode
*/
drm_fbdev_generic_setup(drm, 16);
drm_fbdev_dma_setup(drm, 16);
return 0;
......
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