Commit 3c337690 authored by Paolo Valente's avatar Paolo Valente Committed by Jens Axboe

block, bfq: avoid spurious switches to soft_rt of interactive queues

BFQ tags some bfq_queues as interactive or soft_rt if it deems that
these bfq_queues contain the I/O of, respectively, interactive or soft
real-time applications. BFQ privileges both these special types of
bfq_queues over normal bfq_queues. To privilege a bfq_queue, BFQ
mainly raises the weight of the bfq_queue. In particular, soft_rt
bfq_queues get a higher weight than interactive bfq_queues.

A bfq_queue may turn from interactive to soft_rt. And this leads to a
tricky issue. Soft real-time applications usually start with an
I/O-bound, interactive phase, in which they load themselves into main
memory. BFQ correctly detects this phase, and keeps the bfq_queues
associated with the application in interactive mode for a
while. Problems arise when the I/O pattern of the application finally
switches to soft real-time. One of the conditions for a bfq_queue to
be deemed as soft_rt is that the bfq_queue does not consume too much
bandwidth. But the bfq_queues associated with a soft real-time
application consume as much bandwidth as they can in the loading phase
of the application. So, after the application becomes truly soft
real-time, a lot of time should pass before the average bandwidth
consumed by its bfq_queues finally drops to a value acceptable for
soft_rt bfq_queues. As a consequence, there might be a time gap during
which the application is not privileged at all, because its bfq_queues
are not interactive any longer, but cannot be deemed as soft_rt yet.

To avoid this problem, BFQ pretends that an interactive bfq_queue
consumes zero bandwidth, and allows an interactive bfq_queue to switch
to soft_rt. Yet, this fake zero-bandwidth consumption easily causes
the bfq_queue to often switch to soft_rt deceptively, during its
loading phase. As in soft_rt mode, the bfq_queue gets its bandwidth
correctly computed, and therefore soon switches back to
interactive. Then it switches again to soft_rt, and so on. These
spurious fluctuations usually cause losses of throughput, because they
deceive BFQ's mechanisms for boosting throughput (injection,
I/O-plugging avoidance, ...).

This commit addresses this issue as follows:
1) It does compute actual bandwidth consumption also for interactive
   bfq_queues. This avoids the above false positives.
2) When a bfq_queue switches from interactive to normal mode, the
   consumed bandwidth is reset (forgotten). This allows the
   bfq_queue to enjoy soft_rt very quickly. In particular, two
   alternatives are possible in this switch:
    - the bfq_queue still has backlog, and therefore there is a budget
      already scheduled to serve the bfq_queue; in this case, the
      scheduling of the current budget of the bfq_queue is not
      hindered, because only the scheduling of the next budget will
      be affected by the weight drop. After that, if the bfq_queue is
      actually in a soft_rt phase, and becomes empty during the
      service of its current budget, which is the natural behavior of
      a soft_rt bfq_queue, then the bfq_queue will be considered as
      soft_rt when its next I/O arrives. If, in contrast, the
      bfq_queue remains constantly non-empty, then its next budget
      will be scheduled with a low weight, which is the natural
      treatment for an I/O-bound (non soft_rt) bfq_queue.
    - the bfq_queue is empty; in this case, the bfq_queue may be
      considered unjustly soft_rt when its new I/O arrives. Yet
      the problem is now much smaller than before, because it is
      unlikely that more than one spurious fluctuation occurs.
Tested-by: default avatarJan Kara <jack@suse.cz>
Signed-off-by: default avatarPaolo Valente <paolo.valente@linaro.org>
Signed-off-by: default avatarJens Axboe <axboe@kernel.dk>
parent 91b896f6
......@@ -2356,6 +2356,24 @@ static void bfq_requests_merged(struct request_queue *q, struct request *rq,
/* Must be called with bfqq != NULL */
static void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
{
/*
* If bfqq has been enjoying interactive weight-raising, then
* reset soft_rt_next_start. We do it for the following
* reason. bfqq may have been conveying the I/O needed to load
* a soft real-time application. Such an application actually
* exhibits a soft real-time I/O pattern after it finishes
* loading, and finally starts doing its job. But, if bfqq has
* been receiving a lot of bandwidth so far (likely to happen
* on a fast device), then soft_rt_next_start now contains a
* high value that. So, without this reset, bfqq would be
* prevented from being possibly considered as soft_rt for a
* very long time.
*/
if (bfqq->wr_cur_max_time !=
bfqq->bfqd->bfq_wr_rt_max_time)
bfqq->soft_rt_next_start = jiffies;
if (bfq_bfqq_busy(bfqq))
bfqq->bfqd->wr_busy_queues--;
bfqq->wr_coeff = 1;
......@@ -3956,30 +3974,15 @@ void bfq_bfqq_expire(struct bfq_data *bfqd,
* If we get here, and there are no outstanding
* requests, then the request pattern is isochronous
* (see the comments on the function
* bfq_bfqq_softrt_next_start()). Thus we can compute
* soft_rt_next_start. And we do it, unless bfqq is in
* interactive weight raising. We do not do it in the
* latter subcase, for the following reason. bfqq may
* be conveying the I/O needed to load a soft
* real-time application. Such an application will
* actually exhibit a soft real-time I/O pattern after
* it finally starts doing its job. But, if
* soft_rt_next_start is computed here for an
* interactive bfqq, and bfqq had received a lot of
* service before remaining with no outstanding
* request (likely to happen on a fast device), then
* soft_rt_next_start would be assigned such a high
* value that, for a very long time, bfqq would be
* prevented from being possibly considered as soft
* real time.
* bfq_bfqq_softrt_next_start()). Therefore we can
* compute soft_rt_next_start.
*
* If, instead, the queue still has outstanding
* requests, then we have to wait for the completion
* of all the outstanding requests to discover whether
* the request pattern is actually isochronous.
*/
if (bfqq->dispatched == 0 &&
bfqq->wr_coeff != bfqd->bfq_wr_coeff)
if (bfqq->dispatched == 0)
bfqq->soft_rt_next_start =
bfq_bfqq_softrt_next_start(bfqd, bfqq);
else if (bfqq->dispatched > 0) {
......@@ -4563,9 +4566,21 @@ static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
bfqq->wr_cur_max_time)) {
if (bfqq->wr_cur_max_time != bfqd->bfq_wr_rt_max_time ||
time_is_before_jiffies(bfqq->wr_start_at_switch_to_srt +
bfq_wr_duration(bfqd)))
bfq_wr_duration(bfqd))) {
/*
* Either in interactive weight
* raising, or in soft_rt weight
* raising with the
* interactive-weight-raising period
* elapsed (so no switch back to
* interactive weight raising).
*/
bfq_bfqq_end_wr(bfqq);
else {
} else { /*
* soft_rt finishing while still in
* interactive period, switch back to
* interactive weight raising
*/
switch_back_to_interactive_wr(bfqq, bfqd);
bfqq->entity.prio_changed = 1;
}
......@@ -5016,6 +5031,8 @@ bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
}
bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->new_ioprio);
bfq_log_bfqq(bfqd, bfqq, "new_ioprio %d new_weight %d",
bfqq->new_ioprio, bfqq->entity.new_weight);
bfqq->entity.prio_changed = 1;
}
......
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