Commit 3d7543b9 authored by Lad, Prabhakar's avatar Lad, Prabhakar Committed by Mauro Carvalho Chehab

[media] media: davinci: vpbe: use v4l2_fh for priority handling

This patch migrates the vpbe driver to use v4l2_fh for
priority handling. This also fixes v4l2-compliance test.
Signed-off-by: default avatarLad, Prabhakar <prabhakar.csengg@gmail.com>
Signed-off-by: default avatarHans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: default avatarMauro Carvalho Chehab <m.chehab@samsung.com>
parent c8204930
......@@ -680,29 +680,6 @@ static int vpbe_try_format(struct vpbe_display *disp_dev,
return 0;
}
static int vpbe_display_g_priority(struct file *file, void *priv,
enum v4l2_priority *p)
{
struct vpbe_fh *fh = file->private_data;
struct vpbe_layer *layer = fh->layer;
*p = v4l2_prio_max(&layer->prio);
return 0;
}
static int vpbe_display_s_priority(struct file *file, void *priv,
enum v4l2_priority p)
{
struct vpbe_fh *fh = file->private_data;
struct vpbe_layer *layer = fh->layer;
int ret;
ret = v4l2_prio_change(&layer->prio, &fh->prio, p);
return ret;
}
static int vpbe_display_querycap(struct file *file, void *priv,
struct v4l2_capability *cap)
{
......@@ -1492,6 +1469,7 @@ static int vpbe_display_open(struct file *file)
{
struct vpbe_fh *fh = NULL;
struct vpbe_layer *layer = video_drvdata(file);
struct video_device *vdev = video_devdata(file);
struct vpbe_display *disp_dev = layer->disp_dev;
struct vpbe_device *vpbe_dev = disp_dev->vpbe_dev;
struct osd_state *osd_device = disp_dev->osd_device;
......@@ -1504,6 +1482,7 @@ static int vpbe_display_open(struct file *file)
"unable to allocate memory for file handle object\n");
return -ENOMEM;
}
v4l2_fh_init(&fh->fh, vdev);
v4l2_dbg(1, debug, &vpbe_dev->v4l2_dev,
"vpbe display open plane = %d\n",
layer->device_id);
......@@ -1532,9 +1511,7 @@ static int vpbe_display_open(struct file *file)
layer->usrs++;
/* Set io_allowed member to false */
fh->io_allowed = 0;
/* Initialize priority of this instance to default priority */
fh->prio = V4L2_PRIORITY_UNSET;
v4l2_prio_open(&layer->prio, &fh->prio);
v4l2_fh_add(&fh->fh);
v4l2_dbg(1, debug, &vpbe_dev->v4l2_dev,
"vpbe display device opened successfully\n");
return 0;
......@@ -1589,8 +1566,9 @@ static int vpbe_display_release(struct file *file)
osd_device->ops.release_layer(osd_device,
layer->layer_info.id);
}
/* Close the priority */
v4l2_prio_close(&layer->prio, fh->prio);
v4l2_fh_del(&fh->fh);
v4l2_fh_exit(&fh->fh);
file->private_data = NULL;
mutex_unlock(&layer->opslock);
......@@ -1618,8 +1596,6 @@ static const struct v4l2_ioctl_ops vpbe_ioctl_ops = {
.vidioc_cropcap = vpbe_display_cropcap,
.vidioc_g_crop = vpbe_display_g_crop,
.vidioc_s_crop = vpbe_display_s_crop,
.vidioc_g_priority = vpbe_display_g_priority,
.vidioc_s_priority = vpbe_display_s_priority,
.vidioc_s_std = vpbe_display_s_std,
.vidioc_g_std = vpbe_display_g_std,
.vidioc_enum_output = vpbe_display_enum_output,
......@@ -1699,8 +1675,6 @@ static int init_vpbe_layer(int i, struct vpbe_display *disp_dev,
vpbe_display_layer->layer_info.id =
((i == VPBE_DISPLAY_DEVICE_0) ? WIN_VID0 : WIN_VID1);
/* Initialize prio member of layer object */
v4l2_prio_init(&vpbe_display_layer->prio);
return 0;
}
......@@ -1727,6 +1701,7 @@ static int register_device(struct vpbe_layer *vpbe_display_layer,
vpbe_display_layer->disp_dev = disp_dev;
/* set the driver data in platform device */
platform_set_drvdata(pdev, disp_dev);
set_bit(V4L2_FL_USE_FH_PRIO, &vpbe_display_layer->video_dev.flags);
video_set_drvdata(&vpbe_display_layer->video_dev,
vpbe_display_layer);
......
......@@ -16,6 +16,7 @@
/* Header files */
#include <linux/videodev2.h>
#include <media/v4l2-common.h>
#include <media/v4l2-fh.h>
#include <media/videobuf2-dma-contig.h>
#include <media/davinci/vpbe_types.h>
#include <media/davinci/vpbe_osd.h>
......@@ -94,8 +95,6 @@ struct vpbe_layer {
* has selected
*/
enum v4l2_memory memory;
/* Used to keep track of state of the priority */
struct v4l2_prio_state prio;
/* Used to store pixel format */
struct v4l2_pix_format pix_fmt;
enum v4l2_field buf_field;
......@@ -134,14 +133,13 @@ struct vpbe_display {
/* File handle structure */
struct vpbe_fh {
struct v4l2_fh fh;
/* vpbe device structure */
struct vpbe_display *disp_dev;
/* pointer to layer object for opened device */
struct vpbe_layer *layer;
/* Indicates whether this file handle is doing IO */
unsigned char io_allowed;
/* Used to keep track priority of this instance */
enum v4l2_priority prio;
};
struct buf_config_params {
......
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