Commit 3df4e248 authored by Masakazu Mokuno's avatar Masakazu Mokuno Committed by John W. Linville

PS3: gelic: Kill the static bounce buffer

As the bounce buffer is allocaetd dynamically, kill the static bounce buffer.
Signed-off-by: default avatarMasakazu Mokuno <mokuno@sm.sony.co.jp>
Signed-off-by: default avatarJohn W. Linville <linville@tuxdriver.com>
parent 13de15e7
......@@ -2472,16 +2472,9 @@ static struct net_device *gelic_wl_alloc(struct gelic_card *card)
BUILD_BUG_ON(PAGE_SIZE <
sizeof(struct gelic_eurus_scan_info) *
GELIC_EURUS_MAX_SCAN);
wl->buf = (void *)get_zeroed_page(GFP_KERNEL);
if (!wl->buf) {
pr_info("%s:buffer allocation failed\n", __func__);
goto fail_getpage;
}
pr_debug("%s:end\n", __func__);
return netdev;
fail_getpage:
destroy_workqueue(wl->event_queue);
fail_event_workqueue:
destroy_workqueue(wl->eurus_cmd_queue);
fail_cmd_workqueue:
......@@ -2500,8 +2493,6 @@ static void gelic_wl_free(struct gelic_wl_info *wl)
pr_debug("%s: <-\n", __func__);
free_page((unsigned long)wl->buf);
pr_debug("%s: destroy queues\n", __func__);
destroy_workqueue(wl->eurus_cmd_queue);
destroy_workqueue(wl->event_queue);
......
......@@ -288,9 +288,6 @@ struct gelic_wl_info {
u8 active_bssid[ETH_ALEN]; /* associated bssid */
unsigned int essid_len;
/* buffer for hypervisor IO */
void *buf;
struct iw_public_data wireless_data;
struct iw_statistics iwstat;
};
......
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