Commit 404c3acd authored by Ville Syrjälä's avatar Ville Syrjälä

drm/i915: Fix limited range csc matrix

Our current limited range matrix is a bit off. I think it
was originally calculated with rounding, as if we wanted
the normal pixel replication type of behaviour.
That is, since the 8bpc max value is 0xeb we assumed the
16bpc max value should be 0xebeb, but what the HDMI spec
actually says it should be is 0xeb00.

So to get what we want we make the formula
 out = in * (235-16) << (12-8) / in_max + 16 << (12-8),
with 12 being precision of the csc, 8 being the precision
of the constants we used.

The hardware takes its coefficients as floating point
values, but the (235−16)/255 = ~.86, so exponent 0
is what we want anyway, so it works out perfectly without
having to hardcode it in hex or start playing with floats.

In terms of raw numbers we are feeding the hardware the
post offset changes from 0x101 to 0x100, and the coefficient
changes from 0xdc0 to 0xdb0 (~.860->~.855). So this should
make everything come out just a tad darker.

I already used better constants in lut_limited_range() earlier
so the output of the two paths should be closer now.
Signed-off-by: default avatarVille Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20230329135002.3096-2-ville.syrjala@linux.intel.comReviewed-by: default avatarAnkit Nautiyal <ankit.k.nautiyal@intel.com>
parent b358793c
......@@ -116,10 +116,9 @@ struct intel_color_funcs {
#define ILK_CSC_COEFF_FP(coeff, fbits) \
(clamp_val(((coeff) >> (32 - (fbits) - 3)) + 4, 0, 0xfff) & 0xff8)
#define ILK_CSC_COEFF_LIMITED_RANGE 0x0dc0
#define ILK_CSC_COEFF_1_0 0x7800
#define ILK_CSC_POSTOFF_LIMITED_RANGE (16 * (1 << 12) / 255)
#define ILK_CSC_COEFF_LIMITED_RANGE ((235 - 16) << (12 - 8)) /* exponent 0 */
#define ILK_CSC_POSTOFF_LIMITED_RANGE (16 << (12 - 8))
/* Nop pre/post offsets */
static const u16 ilk_csc_off_zero[3] = {};
......
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