Commit 4fe49b3b authored by Yury Norov's avatar Yury Norov

lib/bitmap: introduce for_each_set_bit_wrap() macro

Add for_each_set_bit_wrap() macro and use it in for_each_cpu_wrap(). The
new macro is based on __for_each_wrap() iterator, which is simpler and
smaller than cpumask_next_wrap().
Signed-off-by: default avatarYury Norov <yury.norov@gmail.com>
parent 6cc18331
......@@ -289,10 +289,8 @@ unsigned int __pure cpumask_next_wrap(int n, const struct cpumask *mask, int sta
*
* After the loop, cpu is >= nr_cpu_ids.
*/
#define for_each_cpu_wrap(cpu, mask, start) \
for ((cpu) = cpumask_next_wrap((start)-1, (mask), (start), false); \
(cpu) < nr_cpumask_bits; \
(cpu) = cpumask_next_wrap((cpu), (mask), (start), true))
#define for_each_cpu_wrap(cpu, mask, start) \
for_each_set_bit_wrap(cpu, cpumask_bits(mask), nr_cpumask_bits, start)
/**
* for_each_cpu_and - iterate over every cpu in both masks
......
......@@ -336,6 +336,32 @@ unsigned long find_next_bit_wrap(const unsigned long *addr,
return bit < offset ? bit : size;
}
/*
* Helper for for_each_set_bit_wrap(). Make sure you're doing right thing
* before using it alone.
*/
static inline
unsigned long __for_each_wrap(const unsigned long *bitmap, unsigned long size,
unsigned long start, unsigned long n)
{
unsigned long bit;
/* If not wrapped around */
if (n > start) {
/* and have a bit, just return it. */
bit = find_next_bit(bitmap, size, n);
if (bit < size)
return bit;
/* Otherwise, wrap around and ... */
n = 0;
}
/* Search the other part. */
bit = find_next_bit(bitmap, start, n);
return bit < start ? bit : size;
}
/**
* find_next_clump8 - find next 8-bit clump with set bits in a memory region
* @clump: location to store copy of found clump
......@@ -514,6 +540,19 @@ unsigned long find_next_bit_le(const void *addr, unsigned
(b) = find_next_zero_bit((addr), (size), (e) + 1), \
(e) = find_next_bit((addr), (size), (b) + 1))
/**
* for_each_set_bit_wrap - iterate over all set bits starting from @start, and
* wrapping around the end of bitmap.
* @bit: offset for current iteration
* @addr: bitmap address to base the search on
* @size: bitmap size in number of bits
* @start: Starting bit for bitmap traversing, wrapping around the bitmap end
*/
#define for_each_set_bit_wrap(bit, addr, size, start) \
for ((bit) = find_next_bit_wrap((addr), (size), (start)); \
(bit) < (size); \
(bit) = __for_each_wrap((addr), (size), (start), (bit) + 1))
/**
* for_each_set_clump8 - iterate over bitmap for each 8-bit clump with set bits
* @start: bit offset to start search and to store the current iteration offset
......
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