Commit 52733e95 authored by Krzysztof Kozlowski's avatar Krzysztof Kozlowski Committed by Bartlomiej Zolnierkiewicz

video: Fix Kconfig indentation

Adjust indentation from spaces to tab (+optional two spaces) as in
coding style with command like:
	$ sed -e 's/^        /\t/' -i */Kconfig
Signed-off-by: default avatarKrzysztof Kozlowski <krzk@kernel.org>
Cc: Jiri Kosina <trivial@kernel.org>
Cc: Lee Jones <lee.jones@linaro.org>
Cc: Daniel Thompson <daniel.thompson@linaro.org>
Cc: Jingoo Han <jingoohan1@gmail.com>
Signed-off-by: default avatarBartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191120133838.13132-1-krzk@kernel.org
parent ac0c2558
......@@ -9,7 +9,7 @@ menu "Backlight & LCD device support"
# LCD
#
config LCD_CLASS_DEVICE
tristate "Lowlevel LCD controls"
tristate "Lowlevel LCD controls"
help
This framework adds support for low-level control of LCD.
Some framebuffer devices connect to platform-specific LCD modules
......@@ -141,10 +141,10 @@ endif # LCD_CLASS_DEVICE
# Backlight
#
config BACKLIGHT_CLASS_DEVICE
tristate "Lowlevel Backlight controls"
tristate "Lowlevel Backlight controls"
help
This framework adds support for low-level control of the LCD
backlight. This includes support for brightness and power.
backlight. This includes support for brightness and power.
To have support for your specific LCD panel you will have to
select the proper drivers which depend on this option.
......@@ -272,7 +272,7 @@ config BACKLIGHT_APPLE
tristate "Apple Backlight Driver"
depends on X86 && ACPI
help
If you have an Intel-based Apple say Y to enable a driver for its
If you have an Intel-based Apple say Y to enable a driver for its
backlight.
config BACKLIGHT_TOSA
......
......@@ -27,7 +27,7 @@ config VGACON_SOFT_SCROLLBACK
depends on VGA_CONSOLE
default n
help
The scrollback buffer of the standard VGA console is located in
The scrollback buffer of the standard VGA console is located in
the VGA RAM. The size of this RAM is fixed and is quite small.
If you require a larger scrollback buffer, this can be placed in
System RAM which is dynamically allocated during initialization.
......@@ -84,12 +84,12 @@ config MDA_CONSOLE
If unsure, say N.
config SGI_NEWPORT_CONSOLE
tristate "SGI Newport Console support"
tristate "SGI Newport Console support"
depends on SGI_IP22 && HAS_IOMEM
select FONT_SUPPORT
help
Say Y here if you want the console on the Newport aka XL graphics
card of your Indy. Most people say Y here.
select FONT_SUPPORT
help
Say Y here if you want the console on the Newport aka XL graphics
card of your Indy. Most people say Y here.
config DUMMY_CONSOLE
bool
......@@ -97,24 +97,24 @@ config DUMMY_CONSOLE
default y
config DUMMY_CONSOLE_COLUMNS
int "Initial number of console screen columns"
depends on DUMMY_CONSOLE && !ARM
default 160 if PARISC
default 80
help
On PA-RISC, the default value is 160, which should fit a 1280x1024
monitor.
Select 80 if you use a 640x480 resolution by default.
int "Initial number of console screen columns"
depends on DUMMY_CONSOLE && !ARM
default 160 if PARISC
default 80
help
On PA-RISC, the default value is 160, which should fit a 1280x1024
monitor.
Select 80 if you use a 640x480 resolution by default.
config DUMMY_CONSOLE_ROWS
int "Initial number of console screen rows"
depends on DUMMY_CONSOLE && !ARM
default 64 if PARISC
default 25
help
On PA-RISC, the default value is 64, which should fit a 1280x1024
monitor.
Select 25 if you use a 640x480 resolution by default.
int "Initial number of console screen rows"
depends on DUMMY_CONSOLE && !ARM
default 64 if PARISC
default 25
help
On PA-RISC, the default value is 64, which should fit a 1280x1024
monitor.
Select 25 if you use a 640x480 resolution by default.
config FRAMEBUFFER_CONSOLE
bool "Framebuffer Console support"
......@@ -130,11 +130,11 @@ config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
depends on FRAMEBUFFER_CONSOLE
default n
---help---
If this option is selected, the framebuffer console will
automatically select the primary display device (if the architecture
If this option is selected, the framebuffer console will
automatically select the primary display device (if the architecture
supports this feature). Otherwise, the framebuffer console will
always select the first framebuffer driver that is loaded. The latter
is the default behavior.
always select the first framebuffer driver that is loaded. The latter
is the default behavior.
You can always override the automatic selection of the primary device
by using the fbcon=map: boot option.
......@@ -145,11 +145,11 @@ config FRAMEBUFFER_CONSOLE_ROTATION
bool "Framebuffer Console Rotation"
depends on FRAMEBUFFER_CONSOLE
help
Enable display rotation for the framebuffer console. This is done
in software and may be significantly slower than a normally oriented
display. Note that the rotation is done at the console level only
such that other users of the framebuffer will remain normally
oriented.
Enable display rotation for the framebuffer console. This is done
in software and may be significantly slower than a normally oriented
display. Note that the rotation is done at the console level only
such that other users of the framebuffer will remain normally
oriented.
config FRAMEBUFFER_CONSOLE_DEFERRED_TAKEOVER
bool "Framebuffer Console Deferred Takeover"
......@@ -163,14 +163,14 @@ config FRAMEBUFFER_CONSOLE_DEFERRED_TAKEOVER
black screen as soon as fbcon loads.
config STI_CONSOLE
bool "STI text console"
bool "STI text console"
depends on PARISC && HAS_IOMEM
select FONT_SUPPORT
default y
help
The STI console is the builtin display/keyboard on HP-PARISC
machines. Say Y here to build support for it into your kernel.
The alternative is to use your primary serial port as a console.
select FONT_SUPPORT
default y
help
The STI console is the builtin display/keyboard on HP-PARISC
machines. Say Y here to build support for it into your kernel.
The alternative is to use your primary serial port as a console.
endmenu
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