Commit 53c1788b authored by Ming Lei's avatar Ming Lei Committed by Thomas Gleixner

genirq/affinity: Improve __irq_build_affinity_masks()

One invariant of __irq_build_affinity_masks() is that all CPUs in the
specified masks (cpu_mask AND node_to_cpumask for each node) should be
covered during the spread. Even though all requested vectors have been
reached, it's still required to spread vectors among remained CPUs. A
similar policy has been taken in case of 'numvecs <= nodes' already.

So remove the following check inside the loop:

	if (done >= numvecs)
		break;

Meantime assign at least 1 vector for remaining nodes if 'numvecs' vectors
have been handled already.

Also, if the specified cpumask for one numa node is empty, simply do not
spread vectors on this node.
Signed-off-by: default avatarMing Lei <ming.lei@redhat.com>
Signed-off-by: default avatarThomas Gleixner <tglx@linutronix.de>
Link: https://lkml.kernel.org/r/20190816022849.14075-2-ming.lei@redhat.com
parent b6a32bbd
......@@ -129,14 +129,26 @@ static int __irq_build_affinity_masks(unsigned int startvec,
for_each_node_mask(n, nodemsk) {
unsigned int ncpus, v, vecs_to_assign, vecs_per_node;
/* Spread the vectors per node */
vecs_per_node = (numvecs - (curvec - firstvec)) / nodes;
/* Get the cpus on this node which are in the mask */
cpumask_and(nmsk, cpu_mask, node_to_cpumask[n]);
/* Calculate the number of cpus per vector */
ncpus = cpumask_weight(nmsk);
if (!ncpus)
continue;
/*
* Calculate the number of cpus per vector
*
* Spread the vectors evenly per node. If the requested
* vector number has been reached, simply allocate one
* vector for each remaining node so that all nodes can
* be covered
*/
if (numvecs > done)
vecs_per_node = max_t(unsigned,
(numvecs - done) / nodes, 1);
else
vecs_per_node = 1;
vecs_to_assign = min(vecs_per_node, ncpus);
/* Account for rounding errors */
......@@ -156,13 +168,11 @@ static int __irq_build_affinity_masks(unsigned int startvec,
}
done += v;
if (done >= numvecs)
break;
if (curvec >= last_affv)
curvec = firstvec;
--nodes;
}
return done;
return done < numvecs ? done : numvecs;
}
/*
......
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