Commit 6de74523 authored by Geert Uytterhoeven's avatar Geert Uytterhoeven Committed by Sam Ravnborg

drm/fb: Improve drm_framebuffer.offsets documentation

Fix various spelling and grammar mistakes in the kerneldoc comments
documenting the offsets member in the drm_framebuffer structure:
  - s/laytou/layout/,
  - Add missing "is",
  - s/it/its/.
Signed-off-by: default avatarGeert Uytterhoeven <geert@linux-m68k.org>
Acked-by: default avatarSam Ravnborg <sam@ravnborg.org>
Reviewed-by: default avatarSimon Ser <contact@emersion.fr>
Signed-off-by: default avatarSam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/33fda13b500b39645e7363806c6e458e915b581e.1657113304.git.geert@linux-m68k.org
parent a6aa679a
...@@ -154,10 +154,10 @@ struct drm_framebuffer { ...@@ -154,10 +154,10 @@ struct drm_framebuffer {
* drm_mode_fb_cmd2. * drm_mode_fb_cmd2.
* *
* Note that this is a linear offset and does not take into account * Note that this is a linear offset and does not take into account
* tiling or buffer laytou per @modifier. It meant to be used when the * tiling or buffer layout per @modifier. It is meant to be used when
* actual pixel data for this framebuffer plane starts at an offset, * the actual pixel data for this framebuffer plane starts at an offset,
* e.g. when multiple planes are allocated within the same backing * e.g. when multiple planes are allocated within the same backing
* storage buffer object. For tiled layouts this generally means it * storage buffer object. For tiled layouts this generally means its
* @offsets must at least be tile-size aligned, but hardware often has * @offsets must at least be tile-size aligned, but hardware often has
* stricter requirements. * stricter requirements.
* *
......
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