Commit 718dd9e6 authored by Tudor Ambarus's avatar Tudor Ambarus

mtd: spi-nor: Move the WE and wait calls inside Write SR methods

Avoid duplicating code by moving the calls to spi_nor_write_enable() and
spi_nor_wait_till_ready() inside the Write Status Register methods.

Move spi_nor_write_sr() to avoid forward declaration of
spi_nor_wait_till_ready().
Signed-off-by: default avatarTudor Ambarus <tudor.ambarus@microchip.com>
Reviewed-by: default avatarBoris Brezillon <boris.brezillon@collabora.com>
parent abd494bb
......@@ -534,35 +534,6 @@ static int spi_nor_read_cr(struct spi_nor *nor, u8 *cr)
return ret;
}
/*
* Write status register 1 byte
* Returns negative if error occurred.
*/
static int spi_nor_write_sr(struct spi_nor *nor, u8 val)
{
int ret;
nor->bouncebuf[0] = val;
if (nor->spimem) {
struct spi_mem_op op =
SPI_MEM_OP(SPI_MEM_OP_CMD(SPINOR_OP_WRSR, 1),
SPI_MEM_OP_NO_ADDR,
SPI_MEM_OP_NO_DUMMY,
SPI_MEM_OP_DATA_OUT(1, nor->bouncebuf, 1));
ret = spi_mem_exec_op(nor->spimem, &op);
} else {
ret = nor->controller_ops->write_reg(nor, SPINOR_OP_WRSR,
nor->bouncebuf, 1);
}
if (ret)
dev_dbg(nor->dev, "error %d writing SR\n", ret);
return ret;
}
static int macronix_set_4byte(struct spi_nor *nor, bool enable)
{
int ret;
......@@ -853,6 +824,41 @@ static int spi_nor_wait_till_ready(struct spi_nor *nor)
DEFAULT_READY_WAIT_JIFFIES);
}
/*
* Write status register 1 byte
* Returns negative if error occurred.
*/
static int spi_nor_write_sr(struct spi_nor *nor, u8 val)
{
int ret;
nor->bouncebuf[0] = val;
ret = spi_nor_write_enable(nor);
if (ret)
return ret;
if (nor->spimem) {
struct spi_mem_op op =
SPI_MEM_OP(SPI_MEM_OP_CMD(SPINOR_OP_WRSR, 1),
SPI_MEM_OP_NO_ADDR,
SPI_MEM_OP_NO_DUMMY,
SPI_MEM_OP_DATA_OUT(1, nor->bouncebuf, 1));
ret = spi_mem_exec_op(nor->spimem, &op);
} else {
ret = nor->controller_ops->write_reg(nor, SPINOR_OP_WRSR,
nor->bouncebuf, 1);
}
if (ret) {
dev_dbg(nor->dev, "error %d writing SR\n", ret);
return ret;
}
return spi_nor_wait_till_ready(nor);
}
/*
* Write status Register and configuration register with 2 bytes
* The first byte will be written to the status register, while the
......@@ -895,18 +901,10 @@ static int spi_nor_write_sr_and_check(struct spi_nor *nor, u8 status_new,
{
int ret;
ret = spi_nor_write_enable(nor);
if (ret)
return ret;
ret = spi_nor_write_sr(nor, status_new);
if (ret)
return ret;
ret = spi_nor_wait_till_ready(nor);
if (ret)
return ret;
ret = spi_nor_read_sr(nor, nor->bouncebuf);
if (ret)
return ret;
......@@ -918,6 +916,10 @@ static int spi_nor_write_sr2(struct spi_nor *nor, const u8 *sr2)
{
int ret;
ret = spi_nor_write_enable(nor);
if (ret)
return ret;
if (nor->spimem) {
struct spi_mem_op op =
SPI_MEM_OP(SPI_MEM_OP_CMD(SPINOR_OP_WRSR2, 1),
......@@ -931,10 +933,12 @@ static int spi_nor_write_sr2(struct spi_nor *nor, const u8 *sr2)
sr2, 1);
}
if (ret)
if (ret) {
dev_dbg(nor->dev, "error %d writing SR2\n", ret);
return ret;
}
return ret;
return spi_nor_wait_till_ready(nor);
}
static int spi_nor_read_sr2(struct spi_nor *nor, u8 *sr2)
......@@ -1864,18 +1868,10 @@ static int macronix_quad_enable(struct spi_nor *nor)
if (nor->bouncebuf[0] & SR_QUAD_EN_MX)
return 0;
ret = spi_nor_write_enable(nor);
if (ret)
return ret;
ret = spi_nor_write_sr(nor, nor->bouncebuf[0] | SR_QUAD_EN_MX);
if (ret)
return ret;
ret = spi_nor_wait_till_ready(nor);
if (ret)
return ret;
ret = spi_nor_read_sr(nor, nor->bouncebuf);
if (ret)
return ret;
......@@ -2041,18 +2037,10 @@ static int sr2_bit7_quad_enable(struct spi_nor *nor)
/* Update the Quad Enable bit. */
*sr2 |= SR2_QUAD_EN_BIT7;
ret = spi_nor_write_enable(nor);
if (ret)
return ret;
ret = spi_nor_write_sr2(nor, sr2);
if (ret)
return ret;
ret = spi_nor_wait_till_ready(nor);
if (ret)
return ret;
/* Read back and check it. */
ret = spi_nor_read_sr2(nor, sr2);
if (ret)
......@@ -2084,15 +2072,7 @@ static int spi_nor_clear_sr_bp(struct spi_nor *nor)
if (ret)
return ret;
ret = spi_nor_write_enable(nor);
if (ret)
return ret;
ret = spi_nor_write_sr(nor, nor->bouncebuf[0] & ~mask);
if (ret)
return ret;
return spi_nor_wait_till_ready(nor);
return spi_nor_write_sr(nor, nor->bouncebuf[0] & ~mask);
}
/**
......
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