drm/vmwgfx: Mark a surface gpu-dirty after the SVGA3dCmdDXGenMips command
The SVGA3dCmdDXGenMips command uses a shader-resource view to access the underlying surface. Normally accesses using that view-type are not dirtying the underlying surface, but that particular command is an exception. Mark the surface gpu-dirty after a SVGA3dCmdDXGenMips command has been submitted. This fixes the piglit getteximage-formats test run with SVGA_FORCE_COHERENT=1 Fixes: a9f58c45 ("drm/vmwgfx: Be more restrictive when dirtying resources") Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Charmaine Lee <charmainel@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Zack Rusin <zackr@vmware.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210505035740.286923-3-zackr@vmware.com
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