Commit 75814d87 authored by Antonino A. Daplas's avatar Antonino A. Daplas Committed by Linus Torvalds

s3fb: add sparse annotations

Add sparse annotations and use fb_read/fb_write and family to access the
framebuffer.
Signed-off-by: default avatarAntonino Daplas <adaplas@gmail.com>
Signed-off-by: default avatarAndrew Morton <akpm@linux-foundation.org>
Signed-off-by: default avatarLinus Torvalds <torvalds@linux-foundation.org>
parent d2e8d369
...@@ -164,7 +164,7 @@ MODULE_PARM_DESC(fasttext, "Enable S3 fast text mode (1=enable, 0=disable, defau ...@@ -164,7 +164,7 @@ MODULE_PARM_DESC(fasttext, "Enable S3 fast text mode (1=enable, 0=disable, defau
static void s3fb_settile_fast(struct fb_info *info, struct fb_tilemap *map) static void s3fb_settile_fast(struct fb_info *info, struct fb_tilemap *map)
{ {
const u8 *font = map->data; const u8 *font = map->data;
u8* fb = (u8 *) info->screen_base; u8 __iomem *fb = (u8 __iomem *) info->screen_base;
int i, c; int i, c;
if ((map->width != 8) || (map->height != 16) || if ((map->width != 8) || (map->height != 16) ||
...@@ -177,7 +177,7 @@ static void s3fb_settile_fast(struct fb_info *info, struct fb_tilemap *map) ...@@ -177,7 +177,7 @@ static void s3fb_settile_fast(struct fb_info *info, struct fb_tilemap *map)
fb += 2; fb += 2;
for (i = 0; i < map->height; i++) { for (i = 0; i < map->height; i++) {
for (c = 0; c < map->length; c++) { for (c = 0; c < map->length; c++) {
fb[c * 4] = font[c * map->height + i]; fb_writeb(font[c * map->height + i], fb + c * 4);
} }
fb += 1024; fb += 1024;
} }
...@@ -656,7 +656,7 @@ static int s3fb_set_par(struct fb_info *info) ...@@ -656,7 +656,7 @@ static int s3fb_set_par(struct fb_info *info)
value = ((value * hmul) / 8) - 5; value = ((value * hmul) / 8) - 5;
vga_wcrt(NULL, 0x3C, (value + 1) / 2); vga_wcrt(NULL, 0x3C, (value + 1) / 2);
memset((u8*)info->screen_base, 0x00, screen_size); memset_io(info->screen_base, 0x00, screen_size);
/* Device and screen back on */ /* Device and screen back on */
svga_wcrt_mask(0x17, 0x80, 0x80); svga_wcrt_mask(0x17, 0x80, 0x80);
svga_wseq_mask(0x01, 0x00, 0x20); svga_wseq_mask(0x01, 0x00, 0x20);
......
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