dm: handle REQ_OP_ZONE_RESET_ALL
This commit implements processing of the REQ_OP_ZONE_RESET_ALL operation for zoned mapped devices. Given that this operation always has a BIO sector of 0 and a 0 size, processing through the regular BIO __split_and_process_bio() function does not work because this function would always select the first target. Instead, handling of this operation is implemented using the function __send_zone_reset_all(). Similarly to the __send_empty_flush() function, the new __send_zone_reset_all() function manually goes through all targets of a mapped device table doing the following: 1) If the target can natively support REQ_OP_ZONE_RESET_ALL, __send_duplicate_bios() is used to forward the reset all operation to the target. This case is handled with the __send_zone_reset_all_native() function. 2) For other targets, the function __send_zone_reset_all_emulated() is executed to emulate the execution of REQ_OP_ZONE_RESET_ALL using regular REQ_OP_ZONE_RESET operations. Targets that can natively support REQ_OP_ZONE_RESET_ALL are identified using the new target field zone_reset_all_supported. This boolean is set to true in for targets that have reliable zone limits, that is, targets that map all sequential write required zones of their zoned device(s). Setting this field is handled in dm_set_zones_restrictions() and device_get_zone_resource_limits(). For targets with unreliable zone limits, REQ_OP_ZONE_RESET_ALL must be emulated (case 2 above). This is implemented with __send_zone_reset_all_emulated() and is similar to the block layer function blkdev_zone_reset_all_emulated(): first a report zones is done for the zones of the target to identify zones that need reset, that is, any sequential write required zone that is not already empty. This is done using a bitmap and the function dm_zone_get_reset_bitmap() which sets to 1 the bit corresponding to a zone that needs reset. Next, this zone bitmap is inspected and a clone BIO modified to use the REQ_OP_ZONE_RESET operation issued for any zone with its bit set in the zone bitmap. This implementation is more efficient than what the block layer does with blkdev_zone_reset_all_emulated(), which is always used for DM zoned devices currently: as we can natively use REQ_OP_ZONE_RESET_ALL on targets mapping all sequential write required zones, resetting all zones of a zoned mapped device can be much faster compared to always emulating this operation using regular per-zone reset. In the worst case, this implementation is as-efficient as the block layer emulation. This reduction in the time it takes to reset all zones of a zoned mapped device depends directly on the mapped device targets mapping (reliable zone limits or not). Signed-off-by: Damien Le Moal <dlemoal@kernel.org> Reviewed-by: Christoph Hellwig <hch@lst.de> Reviewed-by: Johannes Thumshirn <johannes.thumshirn@wdc.com> Reviewed-by: Martin K. Petersen <martin.petersen@oracle.com> Link: https://lore.kernel.org/r/20240704052816.623865-4-dlemoal@kernel.orgSigned-off-by: Jens Axboe <axboe@kernel.dk>
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