Commit 82c56254 authored by Rodrigo Vivi's avatar Rodrigo Vivi Committed by Daniel Vetter

drm/i915: BDW PSR: Add single frame update support.

When link is in stand by and PSR exit is triggered by a primary or sprite
plane flip this mode allows only one single updated frame to be send to
display than get back to PSR immediately.
Reviewed-by: default avatarVijay Purushothaman <vijay.a.purushothaman@intel.com>
Signed-off-by: default avatarRodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
parent 34eb7579
......@@ -2409,6 +2409,7 @@ enum punit_power_well {
#define EDP_PSR_BASE(dev) (IS_HASWELL(dev) ? 0x64800 : 0x6f800)
#define EDP_PSR_CTL(dev) (EDP_PSR_BASE(dev) + 0)
#define EDP_PSR_ENABLE (1<<31)
#define BDW_PSR_SINGLE_FRAME (1<<30)
#define EDP_PSR_LINK_DISABLE (0<<27)
#define EDP_PSR_LINK_STANDBY (1<<27)
#define EDP_PSR_MIN_LINK_ENTRY_TIME_MASK (3<<25)
......
......@@ -1723,6 +1723,7 @@ static void intel_edp_psr_enable_source(struct intel_dp *intel_dp)
val |= EDP_PSR_TP2_TP3_TIME_0us;
val |= EDP_PSR_TP1_TIME_0us;
val |= EDP_PSR_SKIP_AUX_EXIT;
val |= IS_BROADWELL(dev) ? BDW_PSR_SINGLE_FRAME : 0;
} else
val |= EDP_PSR_LINK_DISABLE;
......
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