perf annotate: Remove lots of headers from annotate.h

To reduce the chances changes trigger tons of rebuilds, more to come.

Cc: Adrian Hunter <adrian.hunter@intel.com>
Cc: Jiri Olsa <jolsa@kernel.org>
Cc: Namhyung Kim <namhyung@kernel.org>
Link: https://lkml.kernel.org/n/tip-ytbykaku63862guk7muflcy4@git.kernel.orgSigned-off-by: default avatarArnaldo Carvalho de Melo <acme@redhat.com>
parent 19ea1b6f
// SPDX-License-Identifier: GPL-2.0 // SPDX-License-Identifier: GPL-2.0
#include "gtk.h" #include "gtk.h"
#include "util/sort.h"
#include "util/debug.h" #include "util/debug.h"
#include "util/annotate.h" #include "util/annotate.h"
#include "util/evsel.h" #include "util/evsel.h"
......
...@@ -4,16 +4,24 @@ ...@@ -4,16 +4,24 @@
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h> #include <stdint.h>
#include <stdio.h>
#include <linux/types.h> #include <linux/types.h>
#include "symbol.h"
#include "hist.h"
#include "sort.h"
#include <linux/list.h> #include <linux/list.h>
#include <linux/rbtree.h> #include <linux/rbtree.h>
#include <pthread.h> #include <pthread.h>
#include <asm/bug.h> #include <asm/bug.h>
#include "symbol_conf.h"
struct hist_browser_timer;
struct hist_entry;
struct ins_ops; struct ins_ops;
struct map;
struct map_symbol;
struct addr_map_symbol;
struct option;
struct perf_sample;
struct perf_evsel;
struct symbol;
struct ins { struct ins {
const char *name; const char *name;
......
...@@ -2,6 +2,7 @@ ...@@ -2,6 +2,7 @@
#include <inttypes.h> #include <inttypes.h>
#include <linux/time64.h> #include <linux/time64.h>
#include <math.h> #include <math.h>
#include "color.h"
#include "evlist.h" #include "evlist.h"
#include "evsel.h" #include "evsel.h"
#include "stat.h" #include "stat.h"
......
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