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Kirill Smelkov
linux
Commits
8b3016c4
Commit
8b3016c4
authored
Sep 11, 2010
by
Chris Wilson
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Merge branch 'drm-intel-fixes' into drm-intel-next
parents
021357ac
dd8849c8
Changes
3
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3 changed files
with
27 additions
and
9 deletions
+27
-9
drivers/gpu/drm/i915/i915_irq.c
drivers/gpu/drm/i915/i915_irq.c
+15
-7
drivers/gpu/drm/i915/i915_reg.h
drivers/gpu/drm/i915/i915_reg.h
+8
-0
drivers/gpu/drm/i915/intel_display.c
drivers/gpu/drm/i915/intel_display.c
+4
-2
No files found.
drivers/gpu/drm/i915/i915_irq.c
View file @
8b3016c4
...
@@ -1350,17 +1350,25 @@ void i915_hangcheck_elapsed(unsigned long data)
...
@@ -1350,17 +1350,25 @@ void i915_hangcheck_elapsed(unsigned long data)
i915_seqno_passed
(
i915_get_gem_seqno
(
dev
,
i915_seqno_passed
(
i915_get_gem_seqno
(
dev
,
&
dev_priv
->
render_ring
),
&
dev_priv
->
render_ring
),
i915_get_tail_request
(
dev
)
->
seqno
))
{
i915_get_tail_request
(
dev
)
->
seqno
))
{
bool
missed_wakeup
=
false
;
dev_priv
->
hangcheck_count
=
0
;
dev_priv
->
hangcheck_count
=
0
;
/* Issue a wake-up to catch stuck h/w. */
/* Issue a wake-up to catch stuck h/w. */
if
(
dev_priv
->
render_ring
.
waiting_gem_seqno
|
if
(
dev_priv
->
render_ring
.
waiting_gem_seqno
&&
dev_priv
->
bsd_ring
.
waiting_gem_seqno
)
{
waitqueue_active
(
&
dev_priv
->
render_ring
.
irq_queue
))
{
DRM_ERROR
(
"Hangcheck timer elapsed... GPU idle, missed IRQ.
\n
"
);
DRM_WAKEUP
(
&
dev_priv
->
render_ring
.
irq_queue
);
if
(
dev_priv
->
render_ring
.
waiting_gem_seqno
)
missed_wakeup
=
true
;
DRM_WAKEUP
(
&
dev_priv
->
render_ring
.
irq_queue
);
}
if
(
dev_priv
->
bsd_ring
.
waiting_gem_seqno
)
DRM_WAKEUP
(
&
dev_priv
->
bsd_ring
.
irq_queue
);
if
(
dev_priv
->
bsd_ring
.
waiting_gem_seqno
&&
waitqueue_active
(
&
dev_priv
->
bsd_ring
.
irq_queue
))
{
DRM_WAKEUP
(
&
dev_priv
->
bsd_ring
.
irq_queue
);
missed_wakeup
=
true
;
}
}
if
(
missed_wakeup
)
DRM_ERROR
(
"Hangcheck timer elapsed... GPU idle, missed IRQ.
\n
"
);
return
;
return
;
}
}
...
...
drivers/gpu/drm/i915/i915_reg.h
View file @
8b3016c4
...
@@ -2215,9 +2215,17 @@
...
@@ -2215,9 +2215,17 @@
#define WM1_LP_SR_EN (1<<31)
#define WM1_LP_SR_EN (1<<31)
#define WM1_LP_LATENCY_SHIFT 24
#define WM1_LP_LATENCY_SHIFT 24
#define WM1_LP_LATENCY_MASK (0x7f<<24)
#define WM1_LP_LATENCY_MASK (0x7f<<24)
#define WM1_LP_FBC_LP1_MASK (0xf<<20)
#define WM1_LP_FBC_LP1_SHIFT 20
#define WM1_LP_SR_MASK (0x1ff<<8)
#define WM1_LP_SR_MASK (0x1ff<<8)
#define WM1_LP_SR_SHIFT 8
#define WM1_LP_SR_SHIFT 8
#define WM1_LP_CURSOR_MASK (0x3f)
#define WM1_LP_CURSOR_MASK (0x3f)
#define WM2_LP_ILK 0x4510c
#define WM2_LP_EN (1<<31)
#define WM3_LP_ILK 0x45110
#define WM3_LP_EN (1<<31)
#define WM1S_LP_ILK 0x45120
#define WM1S_LP_EN (1<<31)
/* Memory latency timer register */
/* Memory latency timer register */
#define MLTR_ILK 0x11222
#define MLTR_ILK 0x11222
...
...
drivers/gpu/drm/i915/intel_display.c
View file @
8b3016c4
...
@@ -3516,8 +3516,7 @@ static void ironlake_update_wm(struct drm_device *dev, int planea_clock,
...
@@ -3516,8 +3516,7 @@ static void ironlake_update_wm(struct drm_device *dev, int planea_clock,
reg_value
=
I915_READ
(
WM1_LP_ILK
);
reg_value
=
I915_READ
(
WM1_LP_ILK
);
reg_value
&=
~
(
WM1_LP_LATENCY_MASK
|
WM1_LP_SR_MASK
|
reg_value
&=
~
(
WM1_LP_LATENCY_MASK
|
WM1_LP_SR_MASK
|
WM1_LP_CURSOR_MASK
);
WM1_LP_CURSOR_MASK
);
reg_value
|=
WM1_LP_SR_EN
|
reg_value
|=
(
ilk_sr_latency
<<
WM1_LP_LATENCY_SHIFT
)
|
(
ilk_sr_latency
<<
WM1_LP_LATENCY_SHIFT
)
|
(
sr_wm
<<
WM1_LP_SR_SHIFT
)
|
cursor_wm
;
(
sr_wm
<<
WM1_LP_SR_SHIFT
)
|
cursor_wm
;
I915_WRITE
(
WM1_LP_ILK
,
reg_value
);
I915_WRITE
(
WM1_LP_ILK
,
reg_value
);
...
@@ -5839,6 +5838,9 @@ void intel_init_clock_gating(struct drm_device *dev)
...
@@ -5839,6 +5838,9 @@ void intel_init_clock_gating(struct drm_device *dev)
I915_WRITE
(
DISP_ARB_CTL
,
I915_WRITE
(
DISP_ARB_CTL
,
(
I915_READ
(
DISP_ARB_CTL
)
|
(
I915_READ
(
DISP_ARB_CTL
)
|
DISP_FBC_WM_DIS
));
DISP_FBC_WM_DIS
));
I915_WRITE
(
WM3_LP_ILK
,
0
);
I915_WRITE
(
WM2_LP_ILK
,
0
);
I915_WRITE
(
WM1_LP_ILK
,
0
);
}
}
/*
/*
* Based on the document from hardware guys the following bits
* Based on the document from hardware guys the following bits
...
...
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