[PATCH] IDR fixups
There were definately some problems in there. I've made some changes and tested with a lot of bounds. I don't have a machine with enough memory to fill it up (it would take ~16GB on a 64-bit machine), but I use the "above" code to simulate a lot of situations. The problems were: * IDR_FULL was not the right value * idr_get_new_above() was not defined in the headers or documented. * idr_alloc() bug-ed if there was a race and not enough memory was allocated. It should have returned NULL. * id will overflow when you go past the end. * There was a "(id >= (1 << (layers*IDR_BITS)))" comparison, but at the top layer it would overflow the id and be zero. * The allocation should return ENOSPC for an "above" value with nothing above it, but it returned EAGAIN. I have not tested on 64-bits (as I don't have a 64-bit machine). I've included the files, a diff from the previous version, and my test programs. For the test programs, idr_test <size> will just attempt to allocate <size> elements, check them, free them, and check them again. idr_test2 <size> <incr> will allocate <size> element with <incr> between them. idr_test3 just tests some bounds and tries all values with just a few in the idr. Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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