KVM: PPC: Simplify kvmppc_load_up_(FPU|VMX|VSX)
We don't need as complex code. I had some thinkos while writing it, figuring I needed to support PPC32 paths on PPC64 which would have required DR=0, but everything just runs fine with DR=1. So let's make the functions simple C call wrappers that reserve some space on the stack for the respective functions to clobber. Fixes out-of-RMA-access (and thus guest FPU loading) on the PS3. Signed-off-by: Alexander Graf <agraf@suse.de> Signed-off-by: Avi Kivity <avi@redhat.com>
Showing
Please register or sign in to comment