Commit 96f391cf authored by Christophe Leroy's avatar Christophe Leroy Committed by Michael Ellerman

Revert "powerpc/64: Fix checksum folding in csum_add()"

This reverts commit 6ad966d7.

That commit was pointless, because csum_add() sums two 32 bits
values, so the sum is 0x1fffffffe at the maximum.
And then when adding upper part (1) and lower part (0xfffffffe),
the result is 0xffffffff which doesn't carry.
Any lower value will not carry either.

And behind the fact that this commit is useless, it also kills the
whole purpose of having an arch specific inline csum_add()
because the resulting code gets even worse than what is obtained
with the generic implementation of csum_add()

0000000000000240 <.csum_add>:
 240:	38 00 ff ff 	li      r0,-1
 244:	7c 84 1a 14 	add     r4,r4,r3
 248:	78 00 00 20 	clrldi  r0,r0,32
 24c:	78 89 00 22 	rldicl  r9,r4,32,32
 250:	7c 80 00 38 	and     r0,r4,r0
 254:	7c 09 02 14 	add     r0,r9,r0
 258:	78 09 00 22 	rldicl  r9,r0,32,32
 25c:	7c 00 4a 14 	add     r0,r0,r9
 260:	78 03 00 20 	clrldi  r3,r0,32
 264:	4e 80 00 20 	blr

In comparison, the generic implementation of csum_add() gives:

0000000000000290 <.csum_add>:
 290:	7c 63 22 14 	add     r3,r3,r4
 294:	7f 83 20 40 	cmplw   cr7,r3,r4
 298:	7c 10 10 26 	mfocrf  r0,1
 29c:	54 00 ef fe 	rlwinm  r0,r0,29,31,31
 2a0:	7c 60 1a 14 	add     r3,r0,r3
 2a4:	78 63 00 20 	clrldi  r3,r3,32
 2a8:	4e 80 00 20 	blr

And the reverted implementation for PPC64 gives:

0000000000000240 <.csum_add>:
 240:	7c 84 1a 14 	add     r4,r4,r3
 244:	78 80 00 22 	rldicl  r0,r4,32,32
 248:	7c 80 22 14 	add     r4,r0,r4
 24c:	78 83 00 20 	clrldi  r3,r4,32
 250:	4e 80 00 20 	blr

Fixes: 6ad966d7 ("powerpc/64: Fix checksum folding in csum_add()")
Signed-off-by: default avatarChristophe Leroy <christophe.leroy@c-s.fr>
Acked-by: default avatarPaul Mackerras <paulus@ozlabs.org>
Signed-off-by: default avatarMichael Ellerman <mpe@ellerman.id.au>
parent 5279821a
......@@ -112,7 +112,7 @@ static inline __wsum csum_add(__wsum csum, __wsum addend)
#ifdef __powerpc64__
res += (__force u64)addend;
return (__force __wsum) from64to32(res);
return (__force __wsum)((u32)res + (res >> 32));
#else
asm("addc %0,%0,%1;"
"addze %0,%0;"
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment