libbpf: fix BPF skeleton forward/backward compat handling
BPF skeleton was designed from day one to be extensible. Generated BPF skeleton code specifies actual sizes of map/prog/variable skeletons for that reason and libbpf is supposed to work with newer/older versions correctly. Unfortunately, it was missed that we implicitly embed hard-coded most up-to-date (according to libbpf's version of libbpf.h header used to compile BPF skeleton header) sizes of those structs, which can differ from the actual sizes at runtime when libbpf is used as a shared library. We have a few places were we just index array of maps/progs/vars, which implicitly uses these potentially invalid sizes of structs. This patch aims to fix this problem going forward. Once this lands, we'll backport these changes in Github repo to create patched releases for older libbpfs. Acked-by: Eduard Zingerman <eddyz87@gmail.com> Reviewed-by: Alan Maguire <alan.maguire@oracle.com> Fixes: d66562fb ("libbpf: Add BPF object skeleton support") Fixes: 430025e5 ("libbpf: Add subskeleton scaffolding") Fixes: 08ac454e ("libbpf: Auto-attach struct_ops BPF maps in BPF skeleton") Co-developed-by: Mykyta Yatsenko <yatsenko@meta.com> Signed-off-by: Mykyta Yatsenko <yatsenko@meta.com> Signed-off-by: Andrii Nakryiko <andrii@kernel.org> Link: https://lore.kernel.org/r/20240708204540.4188946-3-andrii@kernel.orgSigned-off-by: Alexei Starovoitov <ast@kernel.org>
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