Commit a21f5d88 authored by Alex Nixon's avatar Alex Nixon Committed by Ingo Molnar

x86: unify x86_32 and x86_64 play_dead into one function

Add the new play_dead into smpboot.c, as it fits more cleanly in there
alongside other CONFIG_HOTPLUG functions.

Separate out the common code into its own function.
Signed-off-by: default avatarAlex Nixon <alex.nixon@citrix.com>
Acked-by: default avatarJeremy Fitzhardinge <jeremy@goop.org>
Signed-off-by: default avatarIngo Molnar <mingo@elte.hu>
parent 37900258
...@@ -72,38 +72,6 @@ unsigned long thread_saved_pc(struct task_struct *tsk) ...@@ -72,38 +72,6 @@ unsigned long thread_saved_pc(struct task_struct *tsk)
return ((unsigned long *)tsk->thread.sp)[3]; return ((unsigned long *)tsk->thread.sp)[3];
} }
#ifdef CONFIG_HOTPLUG_CPU
#include <asm/nmi.h>
/* We don't actually take CPU down, just spin without interrupts. */
void native_play_dead(void)
{
int cpu = raw_smp_processor_id();
idle_task_exit();
reset_lazy_tlbstate();
irq_ctx_exit(cpu);
mb();
/* Ack it */
__get_cpu_var(cpu_state) = CPU_DEAD;
/*
* With physical CPU hotplug, we should halt the cpu
*/
local_irq_disable();
/* mask all interrupts, flush any and all caches, and halt */
wbinvd_halt();
}
#else
void native_play_dead(void)
{
BUG();
}
#endif /* CONFIG_HOTPLUG_CPU */
/* /*
* The idle thread. There's no useful work to be * The idle thread. There's no useful work to be
* done, so just try to conserve power and have a * done, so just try to conserve power and have a
......
...@@ -85,29 +85,6 @@ void exit_idle(void) ...@@ -85,29 +85,6 @@ void exit_idle(void)
__exit_idle(); __exit_idle();
} }
#ifdef CONFIG_HOTPLUG_CPU
DECLARE_PER_CPU(int, cpu_state);
#include <asm/nmi.h>
/* We halt the CPU with physical CPU hotplug */
void native_play_dead(void)
{
idle_task_exit();
mb();
/* Ack it */
__get_cpu_var(cpu_state) = CPU_DEAD;
local_irq_disable();
/* mask all interrupts, flush any and all caches, and halt */
wbinvd_halt();
}
#else
void native_play_dead(void)
{
BUG();
}
#endif /* CONFIG_HOTPLUG_CPU */
/* /*
* The idle thread. There's no useful work to be * The idle thread. There's no useful work to be
* done, so just try to conserve power and have a * done, so just try to conserve power and have a
......
...@@ -1402,6 +1402,29 @@ void native_cpu_die(unsigned int cpu) ...@@ -1402,6 +1402,29 @@ void native_cpu_die(unsigned int cpu)
} }
printk(KERN_ERR "CPU %u didn't die...\n", cpu); printk(KERN_ERR "CPU %u didn't die...\n", cpu);
} }
void play_dead_common(void)
{
idle_task_exit();
reset_lazy_tlbstate();
irq_ctx_exit(raw_smp_processor_id());
mb();
/* Ack it */
__get_cpu_var(cpu_state) = CPU_DEAD;
/*
* With physical CPU hotplug, we should halt the cpu
*/
local_irq_disable();
}
void native_play_dead(void)
{
play_dead_common();
wbinvd_halt();
}
#else /* ... !CONFIG_HOTPLUG_CPU */ #else /* ... !CONFIG_HOTPLUG_CPU */
int native_cpu_disable(void) int native_cpu_disable(void)
{ {
...@@ -1413,4 +1436,10 @@ void native_cpu_die(unsigned int cpu) ...@@ -1413,4 +1436,10 @@ void native_cpu_die(unsigned int cpu)
/* We said "no" in __cpu_disable */ /* We said "no" in __cpu_disable */
BUG(); BUG();
} }
void native_play_dead(void)
{
BUG();
}
#endif #endif
...@@ -132,6 +132,7 @@ int native_cpu_up(unsigned int cpunum); ...@@ -132,6 +132,7 @@ int native_cpu_up(unsigned int cpunum);
int native_cpu_disable(void); int native_cpu_disable(void);
void native_cpu_die(unsigned int cpu); void native_cpu_die(unsigned int cpu);
void native_play_dead(void); void native_play_dead(void);
void play_dead_common(void);
void native_send_call_func_ipi(cpumask_t mask); void native_send_call_func_ipi(cpumask_t mask);
void native_send_call_func_single_ipi(int cpu); void native_send_call_func_single_ipi(int cpu);
......
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