Commit a6be4c6c authored by Jiri Kosina's avatar Jiri Kosina

Merge branch 'for-5.16/playstation' into for-linus

- LED handling improvements (Roderick Colenbrander)
parents b026277a d7f1f9fe
......@@ -16,6 +16,20 @@ but then try the legacy ones, too.
Notice there's a list of functions in include/dt-bindings/leds/common.h .
* Gamepads and joysticks
Game controllers may feature LEDs to indicate a player number. This is commonly
used on game consoles in which multiple controllers can be connected to a system.
The "player LEDs" are then programmed with a pattern to indicate a particular
player. For example, a game controller with 4 LEDs, may be programmed with "x---"
to indicate player 1, "-x--" to indicate player 2 etcetera where "x" means on.
Input drivers can utilize the LED class to expose the individual player LEDs
of a game controller using the function "player".
Note: tracking and management of Player IDs is the responsibility of user space,
though drivers may pick a default value.
Good: "input*:*:player-{1,2,3,4,5}
* Keyboards
Good: "input*:*:capslock"
......
......@@ -868,6 +868,7 @@ config HID_PLANTRONICS
config HID_PLAYSTATION
tristate "PlayStation HID Driver"
depends on HID
depends on LEDS_CLASS_MULTICOLOR
select CRC32
select POWER_SUPPLY
help
......
......@@ -11,6 +11,8 @@
#include <linux/hid.h>
#include <linux/idr.h>
#include <linux/input/mt.h>
#include <linux/leds.h>
#include <linux/led-class-multicolor.h>
#include <linux/module.h>
#include <asm/unaligned.h>
......@@ -38,6 +40,7 @@ struct ps_device {
uint8_t battery_capacity;
int battery_status;
const char *input_dev_name; /* Name of primary input device. */
uint8_t mac_address[6]; /* Note: stored in little endian order. */
uint32_t hw_version;
uint32_t fw_version;
......@@ -53,6 +56,13 @@ struct ps_calibration_data {
int sens_denom;
};
struct ps_led_info {
const char *name;
const char *color;
enum led_brightness (*brightness_get)(struct led_classdev *cdev);
int (*brightness_set)(struct led_classdev *cdev, enum led_brightness);
};
/* Seed values for DualShock4 / DualSense CRC32 for different report types. */
#define PS_INPUT_CRC32_SEED 0xA1
#define PS_OUTPUT_CRC32_SEED 0xA2
......@@ -147,6 +157,7 @@ struct dualsense {
uint8_t motor_right;
/* RGB lightbar */
struct led_classdev_mc lightbar;
bool update_lightbar;
uint8_t lightbar_red;
uint8_t lightbar_green;
......@@ -288,6 +299,8 @@ static const struct {int x; int y; } ps_gamepad_hat_mapping[] = {
{0, 0},
};
static void dualsense_set_lightbar(struct dualsense *ds, uint8_t red, uint8_t green, uint8_t blue);
/*
* Add a new ps_device to ps_devices if it doesn't exist.
* Return error on duplicate device, which can happen if the same
......@@ -525,6 +538,71 @@ static int ps_get_report(struct hid_device *hdev, uint8_t report_id, uint8_t *bu
return 0;
}
static int ps_led_register(struct ps_device *ps_dev, struct led_classdev *led,
const struct ps_led_info *led_info)
{
int ret;
led->name = devm_kasprintf(&ps_dev->hdev->dev, GFP_KERNEL,
"%s:%s:%s", ps_dev->input_dev_name, led_info->color, led_info->name);
if (!led->name)
return -ENOMEM;
led->brightness = 0;
led->max_brightness = 1;
led->flags = LED_CORE_SUSPENDRESUME;
led->brightness_get = led_info->brightness_get;
led->brightness_set_blocking = led_info->brightness_set;
ret = devm_led_classdev_register(&ps_dev->hdev->dev, led);
if (ret) {
hid_err(ps_dev->hdev, "Failed to register LED %s: %d\n", led_info->name, ret);
return ret;
}
return 0;
}
/* Register a DualSense/DualShock4 RGB lightbar represented by a multicolor LED. */
static int ps_lightbar_register(struct ps_device *ps_dev, struct led_classdev_mc *lightbar_mc_dev,
int (*brightness_set)(struct led_classdev *, enum led_brightness))
{
struct hid_device *hdev = ps_dev->hdev;
struct mc_subled *mc_led_info;
struct led_classdev *led_cdev;
int ret;
mc_led_info = devm_kmalloc_array(&hdev->dev, 3, sizeof(*mc_led_info),
GFP_KERNEL | __GFP_ZERO);
if (!mc_led_info)
return -ENOMEM;
mc_led_info[0].color_index = LED_COLOR_ID_RED;
mc_led_info[1].color_index = LED_COLOR_ID_GREEN;
mc_led_info[2].color_index = LED_COLOR_ID_BLUE;
lightbar_mc_dev->subled_info = mc_led_info;
lightbar_mc_dev->num_colors = 3;
led_cdev = &lightbar_mc_dev->led_cdev;
led_cdev->name = devm_kasprintf(&hdev->dev, GFP_KERNEL, "%s:rgb:indicator",
ps_dev->input_dev_name);
if (!led_cdev->name)
return -ENOMEM;
led_cdev->brightness = 255;
led_cdev->max_brightness = 255;
led_cdev->brightness_set_blocking = brightness_set;
ret = devm_led_classdev_multicolor_register(&hdev->dev, lightbar_mc_dev);
if (ret < 0) {
hid_err(hdev, "Cannot register multicolor LED device\n");
return ret;
}
return 0;
}
static struct input_dev *ps_sensors_create(struct hid_device *hdev, int accel_range, int accel_res,
int gyro_range, int gyro_res)
{
......@@ -761,6 +839,53 @@ static int dualsense_get_mac_address(struct dualsense *ds)
return ret;
}
static int dualsense_lightbar_set_brightness(struct led_classdev *cdev,
enum led_brightness brightness)
{
struct led_classdev_mc *mc_cdev = lcdev_to_mccdev(cdev);
struct dualsense *ds = container_of(mc_cdev, struct dualsense, lightbar);
uint8_t red, green, blue;
led_mc_calc_color_components(mc_cdev, brightness);
red = mc_cdev->subled_info[0].brightness;
green = mc_cdev->subled_info[1].brightness;
blue = mc_cdev->subled_info[2].brightness;
dualsense_set_lightbar(ds, red, green, blue);
return 0;
}
static enum led_brightness dualsense_player_led_get_brightness(struct led_classdev *led)
{
struct hid_device *hdev = to_hid_device(led->dev->parent);
struct dualsense *ds = hid_get_drvdata(hdev);
return !!(ds->player_leds_state & BIT(led - ds->player_leds));
}
static int dualsense_player_led_set_brightness(struct led_classdev *led, enum led_brightness value)
{
struct hid_device *hdev = to_hid_device(led->dev->parent);
struct dualsense *ds = hid_get_drvdata(hdev);
unsigned long flags;
unsigned int led_index;
spin_lock_irqsave(&ds->base.lock, flags);
led_index = led - ds->player_leds;
if (value == LED_OFF)
ds->player_leds_state &= ~BIT(led_index);
else
ds->player_leds_state |= BIT(led_index);
ds->update_player_leds = true;
spin_unlock_irqrestore(&ds->base.lock, flags);
schedule_work(&ds->output_worker);
return 0;
}
static void dualsense_init_output_report(struct dualsense *ds, struct dualsense_output_report *rp,
void *buf)
{
......@@ -1106,10 +1231,14 @@ static int dualsense_reset_leds(struct dualsense *ds)
static void dualsense_set_lightbar(struct dualsense *ds, uint8_t red, uint8_t green, uint8_t blue)
{
unsigned long flags;
spin_lock_irqsave(&ds->base.lock, flags);
ds->update_lightbar = true;
ds->lightbar_red = red;
ds->lightbar_green = green;
ds->lightbar_blue = blue;
spin_unlock_irqrestore(&ds->base.lock, flags);
schedule_work(&ds->output_worker);
}
......@@ -1142,7 +1271,20 @@ static struct ps_device *dualsense_create(struct hid_device *hdev)
struct dualsense *ds;
struct ps_device *ps_dev;
uint8_t max_output_report_size;
int ret;
int i, ret;
static const struct ps_led_info player_leds_info[] = {
{ LED_FUNCTION_PLAYER1, "white", dualsense_player_led_get_brightness,
dualsense_player_led_set_brightness },
{ LED_FUNCTION_PLAYER2, "white", dualsense_player_led_get_brightness,
dualsense_player_led_set_brightness },
{ LED_FUNCTION_PLAYER3, "white", dualsense_player_led_get_brightness,
dualsense_player_led_set_brightness },
{ LED_FUNCTION_PLAYER4, "white", dualsense_player_led_get_brightness,
dualsense_player_led_set_brightness },
{ LED_FUNCTION_PLAYER5, "white", dualsense_player_led_get_brightness,
dualsense_player_led_set_brightness }
};
ds = devm_kzalloc(&hdev->dev, sizeof(*ds), GFP_KERNEL);
if (!ds)
......@@ -1196,6 +1338,8 @@ static struct ps_device *dualsense_create(struct hid_device *hdev)
ret = PTR_ERR(ds->gamepad);
goto err;
}
/* Use gamepad input device name as primary device name for e.g. LEDs */
ps_dev->input_dev_name = dev_name(&ds->gamepad->dev);
ds->sensors = ps_sensors_create(hdev, DS_ACC_RANGE, DS_ACC_RES_PER_G,
DS_GYRO_RANGE, DS_GYRO_RES_PER_DEG_S);
......@@ -1223,8 +1367,21 @@ static struct ps_device *dualsense_create(struct hid_device *hdev)
if (ret)
goto err;
ret = ps_lightbar_register(ps_dev, &ds->lightbar, dualsense_lightbar_set_brightness);
if (ret)
goto err;
/* Set default lightbar color. */
dualsense_set_lightbar(ds, 0, 0, 128); /* blue */
for (i = 0; i < ARRAY_SIZE(player_leds_info); i++) {
const struct ps_led_info *led_info = &player_leds_info[i];
ret = ps_led_register(ps_dev, &ds->player_leds[i], led_info);
if (ret < 0)
goto err;
}
ret = ps_device_set_player_id(ps_dev);
if (ret) {
hid_err(hdev, "Failed to assign player id for DualSense: %d\n", ret);
......
......@@ -60,6 +60,13 @@
#define LED_FUNCTION_MICMUTE "micmute"
#define LED_FUNCTION_MUTE "mute"
/* Used for player LEDs as found on game controllers from e.g. Nintendo, Sony. */
#define LED_FUNCTION_PLAYER1 "player-1"
#define LED_FUNCTION_PLAYER2 "player-2"
#define LED_FUNCTION_PLAYER3 "player-3"
#define LED_FUNCTION_PLAYER4 "player-4"
#define LED_FUNCTION_PLAYER5 "player-5"
/* Miscelleaus functions. Use functions above if you can. */
#define LED_FUNCTION_ACTIVITY "activity"
#define LED_FUNCTION_ALARM "alarm"
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment