Commit ae23f746 authored by Matthew Gerlach's avatar Matthew Gerlach Committed by Xu Yilun

fpga: dfl: Allow Port to be linked to FME's DFL

Currently we use PORTn_OFFSET to locate PORT DFLs, and PORT DFLs are not
connected FME DFL. But for some cases (e.g. Intel Open FPGA Stack device),
PORT DFLs are connected to FME DFL directly, so we don't need to search
PORT DFLs via PORTn_OFFSET again. If BAR value of PORTn_OFFSET is 0x7
(FME_PORT_OFST_BAR_SKIP) then driver will skip searching the DFL for that
port. If BAR value is invalid, return -EINVAL.
Signed-off-by: default avatarMatthew Gerlach <matthew.gerlach@linux.intel.com>
Signed-off-by: default avatarTianfei Zhang <tianfei.zhang@intel.com>
Acked-by: default avatarWu Hao <hao.wu@intel.com>
Link: https://lore.kernel.org/r/20220505100617.703672-1-tianfei.zhang@intel.comSigned-off-by: default avatarXu Yilun <yilun.xu@intel.com>
parent 2b28c9e0
...@@ -259,6 +259,15 @@ static int find_dfls_by_default(struct pci_dev *pcidev, ...@@ -259,6 +259,15 @@ static int find_dfls_by_default(struct pci_dev *pcidev,
*/ */
bar = FIELD_GET(FME_PORT_OFST_BAR_ID, v); bar = FIELD_GET(FME_PORT_OFST_BAR_ID, v);
offset = FIELD_GET(FME_PORT_OFST_DFH_OFST, v); offset = FIELD_GET(FME_PORT_OFST_DFH_OFST, v);
if (bar == FME_PORT_OFST_BAR_SKIP) {
continue;
} else if (bar >= PCI_STD_NUM_BARS) {
dev_err(&pcidev->dev, "bad BAR %d for port %d\n",
bar, i);
ret = -EINVAL;
break;
}
start = pci_resource_start(pcidev, bar) + offset; start = pci_resource_start(pcidev, bar) + offset;
len = pci_resource_len(pcidev, bar) - offset; len = pci_resource_len(pcidev, bar) - offset;
......
...@@ -89,6 +89,7 @@ ...@@ -89,6 +89,7 @@
#define FME_HDR_NEXT_AFU NEXT_AFU #define FME_HDR_NEXT_AFU NEXT_AFU
#define FME_HDR_CAP 0x30 #define FME_HDR_CAP 0x30
#define FME_HDR_PORT_OFST(n) (0x38 + ((n) * 0x8)) #define FME_HDR_PORT_OFST(n) (0x38 + ((n) * 0x8))
#define FME_PORT_OFST_BAR_SKIP 7
#define FME_HDR_BITSTREAM_ID 0x60 #define FME_HDR_BITSTREAM_ID 0x60
#define FME_HDR_BITSTREAM_MD 0x68 #define FME_HDR_BITSTREAM_MD 0x68
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment