drm/msm: Use struct fb_info.screen_buffer
The fbdev framebuffer is in system memory. Store the address in the field 'screen_buffer'. Fixes the following sparse warning. ../drivers/gpu/drm/msm/msm_fbdev.c:124:26: warning: incorrect type in assignment (different address spaces) ../drivers/gpu/drm/msm/msm_fbdev.c:124:26: expected char [noderef] __iomem *screen_base ../drivers/gpu/drm/msm/msm_fbdev.c:124:26: got void * Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Javier Martinez Canillas <javierm@redhat.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230522191701.13406-1-tzimmermann@suse.de
Showing
Please register or sign in to comment