fbdev: vesafb: Cleanup fb_info in .fb_destroy rather than .remove

The driver is calling framebuffer_release() in its .remove callback, but
this will cause the struct fb_info to be freed too early. Since it could
be that a reference is still hold to it if user-space opened the fbdev.

This would lead to a use-after-free error if the framebuffer device was
unregistered but later a user-space process tries to close the fbdev fd.

To prevent this, move the framebuffer_release() call to fb_ops.fb_destroy
instead of doing it in the driver's .remove callback.

Strictly speaking, the code flow in the driver is still wrong because all
the hardware cleanupd (i.e: iounmap) should be done in .remove while the
software cleanup (i.e: releasing the framebuffer) should be done in the
.fb_destroy handler. But this at least makes to match the behavior before
commit 27599aac ("fbdev: Hot-unplug firmware fb devices on forced removal").

Fixes: 27599aac ("fbdev: Hot-unplug firmware fb devices on forced removal")
Suggested-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: default avatarJavier Martinez Canillas <javierm@redhat.com>
Reviewed-by: default avatarThomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
Link: https://patchwork.freedesktop.org/patch/msgid/20220505220631.366371-1-javierm@redhat.com
parent d258d00f
...@@ -179,6 +179,10 @@ static int vesafb_setcolreg(unsigned regno, unsigned red, unsigned green, ...@@ -179,6 +179,10 @@ static int vesafb_setcolreg(unsigned regno, unsigned red, unsigned green,
return err; return err;
} }
/*
* fb_ops.fb_destroy is called by the last put_fb_info() call at the end
* of unregister_framebuffer() or fb_release(). Do any cleanup here.
*/
static void vesafb_destroy(struct fb_info *info) static void vesafb_destroy(struct fb_info *info)
{ {
struct vesafb_par *par = info->par; struct vesafb_par *par = info->par;
...@@ -188,6 +192,8 @@ static void vesafb_destroy(struct fb_info *info) ...@@ -188,6 +192,8 @@ static void vesafb_destroy(struct fb_info *info)
if (info->screen_base) if (info->screen_base)
iounmap(info->screen_base); iounmap(info->screen_base);
release_mem_region(info->apertures->ranges[0].base, info->apertures->ranges[0].size); release_mem_region(info->apertures->ranges[0].base, info->apertures->ranges[0].size);
framebuffer_release(info);
} }
static struct fb_ops vesafb_ops = { static struct fb_ops vesafb_ops = {
...@@ -484,10 +490,10 @@ static int vesafb_remove(struct platform_device *pdev) ...@@ -484,10 +490,10 @@ static int vesafb_remove(struct platform_device *pdev)
{ {
struct fb_info *info = platform_get_drvdata(pdev); struct fb_info *info = platform_get_drvdata(pdev);
/* vesafb_destroy takes care of info cleanup */
unregister_framebuffer(info); unregister_framebuffer(info);
if (((struct vesafb_par *)(info->par))->region) if (((struct vesafb_par *)(info->par))->region)
release_region(0x3c0, 32); release_region(0x3c0, 32);
framebuffer_release(info);
return 0; return 0;
} }
......
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