Commit b9b603dd authored by Michel Dänzer's avatar Michel Dänzer Committed by Dave Airlie

drm: radeon: Use RADEON_RB3D_DSTCACHE_CTLSTAT instead of RADEON_RB2D_DSTCACHE_CTLSTAT.

The latter seems to be a read-only mirror of the former.
Signed-off-by: default avatarDave Airlie <airlied@linux.ie>
parent ae1b1a48
...@@ -864,13 +864,13 @@ static int radeon_do_pixcache_flush(drm_radeon_private_t * dev_priv) ...@@ -864,13 +864,13 @@ static int radeon_do_pixcache_flush(drm_radeon_private_t * dev_priv)
dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE; dev_priv->stats.boxes |= RADEON_BOX_WAIT_IDLE;
tmp = RADEON_READ(RADEON_RB2D_DSTCACHE_CTLSTAT); tmp = RADEON_READ(RADEON_RB3D_DSTCACHE_CTLSTAT);
tmp |= RADEON_RB2D_DC_FLUSH_ALL; tmp |= RADEON_RB3D_DC_FLUSH_ALL;
RADEON_WRITE(RADEON_RB2D_DSTCACHE_CTLSTAT, tmp); RADEON_WRITE(RADEON_RB3D_DSTCACHE_CTLSTAT, tmp);
for (i = 0; i < dev_priv->usec_timeout; i++) { for (i = 0; i < dev_priv->usec_timeout; i++) {
if (!(RADEON_READ(RADEON_RB2D_DSTCACHE_CTLSTAT) if (!(RADEON_READ(RADEON_RB3D_DSTCACHE_CTLSTAT)
& RADEON_RB2D_DC_BUSY)) { & RADEON_RB3D_DC_BUSY)) {
return 0; return 0;
} }
DRM_UDELAY(1); DRM_UDELAY(1);
......
...@@ -545,6 +545,11 @@ extern int r300_do_cp_cmdbuf(drm_device_t * dev, DRMFILE filp, ...@@ -545,6 +545,11 @@ extern int r300_do_cp_cmdbuf(drm_device_t * dev, DRMFILE filp,
# define RADEON_RB3D_ZC_FREE (1 << 2) # define RADEON_RB3D_ZC_FREE (1 << 2)
# define RADEON_RB3D_ZC_FLUSH_ALL 0x5 # define RADEON_RB3D_ZC_FLUSH_ALL 0x5
# define RADEON_RB3D_ZC_BUSY (1 << 31) # define RADEON_RB3D_ZC_BUSY (1 << 31)
#define RADEON_RB3D_DSTCACHE_CTLSTAT 0x325c
# define RADEON_RB3D_DC_FLUSH (3 << 0)
# define RADEON_RB3D_DC_FREE (3 << 2)
# define RADEON_RB3D_DC_FLUSH_ALL 0xf
# define RADEON_RB3D_DC_BUSY (1 << 31)
#define RADEON_RB3D_ZSTENCILCNTL 0x1c2c #define RADEON_RB3D_ZSTENCILCNTL 0x1c2c
# define RADEON_Z_TEST_MASK (7 << 4) # define RADEON_Z_TEST_MASK (7 << 4)
# define RADEON_Z_TEST_ALWAYS (7 << 4) # define RADEON_Z_TEST_ALWAYS (7 << 4)
...@@ -987,12 +992,12 @@ do { \ ...@@ -987,12 +992,12 @@ do { \
} while (0) } while (0)
#define RADEON_FLUSH_CACHE() do { \ #define RADEON_FLUSH_CACHE() do { \
OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \ OUT_RING( CP_PACKET0( RADEON_RB3D_DSTCACHE_CTLSTAT, 0 ) ); \
OUT_RING( RADEON_RB2D_DC_FLUSH ); \ OUT_RING( RADEON_RB2D_DC_FLUSH ); \
} while (0) } while (0)
#define RADEON_PURGE_CACHE() do { \ #define RADEON_PURGE_CACHE() do { \
OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \ OUT_RING( CP_PACKET0( RADEON_RB3D_DSTCACHE_CTLSTAT, 0 ) ); \
OUT_RING( RADEON_RB2D_DC_FLUSH_ALL ); \ OUT_RING( RADEON_RB2D_DC_FLUSH_ALL ); \
} while (0) } while (0)
......
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