Commit bc5e7fb4 authored by NeilBrown's avatar NeilBrown Committed by Greg Kroah-Hartman

staging: lustre: make struct lu_site_bkt_data private

This data structure only needs to be public so that
various modules can access a wait queue to wait for object
destruction.
If we provide a function to get the wait queue, rather than the
whole bucket, the structure can be made private.
Reviewed-by: default avatarAndreas Dilger <andreas.dilger@intel.com>
Signed-off-by: default avatarNeilBrown <neilb@suse.com>
Signed-off-by: default avatarGreg Kroah-Hartman <gregkh@linuxfoundation.org>
parent 25a7be4e
......@@ -549,31 +549,7 @@ struct lu_object_header {
};
struct fld;
struct lu_site_bkt_data {
/**
* number of object in this bucket on the lsb_lru list.
*/
long lsb_lru_len;
/**
* LRU list, updated on each access to object. Protected by
* bucket lock of lu_site::ls_obj_hash.
*
* "Cold" end of LRU is lu_site::ls_lru.next. Accessed object are
* moved to the lu_site::ls_lru.prev (this is due to the non-existence
* of list_for_each_entry_safe_reverse()).
*/
struct list_head lsb_lru;
/**
* Wait-queue signaled when an object in this site is ultimately
* destroyed (lu_object_free()). It is used by lu_object_find() to
* wait before re-trying when object in the process of destruction is
* found in the hash table.
*
* \see htable_lookup().
*/
wait_queue_head_t lsb_marche_funebre;
};
struct lu_site_bkt_data;
enum {
LU_SS_CREATED = 0,
......@@ -642,14 +618,8 @@ struct lu_site {
struct percpu_counter ls_lru_len_counter;
};
static inline struct lu_site_bkt_data *
lu_site_bkt_from_fid(struct lu_site *site, struct lu_fid *fid)
{
struct cfs_hash_bd bd;
cfs_hash_bd_get(site->ls_obj_hash, fid, &bd);
return cfs_hash_bd_extra_get(site->ls_obj_hash, &bd);
}
wait_queue_head_t *
lu_site_wq_from_fid(struct lu_site *site, struct lu_fid *fid);
static inline struct seq_server_site *lu_site2seq(const struct lu_site *s)
{
......
......@@ -211,12 +211,12 @@ static void cl_object_put_last(struct lu_env *env, struct cl_object *obj)
if (unlikely(atomic_read(&header->loh_ref) != 1)) {
struct lu_site *site = obj->co_lu.lo_dev->ld_site;
struct lu_site_bkt_data *bkt;
wait_queue_head_t *wq;
bkt = lu_site_bkt_from_fid(site, &header->loh_fid);
wq = lu_site_wq_from_fid(site, &header->loh_fid);
init_waitqueue_entry(&waiter, current);
add_wait_queue(&bkt->lsb_marche_funebre, &waiter);
add_wait_queue(wq, &waiter);
while (1) {
set_current_state(TASK_UNINTERRUPTIBLE);
......@@ -226,7 +226,7 @@ static void cl_object_put_last(struct lu_env *env, struct cl_object *obj)
}
set_current_state(TASK_RUNNING);
remove_wait_queue(&bkt->lsb_marche_funebre, &waiter);
remove_wait_queue(wq, &waiter);
}
cl_object_put(env, obj);
......
......@@ -370,7 +370,7 @@ static void lov_subobject_kill(const struct lu_env *env, struct lov_object *lov,
struct cl_object *sub;
struct lov_layout_raid0 *r0;
struct lu_site *site;
struct lu_site_bkt_data *bkt;
wait_queue_head_t *wq;
wait_queue_entry_t *waiter;
r0 = &lov->u.raid0;
......@@ -378,7 +378,7 @@ static void lov_subobject_kill(const struct lu_env *env, struct lov_object *lov,
sub = lovsub2cl(los);
site = sub->co_lu.lo_dev->ld_site;
bkt = lu_site_bkt_from_fid(site, &sub->co_lu.lo_header->loh_fid);
wq = lu_site_wq_from_fid(site, &sub->co_lu.lo_header->loh_fid);
cl_object_kill(env, sub);
/* release a reference to the sub-object and ... */
......@@ -391,7 +391,7 @@ static void lov_subobject_kill(const struct lu_env *env, struct lov_object *lov,
if (r0->lo_sub[idx] == los) {
waiter = &lov_env_info(env)->lti_waiter;
init_waitqueue_entry(waiter, current);
add_wait_queue(&bkt->lsb_marche_funebre, waiter);
add_wait_queue(wq, waiter);
set_current_state(TASK_UNINTERRUPTIBLE);
while (1) {
/* this wait-queue is signaled at the end of
......@@ -408,7 +408,7 @@ static void lov_subobject_kill(const struct lu_env *env, struct lov_object *lov,
break;
}
}
remove_wait_queue(&bkt->lsb_marche_funebre, waiter);
remove_wait_queue(wq, waiter);
}
LASSERT(!r0->lo_sub[idx]);
}
......
......@@ -56,6 +56,31 @@
#include <lu_ref.h>
#include <linux/list.h>
struct lu_site_bkt_data {
/**
* number of object in this bucket on the lsb_lru list.
*/
long lsb_lru_len;
/**
* LRU list, updated on each access to object. Protected by
* bucket lock of lu_site::ls_obj_hash.
*
* "Cold" end of LRU is lu_site::ls_lru.next. Accessed object are
* moved to the lu_site::ls_lru.prev (this is due to the non-existence
* of list_for_each_entry_safe_reverse()).
*/
struct list_head lsb_lru;
/**
* Wait-queue signaled when an object in this site is ultimately
* destroyed (lu_object_free()). It is used by lu_object_find() to
* wait before re-trying when object in the process of destruction is
* found in the hash table.
*
* \see htable_lookup().
*/
wait_queue_head_t lsb_marche_funebre;
};
enum {
LU_CACHE_PERCENT_MAX = 50,
LU_CACHE_PERCENT_DEFAULT = 20
......@@ -88,6 +113,18 @@ MODULE_PARM_DESC(lu_cache_nr, "Maximum number of objects in lu_object cache");
static void lu_object_free(const struct lu_env *env, struct lu_object *o);
static __u32 ls_stats_read(struct lprocfs_stats *stats, int idx);
wait_queue_head_t *
lu_site_wq_from_fid(struct lu_site *site, struct lu_fid *fid)
{
struct cfs_hash_bd bd;
struct lu_site_bkt_data *bkt;
cfs_hash_bd_get(site->ls_obj_hash, fid, &bd);
bkt = cfs_hash_bd_extra_get(site->ls_obj_hash, &bd);
return &bkt->lsb_marche_funebre;
}
EXPORT_SYMBOL(lu_site_wq_from_fid);
/**
* Decrease reference counter on object. If last reference is freed, return
* object to the cache, unless lu_object_is_dying(o) holds. In the latter
......@@ -288,7 +325,7 @@ static struct lu_object *lu_object_alloc(const struct lu_env *env,
*/
static void lu_object_free(const struct lu_env *env, struct lu_object *o)
{
struct lu_site_bkt_data *bkt;
wait_queue_head_t *wq;
struct lu_site *site;
struct lu_object *scan;
struct list_head *layers;
......@@ -296,7 +333,7 @@ static void lu_object_free(const struct lu_env *env, struct lu_object *o)
site = o->lo_dev->ld_site;
layers = &o->lo_header->loh_layers;
bkt = lu_site_bkt_from_fid(site, &o->lo_header->loh_fid);
wq = lu_site_wq_from_fid(site, &o->lo_header->loh_fid);
/*
* First call ->loo_object_delete() method to release all resources.
*/
......@@ -324,8 +361,8 @@ static void lu_object_free(const struct lu_env *env, struct lu_object *o)
o->lo_ops->loo_object_free(env, o);
}
if (waitqueue_active(&bkt->lsb_marche_funebre))
wake_up_all(&bkt->lsb_marche_funebre);
if (waitqueue_active(wq))
wake_up_all(wq);
}
/**
......@@ -749,7 +786,7 @@ struct lu_object *lu_object_find_at(const struct lu_env *env,
const struct lu_fid *f,
const struct lu_object_conf *conf)
{
struct lu_site_bkt_data *bkt;
wait_queue_head_t *wq;
struct lu_object *obj;
wait_queue_entry_t wait;
......@@ -762,8 +799,8 @@ struct lu_object *lu_object_find_at(const struct lu_env *env,
* wait queue.
*/
schedule();
bkt = lu_site_bkt_from_fid(dev->ld_site, (void *)f);
remove_wait_queue(&bkt->lsb_marche_funebre, &wait);
wq = lu_site_wq_from_fid(dev->ld_site, (void *)f);
remove_wait_queue(wq, &wait);
}
}
EXPORT_SYMBOL(lu_object_find_at);
......
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