Commit be951017 authored by Charles Keepax's avatar Charles Keepax Committed by Mark Brown

ASoC: wm_adsp: Improve round to next 4-byte boundary

Whilst the existing code does correctly round to the next 4-byte boundary
it does so rather inefficiently. This patch changes the rounding to be
simpler and more efficient.
Signed-off-by: default avatarCharles Keepax <ckeepax@opensource.wolfsonmicro.com>
Signed-off-by: default avatarMark Brown <broonie@kernel.org>
parent 65d17a9c
...@@ -1184,7 +1184,6 @@ static int wm_adsp_load_coeff(struct wm_adsp *dsp) ...@@ -1184,7 +1184,6 @@ static int wm_adsp_load_coeff(struct wm_adsp *dsp)
int ret, pos, blocks, type, offset, reg; int ret, pos, blocks, type, offset, reg;
char *file; char *file;
struct wm_adsp_buf *buf; struct wm_adsp_buf *buf;
int tmp;
file = kzalloc(PAGE_SIZE, GFP_KERNEL); file = kzalloc(PAGE_SIZE, GFP_KERNEL);
if (file == NULL) if (file == NULL)
...@@ -1334,12 +1333,7 @@ static int wm_adsp_load_coeff(struct wm_adsp *dsp) ...@@ -1334,12 +1333,7 @@ static int wm_adsp_load_coeff(struct wm_adsp *dsp)
} }
} }
tmp = le32_to_cpu(blk->len) % 4; pos += (le32_to_cpu(blk->len) + sizeof(*blk) + 3) & ~0x03;
if (tmp)
pos += le32_to_cpu(blk->len) + (4 - tmp) + sizeof(*blk);
else
pos += le32_to_cpu(blk->len) + sizeof(*blk);
blocks++; blocks++;
} }
......
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