Commit c2dd2513 authored by Laurent Pinchart's avatar Laurent Pinchart Committed by Mauro Carvalho Chehab

[media] v4l: vsp1: Split display list manager from display list

This clarifies the API and prepares display list support for being used
to implement the request API.
Signed-off-by: default avatarLaurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: default avatarMauro Carvalho Chehab <mchehab@osg.samsung.com>
parent f9df34f8
...@@ -26,7 +26,6 @@ ...@@ -26,7 +26,6 @@
struct clk; struct clk;
struct device; struct device;
struct vsp1_dl;
struct vsp1_drm; struct vsp1_drm;
struct vsp1_entity; struct vsp1_entity;
struct vsp1_platform_data; struct vsp1_platform_data;
......
...@@ -37,117 +37,108 @@ struct vsp1_dl_entry { ...@@ -37,117 +37,108 @@ struct vsp1_dl_entry {
} __attribute__((__packed__)); } __attribute__((__packed__));
struct vsp1_dl_list { struct vsp1_dl_list {
size_t size; struct list_head list;
int reg_count;
bool in_use; struct vsp1_dl_manager *dlm;
struct vsp1_dl_entry *body; struct vsp1_dl_entry *body;
dma_addr_t dma; dma_addr_t dma;
};
/**
* struct vsp1_dl - Display List manager
* @vsp1: the VSP1 device
* @lock: protects the active, queued and pending lists
* @lists.all: array of all allocate display lists
* @lists.active: list currently being processed (loaded) by hardware
* @lists.queued: list queued to the hardware (written to the DL registers)
* @lists.pending: list waiting to be queued to the hardware
* @lists.write: list being written to by software
*/
struct vsp1_dl {
struct vsp1_device *vsp1;
spinlock_t lock;
size_t size; size_t size;
dma_addr_t dma;
void *mem;
struct { int reg_count;
struct vsp1_dl_list all[VSP1_DL_NUM_LISTS];
struct vsp1_dl_list *active;
struct vsp1_dl_list *queued;
struct vsp1_dl_list *pending;
struct vsp1_dl_list *write;
} lists;
}; };
/* ----------------------------------------------------------------------------- /* -----------------------------------------------------------------------------
* Display List Transaction Management * Display List Transaction Management
*/ */
static void vsp1_dl_free_list(struct vsp1_dl_list *list) static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm)
{ {
if (!list) struct vsp1_dl_list *dl;
return;
list->in_use = false; dl = kzalloc(sizeof(*dl), GFP_KERNEL);
} if (!dl)
return NULL;
void vsp1_dl_reset(struct vsp1_dl *dl) dl->dlm = dlm;
{ dl->size = VSP1_DL_BODY_SIZE;
unsigned int i;
dl->body = dma_alloc_wc(dlm->vsp1->dev, dl->size, &dl->dma, GFP_KERNEL);
if (!dl->body) {
kfree(dl);
return NULL;
}
dl->lists.active = NULL; return dl;
dl->lists.queued = NULL; }
dl->lists.pending = NULL;
dl->lists.write = NULL;
for (i = 0; i < ARRAY_SIZE(dl->lists.all); ++i) static void vsp1_dl_list_free(struct vsp1_dl_list *dl)
dl->lists.all[i].in_use = false; {
dma_free_wc(dl->dlm->vsp1->dev, dl->size, dl->body, dl->dma);
kfree(dl);
} }
void vsp1_dl_begin(struct vsp1_dl *dl) /**
* vsp1_dl_list_get - Get a free display list
* @dlm: The display list manager
*
* Get a display list from the pool of free lists and return it.
*
* This function must be called without the display list manager lock held.
*/
struct vsp1_dl_list *vsp1_dl_list_get(struct vsp1_dl_manager *dlm)
{ {
struct vsp1_dl_list *list = NULL; struct vsp1_dl_list *dl = NULL;
unsigned long flags; unsigned long flags;
unsigned int i;
spin_lock_irqsave(&dl->lock, flags); spin_lock_irqsave(&dlm->lock, flags);
for (i = 0; i < ARRAY_SIZE(dl->lists.all); ++i) { if (!list_empty(&dlm->free)) {
if (!dl->lists.all[i].in_use) { dl = list_first_entry(&dlm->free, struct vsp1_dl_list, list);
list = &dl->lists.all[i]; list_del(&dl->list);
break;
}
} }
if (!list) { spin_unlock_irqrestore(&dlm->lock, flags);
list = dl->lists.pending;
dl->lists.pending = NULL; return dl;
} }
spin_unlock_irqrestore(&dl->lock, flags); /**
* vsp1_dl_list_put - Release a display list
* @dl: The display list
*
* Release the display list and return it to the pool of free lists.
*
* This function must be called with the display list manager lock held.
*
* Passing a NULL pointer to this function is safe, in that case no operation
* will be performed.
*/
void vsp1_dl_list_put(struct vsp1_dl_list *dl)
{
if (!dl)
return;
dl->lists.write = list; dl->reg_count = 0;
list->in_use = true; list_add_tail(&dl->list, &dl->dlm->free);
list->reg_count = 0;
} }
void vsp1_dl_add(struct vsp1_dl *dl, u32 reg, u32 data) void vsp1_dl_list_write(struct vsp1_dl_list *dl, u32 reg, u32 data)
{ {
struct vsp1_dl_list *list = dl->lists.write; dl->body[dl->reg_count].addr = reg;
dl->body[dl->reg_count].data = data;
list->body[list->reg_count].addr = reg; dl->reg_count++;
list->body[list->reg_count].data = data;
list->reg_count++;
} }
void vsp1_dl_commit(struct vsp1_dl *dl) void vsp1_dl_list_commit(struct vsp1_dl_list *dl)
{ {
struct vsp1_device *vsp1 = dl->vsp1; struct vsp1_dl_manager *dlm = dl->dlm;
struct vsp1_dl_list *list; struct vsp1_device *vsp1 = dlm->vsp1;
unsigned long flags; unsigned long flags;
bool update; bool update;
list = dl->lists.write; spin_lock_irqsave(&dlm->lock, flags);
dl->lists.write = NULL;
spin_lock_irqsave(&dl->lock, flags);
/* Once the UPD bit has been set the hardware can start processing the /* Once the UPD bit has been set the hardware can start processing the
* display list at any time and we can't touch the address and size * display list at any time and we can't touch the address and size
...@@ -156,8 +147,8 @@ void vsp1_dl_commit(struct vsp1_dl *dl) ...@@ -156,8 +147,8 @@ void vsp1_dl_commit(struct vsp1_dl *dl)
*/ */
update = !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE) & VI6_DL_BODY_SIZE_UPD); update = !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE) & VI6_DL_BODY_SIZE_UPD);
if (update) { if (update) {
vsp1_dl_free_list(dl->lists.pending); vsp1_dl_list_put(dlm->pending);
dl->lists.pending = list; dlm->pending = dl;
goto done; goto done;
} }
...@@ -165,42 +156,44 @@ void vsp1_dl_commit(struct vsp1_dl *dl) ...@@ -165,42 +156,44 @@ void vsp1_dl_commit(struct vsp1_dl *dl)
* The UPD bit will be cleared by the device when the display list is * The UPD bit will be cleared by the device when the display list is
* processed. * processed.
*/ */
vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), list->dma); vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->dma);
vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD | vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
(list->reg_count * 8)); (dl->reg_count * 8));
vsp1_dl_free_list(dl->lists.queued); vsp1_dl_list_put(dlm->queued);
dl->lists.queued = list; dlm->queued = dl;
done: done:
spin_unlock_irqrestore(&dl->lock, flags); spin_unlock_irqrestore(&dlm->lock, flags);
} }
/* ----------------------------------------------------------------------------- /* -----------------------------------------------------------------------------
* Interrupt Handling * Display List Manager
*/ */
void vsp1_dl_irq_display_start(struct vsp1_dl *dl) /* Interrupt Handling */
void vsp1_dlm_irq_display_start(struct vsp1_dl_manager *dlm)
{ {
spin_lock(&dl->lock); spin_lock(&dlm->lock);
/* The display start interrupt signals the end of the display list /* The display start interrupt signals the end of the display list
* processing by the device. The active display list, if any, won't be * processing by the device. The active display list, if any, won't be
* accessed anymore and can be reused. * accessed anymore and can be reused.
*/ */
if (dl->lists.active) { vsp1_dl_list_put(dlm->active);
vsp1_dl_free_list(dl->lists.active); dlm->active = NULL;
dl->lists.active = NULL;
}
spin_unlock(&dl->lock); spin_unlock(&dlm->lock);
} }
void vsp1_dl_irq_frame_end(struct vsp1_dl *dl) void vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm)
{ {
struct vsp1_device *vsp1 = dl->vsp1; struct vsp1_device *vsp1 = dlm->vsp1;
spin_lock(&dl->lock); spin_lock(&dlm->lock);
vsp1_dl_list_put(dlm->active);
dlm->active = NULL;
/* The UPD bit set indicates that the commit operation raced with the /* The UPD bit set indicates that the commit operation raced with the
* interrupt and occurred after the frame end event and UPD clear but * interrupt and occurred after the frame end event and UPD clear but
...@@ -213,35 +206,31 @@ void vsp1_dl_irq_frame_end(struct vsp1_dl *dl) ...@@ -213,35 +206,31 @@ void vsp1_dl_irq_frame_end(struct vsp1_dl *dl)
/* The device starts processing the queued display list right after the /* The device starts processing the queued display list right after the
* frame end interrupt. The display list thus becomes active. * frame end interrupt. The display list thus becomes active.
*/ */
if (dl->lists.queued) { if (dlm->queued) {
WARN_ON(dl->lists.active); dlm->active = dlm->queued;
dl->lists.active = dl->lists.queued; dlm->queued = NULL;
dl->lists.queued = NULL;
} }
/* Now that the UPD bit has been cleared we can queue the next display /* Now that the UPD bit has been cleared we can queue the next display
* list to the hardware if one has been prepared. * list to the hardware if one has been prepared.
*/ */
if (dl->lists.pending) { if (dlm->pending) {
struct vsp1_dl_list *list = dl->lists.pending; struct vsp1_dl_list *dl = dlm->pending;
vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), list->dma); vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->dma);
vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD | vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
(list->reg_count * 8)); (dl->reg_count * 8));
dl->lists.queued = list; dlm->queued = dl;
dl->lists.pending = NULL; dlm->pending = NULL;
} }
done: done:
spin_unlock(&dl->lock); spin_unlock(&dlm->lock);
} }
/* ----------------------------------------------------------------------------- /* Hardware Setup */
* Hardware Setup void vsp1_dlm_setup(struct vsp1_device *vsp1)
*/
void vsp1_dl_setup(struct vsp1_device *vsp1)
{ {
u32 ctrl = (256 << VI6_DL_CTRL_AR_WAIT_SHIFT); u32 ctrl = (256 << VI6_DL_CTRL_AR_WAIT_SHIFT);
...@@ -256,46 +245,46 @@ void vsp1_dl_setup(struct vsp1_device *vsp1) ...@@ -256,46 +245,46 @@ void vsp1_dl_setup(struct vsp1_device *vsp1)
vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS); vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS);
} }
/* ----------------------------------------------------------------------------- void vsp1_dlm_reset(struct vsp1_dl_manager *dlm)
* Initialization and Cleanup {
*/ vsp1_dl_list_put(dlm->active);
vsp1_dl_list_put(dlm->queued);
vsp1_dl_list_put(dlm->pending);
dlm->active = NULL;
dlm->queued = NULL;
dlm->pending = NULL;
}
struct vsp1_dl *vsp1_dl_create(struct vsp1_device *vsp1) int vsp1_dlm_init(struct vsp1_device *vsp1, struct vsp1_dl_manager *dlm,
unsigned int prealloc)
{ {
struct vsp1_dl *dl;
unsigned int i; unsigned int i;
dl = kzalloc(sizeof(*dl), GFP_KERNEL); dlm->vsp1 = vsp1;
if (!dl)
return NULL;
spin_lock_init(&dl->lock);
dl->vsp1 = vsp1; spin_lock_init(&dlm->lock);
dl->size = VSP1_DL_BODY_SIZE * ARRAY_SIZE(dl->lists.all); INIT_LIST_HEAD(&dlm->free);
dl->mem = dma_alloc_wc(vsp1->dev, dl->size, &dl->dma, for (i = 0; i < prealloc; ++i) {
GFP_KERNEL); struct vsp1_dl_list *dl;
if (!dl->mem) {
kfree(dl);
return NULL;
}
for (i = 0; i < ARRAY_SIZE(dl->lists.all); ++i) { dl = vsp1_dl_list_alloc(dlm);
struct vsp1_dl_list *list = &dl->lists.all[i]; if (!dl)
return -ENOMEM;
list->size = VSP1_DL_BODY_SIZE; list_add_tail(&dl->list, &dlm->free);
list->reg_count = 0;
list->in_use = false;
list->dma = dl->dma + VSP1_DL_BODY_SIZE * i;
list->body = dl->mem + VSP1_DL_BODY_SIZE * i;
} }
return dl; return 0;
} }
void vsp1_dl_destroy(struct vsp1_dl *dl) void vsp1_dlm_cleanup(struct vsp1_dl_manager *dlm)
{ {
dma_free_wc(dl->vsp1->dev, dl->size, dl->mem, dl->dma); struct vsp1_dl_list *dl, *next;
kfree(dl);
list_for_each_entry_safe(dl, next, &dlm->free, list) {
list_del(&dl->list);
vsp1_dl_list_free(dl);
}
} }
...@@ -16,19 +16,39 @@ ...@@ -16,19 +16,39 @@
#include <linux/types.h> #include <linux/types.h>
struct vsp1_device; struct vsp1_device;
struct vsp1_dl; struct vsp1_dl_list;
struct vsp1_dl *vsp1_dl_create(struct vsp1_device *vsp1); /**
void vsp1_dl_destroy(struct vsp1_dl *dl); * struct vsp1_dl_manager - Display List manager
* @vsp1: the VSP1 device
* @lock: protects the active, queued and pending lists
* @free: array of all free display lists
* @active: list currently being processed (loaded) by hardware
* @queued: list queued to the hardware (written to the DL registers)
* @pending: list waiting to be queued to the hardware
*/
struct vsp1_dl_manager {
struct vsp1_device *vsp1;
spinlock_t lock;
struct list_head free;
struct vsp1_dl_list *active;
struct vsp1_dl_list *queued;
struct vsp1_dl_list *pending;
};
void vsp1_dl_setup(struct vsp1_device *vsp1); void vsp1_dlm_setup(struct vsp1_device *vsp1);
void vsp1_dl_reset(struct vsp1_dl *dl); int vsp1_dlm_init(struct vsp1_device *vsp1, struct vsp1_dl_manager *dlm,
void vsp1_dl_begin(struct vsp1_dl *dl); unsigned int prealloc);
void vsp1_dl_add(struct vsp1_dl *dl, u32 reg, u32 data); void vsp1_dlm_cleanup(struct vsp1_dl_manager *dlm);
void vsp1_dl_commit(struct vsp1_dl *dl); void vsp1_dlm_reset(struct vsp1_dl_manager *dlm);
void vsp1_dlm_irq_display_start(struct vsp1_dl_manager *dlm);
void vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm);
void vsp1_dl_irq_display_start(struct vsp1_dl *dl); struct vsp1_dl_list *vsp1_dl_list_get(struct vsp1_dl_manager *dlm);
void vsp1_dl_irq_frame_end(struct vsp1_dl *dl); void vsp1_dl_list_put(struct vsp1_dl_list *dl);
void vsp1_dl_list_write(struct vsp1_dl_list *dl, u32 reg, u32 data);
void vsp1_dl_list_commit(struct vsp1_dl_list *dl);
#endif /* __VSP1_DL_H__ */ #endif /* __VSP1_DL_H__ */
...@@ -26,6 +26,18 @@ ...@@ -26,6 +26,18 @@
#include "vsp1_pipe.h" #include "vsp1_pipe.h"
#include "vsp1_rwpf.h" #include "vsp1_rwpf.h"
/* -----------------------------------------------------------------------------
* Interrupt Handling
*/
void vsp1_drm_frame_end(struct vsp1_pipeline *pipe)
{
struct vsp1_device *vsp1 = pipe->output->entity.vsp1;
vsp1_dlm_irq_frame_end(&vsp1->drm->dlm);
}
/* ----------------------------------------------------------------------------- /* -----------------------------------------------------------------------------
* DU Driver API * DU Driver API
*/ */
...@@ -89,6 +101,7 @@ int vsp1_du_setup_lif(struct device *dev, unsigned int width, ...@@ -89,6 +101,7 @@ int vsp1_du_setup_lif(struct device *dev, unsigned int width,
pipe->num_inputs = 0; pipe->num_inputs = 0;
vsp1_dlm_reset(&vsp1->drm->dlm);
vsp1_device_put(vsp1); vsp1_device_put(vsp1);
dev_dbg(vsp1->dev, "%s: pipeline disabled\n", __func__); dev_dbg(vsp1->dev, "%s: pipeline disabled\n", __func__);
...@@ -96,8 +109,6 @@ int vsp1_du_setup_lif(struct device *dev, unsigned int width, ...@@ -96,8 +109,6 @@ int vsp1_du_setup_lif(struct device *dev, unsigned int width,
return 0; return 0;
} }
vsp1_dl_reset(vsp1->drm->dl);
/* Configure the format at the BRU sinks and propagate it through the /* Configure the format at the BRU sinks and propagate it through the
* pipeline. * pipeline.
*/ */
...@@ -217,7 +228,7 @@ void vsp1_du_atomic_begin(struct device *dev) ...@@ -217,7 +228,7 @@ void vsp1_du_atomic_begin(struct device *dev)
spin_unlock_irqrestore(&pipe->irqlock, flags); spin_unlock_irqrestore(&pipe->irqlock, flags);
/* Prepare the display list. */ /* Prepare the display list. */
vsp1_dl_begin(vsp1->drm->dl); pipe->dl = vsp1_dl_list_get(&vsp1->drm->dlm);
} }
EXPORT_SYMBOL_GPL(vsp1_du_atomic_begin); EXPORT_SYMBOL_GPL(vsp1_du_atomic_begin);
...@@ -467,7 +478,8 @@ void vsp1_du_atomic_flush(struct device *dev) ...@@ -467,7 +478,8 @@ void vsp1_du_atomic_flush(struct device *dev)
} }
} }
vsp1_dl_commit(vsp1->drm->dl); vsp1_dl_list_commit(pipe->dl);
pipe->dl = NULL;
spin_lock_irqsave(&pipe->irqlock, flags); spin_lock_irqsave(&pipe->irqlock, flags);
...@@ -543,18 +555,20 @@ int vsp1_drm_init(struct vsp1_device *vsp1) ...@@ -543,18 +555,20 @@ int vsp1_drm_init(struct vsp1_device *vsp1)
{ {
struct vsp1_pipeline *pipe; struct vsp1_pipeline *pipe;
unsigned int i; unsigned int i;
int ret;
vsp1->drm = devm_kzalloc(vsp1->dev, sizeof(*vsp1->drm), GFP_KERNEL); vsp1->drm = devm_kzalloc(vsp1->dev, sizeof(*vsp1->drm), GFP_KERNEL);
if (!vsp1->drm) if (!vsp1->drm)
return -ENOMEM; return -ENOMEM;
vsp1->drm->dl = vsp1_dl_create(vsp1); ret = vsp1_dlm_init(vsp1, &vsp1->drm->dlm, 4);
if (!vsp1->drm->dl) if (ret < 0)
return -ENOMEM; return ret;
pipe = &vsp1->drm->pipe; pipe = &vsp1->drm->pipe;
vsp1_pipeline_init(pipe); vsp1_pipeline_init(pipe);
pipe->frame_end = vsp1_drm_frame_end;
/* The DRM pipeline is static, add entities manually. */ /* The DRM pipeline is static, add entities manually. */
for (i = 0; i < vsp1->info->rpf_count; ++i) { for (i = 0; i < vsp1->info->rpf_count; ++i) {
...@@ -571,12 +585,10 @@ int vsp1_drm_init(struct vsp1_device *vsp1) ...@@ -571,12 +585,10 @@ int vsp1_drm_init(struct vsp1_device *vsp1)
pipe->lif = &vsp1->lif->entity; pipe->lif = &vsp1->lif->entity;
pipe->output = vsp1->wpf[0]; pipe->output = vsp1->wpf[0];
pipe->dl = vsp1->drm->dl;
return 0; return 0;
} }
void vsp1_drm_cleanup(struct vsp1_device *vsp1) void vsp1_drm_cleanup(struct vsp1_device *vsp1)
{ {
vsp1_dl_destroy(vsp1->drm->dl); vsp1_dlm_cleanup(&vsp1->drm->dlm);
} }
...@@ -13,26 +13,30 @@ ...@@ -13,26 +13,30 @@
#ifndef __VSP1_DRM_H__ #ifndef __VSP1_DRM_H__
#define __VSP1_DRM_H__ #define __VSP1_DRM_H__
#include "vsp1_dl.h"
#include "vsp1_pipe.h" #include "vsp1_pipe.h"
struct vsp1_dl;
/** /**
* vsp1_drm - State for the API exposed to the DRM driver * vsp1_drm - State for the API exposed to the DRM driver
* @dl: display list for DRM pipeline operation
* @pipe: the VSP1 pipeline used for display * @pipe: the VSP1 pipeline used for display
* @num_inputs: number of active pipeline inputs at the beginning of an update * @num_inputs: number of active pipeline inputs at the beginning of an update
* @update: the pipeline configuration has been updated * @update: the pipeline configuration has been updated
* @dlm: display list manager used for DRM operation
*/ */
struct vsp1_drm { struct vsp1_drm {
struct vsp1_dl *dl;
struct vsp1_pipeline pipe; struct vsp1_pipeline pipe;
unsigned int num_inputs; unsigned int num_inputs;
bool update; bool update;
struct vsp1_dl_manager dlm;
}; };
int vsp1_drm_init(struct vsp1_device *vsp1); int vsp1_drm_init(struct vsp1_device *vsp1);
void vsp1_drm_cleanup(struct vsp1_device *vsp1); void vsp1_drm_cleanup(struct vsp1_device *vsp1);
int vsp1_drm_create_links(struct vsp1_device *vsp1); int vsp1_drm_create_links(struct vsp1_device *vsp1);
static inline void vsp1_drm_display_start(struct vsp1_device *vsp1)
{
vsp1_dlm_irq_display_start(&vsp1->drm->dlm);
}
#endif /* __VSP1_DRM_H__ */ #endif /* __VSP1_DRM_H__ */
...@@ -68,14 +68,7 @@ static irqreturn_t vsp1_irq_handler(int irq, void *data) ...@@ -68,14 +68,7 @@ static irqreturn_t vsp1_irq_handler(int irq, void *data)
vsp1_write(vsp1, VI6_DISP_IRQ_STA, ~status & VI6_DISP_IRQ_STA_DST); vsp1_write(vsp1, VI6_DISP_IRQ_STA, ~status & VI6_DISP_IRQ_STA_DST);
if (status & VI6_DISP_IRQ_STA_DST) { if (status & VI6_DISP_IRQ_STA_DST) {
struct vsp1_rwpf *wpf = vsp1->wpf[0]; vsp1_drm_display_start(vsp1);
struct vsp1_pipeline *pipe;
if (wpf) {
pipe = to_vsp1_pipeline(&wpf->entity.subdev.entity);
vsp1_pipeline_display_start(pipe);
}
ret = IRQ_HANDLED; ret = IRQ_HANDLED;
} }
...@@ -462,7 +455,7 @@ static int vsp1_device_init(struct vsp1_device *vsp1) ...@@ -462,7 +455,7 @@ static int vsp1_device_init(struct vsp1_device *vsp1)
vsp1_write(vsp1, VI6_DPR_HGT_SMPPT, (7 << VI6_DPR_SMPPT_TGW_SHIFT) | vsp1_write(vsp1, VI6_DPR_HGT_SMPPT, (7 << VI6_DPR_SMPPT_TGW_SHIFT) |
(VI6_DPR_NODE_UNUSED << VI6_DPR_SMPPT_PT_SHIFT)); (VI6_DPR_NODE_UNUSED << VI6_DPR_SMPPT_PT_SHIFT));
vsp1_dl_setup(vsp1); vsp1_dlm_setup(vsp1);
return 0; return 0;
} }
......
...@@ -28,7 +28,7 @@ void vsp1_mod_write(struct vsp1_entity *e, u32 reg, u32 data) ...@@ -28,7 +28,7 @@ void vsp1_mod_write(struct vsp1_entity *e, u32 reg, u32 data)
struct vsp1_pipeline *pipe = to_vsp1_pipeline(&e->subdev.entity); struct vsp1_pipeline *pipe = to_vsp1_pipeline(&e->subdev.entity);
if (pipe->dl) if (pipe->dl)
vsp1_dl_add(pipe->dl, reg, data); vsp1_dl_list_write(pipe->dl, reg, data);
else else
vsp1_write(e->vsp1, reg, data); vsp1_write(e->vsp1, reg, data);
} }
......
...@@ -226,7 +226,7 @@ int vsp1_pipeline_stop(struct vsp1_pipeline *pipe) ...@@ -226,7 +226,7 @@ int vsp1_pipeline_stop(struct vsp1_pipeline *pipe)
unsigned long flags; unsigned long flags;
int ret; int ret;
if (pipe->dl) { if (pipe->lif) {
/* When using display lists in continuous frame mode the only /* When using display lists in continuous frame mode the only
* way to stop the pipeline is to reset the hardware. * way to stop the pipeline is to reset the hardware.
*/ */
...@@ -271,12 +271,6 @@ bool vsp1_pipeline_ready(struct vsp1_pipeline *pipe) ...@@ -271,12 +271,6 @@ bool vsp1_pipeline_ready(struct vsp1_pipeline *pipe)
return pipe->buffers_ready == mask; return pipe->buffers_ready == mask;
} }
void vsp1_pipeline_display_start(struct vsp1_pipeline *pipe)
{
if (pipe->dl)
vsp1_dl_irq_display_start(pipe->dl);
}
void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe) void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe)
{ {
enum vsp1_pipeline_state state; enum vsp1_pipeline_state state;
...@@ -285,9 +279,6 @@ void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe) ...@@ -285,9 +279,6 @@ void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe)
if (pipe == NULL) if (pipe == NULL)
return; return;
if (pipe->dl)
vsp1_dl_irq_frame_end(pipe->dl);
/* Signal frame end to the pipeline handler. */ /* Signal frame end to the pipeline handler. */
if (pipe->frame_end) if (pipe->frame_end)
pipe->frame_end(pipe); pipe->frame_end(pipe);
...@@ -299,7 +290,7 @@ void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe) ...@@ -299,7 +290,7 @@ void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe)
/* When using display lists in continuous frame mode the pipeline is /* When using display lists in continuous frame mode the pipeline is
* automatically restarted by the hardware. * automatically restarted by the hardware.
*/ */
if (pipe->dl) if (pipe->lif)
goto done; goto done;
pipe->state = VSP1_PIPELINE_STOPPED; pipe->state = VSP1_PIPELINE_STOPPED;
......
...@@ -19,7 +19,7 @@ ...@@ -19,7 +19,7 @@
#include <media/media-entity.h> #include <media/media-entity.h>
struct vsp1_dl; struct vsp1_dl_list;
struct vsp1_rwpf; struct vsp1_rwpf;
/* /*
...@@ -100,7 +100,7 @@ struct vsp1_pipeline { ...@@ -100,7 +100,7 @@ struct vsp1_pipeline {
struct list_head entities; struct list_head entities;
struct vsp1_dl *dl; struct vsp1_dl_list *dl;
}; };
static inline struct vsp1_pipeline *to_vsp1_pipeline(struct media_entity *e) static inline struct vsp1_pipeline *to_vsp1_pipeline(struct media_entity *e)
...@@ -119,7 +119,6 @@ bool vsp1_pipeline_stopped(struct vsp1_pipeline *pipe); ...@@ -119,7 +119,6 @@ bool vsp1_pipeline_stopped(struct vsp1_pipeline *pipe);
int vsp1_pipeline_stop(struct vsp1_pipeline *pipe); int vsp1_pipeline_stop(struct vsp1_pipeline *pipe);
bool vsp1_pipeline_ready(struct vsp1_pipeline *pipe); bool vsp1_pipeline_ready(struct vsp1_pipeline *pipe);
void vsp1_pipeline_display_start(struct vsp1_pipeline *pipe);
void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe); void vsp1_pipeline_frame_end(struct vsp1_pipeline *pipe);
void vsp1_pipeline_propagate_alpha(struct vsp1_pipeline *pipe, void vsp1_pipeline_propagate_alpha(struct vsp1_pipeline *pipe,
......
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