Commit dbe48d03 authored by Daniel Vetter's avatar Daniel Vetter

drm/sched: Split drm_sched_job_init

This is a very confusingly named function, because not just does it
init an object, it arms it and provides a point of no return for
pushing a job into the scheduler. It would be nice if that's a bit
clearer in the interface.

But the real reason is that I want to push the dependency tracking
helpers into the scheduler code, and that means drm_sched_job_init
must be called a lot earlier, without arming the job.

v2:
- don't change .gitignore (Steven)
- don't forget v3d (Emma)

v3: Emma noticed that I leak the memory allocated in
drm_sched_job_init if we bail out before the point of no return in
subsequent driver patches. To be able to fix this change
drm_sched_job_cleanup() so it can handle being called both before and
after drm_sched_job_arm().

Also improve the kerneldoc for this.

v4:
- Fix the drm_sched_job_cleanup logic, I inverted the booleans, as
  usual (Melissa)

- Christian pointed out that drm_sched_entity_select_rq() also needs
  to be moved into drm_sched_job_arm, which made me realize that the
  job->id definitely needs to be moved too.

  Shuffle things to fit between job_init and job_arm.

v5:
Reshuffle the split between init/arm once more, amdgpu abuses
drm_sched.ready to signal gpu reset failures. Also document this
somewhat. (Christian)

v6:
Rebase on top of the msm drm/sched support. Note that the
drm_sched_job_init() call is completely misplaced, and hence also the
split-out drm_sched_entity_push_job(). I've put in a FIXME which the next
patch will address.

v7: Drop the FIXME in msm, after discussions with Rob I agree it shouldn't
be a problem where it is now.
Acked-by: default avatarChristian König <christian.koenig@amd.com>
Acked-by: default avatarMelissa Wen <mwen@igalia.com>
Cc: Melissa Wen <melissa.srw@gmail.com>
Acked-by: default avatarEmma Anholt <emma@anholt.net>
Acked-by: Steven Price <steven.price@arm.com> (v2)
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> (v5)
Signed-off-by: default avatarDaniel Vetter <daniel.vetter@intel.com>
Cc: Lucas Stach <l.stach@pengutronix.de>
Cc: Russell King <linux+etnaviv@armlinux.org.uk>
Cc: Christian Gmeiner <christian.gmeiner@gmail.com>
Cc: Qiang Yu <yuq825@gmail.com>
Cc: Rob Herring <robh@kernel.org>
Cc: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Cc: Steven Price <steven.price@arm.com>
Cc: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Cc: David Airlie <airlied@linux.ie>
Cc: Daniel Vetter <daniel@ffwll.ch>
Cc: Sumit Semwal <sumit.semwal@linaro.org>
Cc: "Christian König" <christian.koenig@amd.com>
Cc: Masahiro Yamada <masahiroy@kernel.org>
Cc: Kees Cook <keescook@chromium.org>
Cc: Adam Borowski <kilobyte@angband.pl>
Cc: Nick Terrell <terrelln@fb.com>
Cc: Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
Cc: Paul Menzel <pmenzel@molgen.mpg.de>
Cc: Sami Tolvanen <samitolvanen@google.com>
Cc: Viresh Kumar <viresh.kumar@linaro.org>
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: Dave Airlie <airlied@redhat.com>
Cc: Nirmoy Das <nirmoy.das@amd.com>
Cc: Deepak R Varma <mh12gx2825@gmail.com>
Cc: Lee Jones <lee.jones@linaro.org>
Cc: Kevin Wang <kevin1.wang@amd.com>
Cc: Chen Li <chenli@uniontech.com>
Cc: Luben Tuikov <luben.tuikov@amd.com>
Cc: "Marek Olšák" <marek.olsak@amd.com>
Cc: Dennis Li <Dennis.Li@amd.com>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Cc: Andrey Grodzovsky <andrey.grodzovsky@amd.com>
Cc: Sonny Jiang <sonny.jiang@amd.com>
Cc: Boris Brezillon <boris.brezillon@collabora.com>
Cc: Tian Tao <tiantao6@hisilicon.com>
Cc: etnaviv@lists.freedesktop.org
Cc: lima@lists.freedesktop.org
Cc: linux-media@vger.kernel.org
Cc: linaro-mm-sig@lists.linaro.org
Cc: Emma Anholt <emma@anholt.net>
Cc: Rob Clark <robdclark@gmail.com>
Cc: Sean Paul <sean@poorly.run>
Cc: linux-arm-msm@vger.kernel.org
Cc: freedreno@lists.freedesktop.org
Link: https://patchwork.freedesktop.org/patch/msgid/20210817084917.3555822-1-daniel.vetter@ffwll.ch
parent 4087d2fb
......@@ -1222,6 +1222,8 @@ static int amdgpu_cs_submit(struct amdgpu_cs_parser *p,
if (r)
goto error_unlock;
drm_sched_job_arm(&job->base);
/* No memory allocation is allowed while holding the notifier lock.
* The lock is held until amdgpu_cs_submit is finished and fence is
* added to BOs.
......
......@@ -170,6 +170,8 @@ int amdgpu_job_submit(struct amdgpu_job *job, struct drm_sched_entity *entity,
if (r)
return r;
drm_sched_job_arm(&job->base);
*f = dma_fence_get(&job->base.s_fence->finished);
amdgpu_job_free_resources(job);
drm_sched_entity_push_job(&job->base, entity);
......
......@@ -163,6 +163,8 @@ int etnaviv_sched_push_job(struct drm_sched_entity *sched_entity,
if (ret)
goto out_unlock;
drm_sched_job_arm(&submit->sched_job);
submit->out_fence = dma_fence_get(&submit->sched_job.s_fence->finished);
submit->out_fence_id = idr_alloc_cyclic(&submit->gpu->fence_idr,
submit->out_fence, 0,
......
......@@ -129,6 +129,8 @@ int lima_sched_task_init(struct lima_sched_task *task,
return err;
}
drm_sched_job_arm(&task->base);
task->num_bos = num_bos;
task->vm = lima_vm_get(vm);
......
......@@ -52,6 +52,8 @@ static struct msm_gem_submit *submit_create(struct drm_device *dev,
return ERR_PTR(ret);
}
drm_sched_job_arm(&job->base);
xa_init_flags(&submit->deps, XA_FLAGS_ALLOC);
kref_init(&submit->ref);
......
......@@ -288,6 +288,8 @@ int panfrost_job_push(struct panfrost_job *job)
goto unlock;
}
drm_sched_job_arm(&job->base);
job->render_done_fence = dma_fence_get(&job->base.s_fence->finished);
ret = panfrost_acquire_object_fences(job->bos, job->bo_count,
......
......@@ -485,9 +485,9 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
* @sched_job: job to submit
* @entity: scheduler entity
*
* Note: To guarantee that the order of insertion to queue matches
* the job's fence sequence number this function should be
* called with drm_sched_job_init under common lock.
* Note: To guarantee that the order of insertion to queue matches the job's
* fence sequence number this function should be called with drm_sched_job_arm()
* under common lock.
*
* Returns 0 for success, negative error code otherwise.
*/
......
......@@ -90,7 +90,7 @@ static const char *drm_sched_fence_get_timeline_name(struct dma_fence *f)
*
* Free up the fence memory after the RCU grace period.
*/
static void drm_sched_fence_free(struct rcu_head *rcu)
void drm_sched_fence_free(struct rcu_head *rcu)
{
struct dma_fence *f = container_of(rcu, struct dma_fence, rcu);
struct drm_sched_fence *fence = to_drm_sched_fence(f);
......@@ -152,27 +152,32 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f)
}
EXPORT_SYMBOL(to_drm_sched_fence);
struct drm_sched_fence *drm_sched_fence_create(struct drm_sched_entity *entity,
void *owner)
struct drm_sched_fence *drm_sched_fence_alloc(struct drm_sched_entity *entity,
void *owner)
{
struct drm_sched_fence *fence = NULL;
unsigned seq;
fence = kmem_cache_zalloc(sched_fence_slab, GFP_KERNEL);
if (fence == NULL)
return NULL;
fence->owner = owner;
fence->sched = entity->rq->sched;
spin_lock_init(&fence->lock);
return fence;
}
void drm_sched_fence_init(struct drm_sched_fence *fence,
struct drm_sched_entity *entity)
{
unsigned seq;
fence->sched = entity->rq->sched;
seq = atomic_inc_return(&entity->fence_seq);
dma_fence_init(&fence->scheduled, &drm_sched_fence_ops_scheduled,
&fence->lock, entity->fence_context, seq);
dma_fence_init(&fence->finished, &drm_sched_fence_ops_finished,
&fence->lock, entity->fence_context + 1, seq);
return fence;
}
module_init(drm_sched_fence_slab_init);
......
......@@ -48,9 +48,11 @@
#include <linux/wait.h>
#include <linux/sched.h>
#include <linux/completion.h>
#include <linux/dma-resv.h>
#include <uapi/linux/sched/types.h>
#include <drm/drm_print.h>
#include <drm/drm_gem.h>
#include <drm/gpu_scheduler.h>
#include <drm/spsc_queue.h>
......@@ -564,7 +566,6 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs_ext);
/**
* drm_sched_job_init - init a scheduler job
*
* @job: scheduler job to init
* @entity: scheduler entity to use
* @owner: job owner for debugging
......@@ -572,27 +573,28 @@ EXPORT_SYMBOL(drm_sched_resubmit_jobs_ext);
* Refer to drm_sched_entity_push_job() documentation
* for locking considerations.
*
* Drivers must make sure drm_sched_job_cleanup() if this function returns
* successfully, even when @job is aborted before drm_sched_job_arm() is called.
*
* WARNING: amdgpu abuses &drm_sched.ready to signal when the hardware
* has died, which can mean that there's no valid runqueue for a @entity.
* This function returns -ENOENT in this case (which probably should be -EIO as
* a more meanigful return value).
*
* Returns 0 for success, negative error code otherwise.
*/
int drm_sched_job_init(struct drm_sched_job *job,
struct drm_sched_entity *entity,
void *owner)
{
struct drm_gpu_scheduler *sched;
drm_sched_entity_select_rq(entity);
if (!entity->rq)
return -ENOENT;
sched = entity->rq->sched;
job->sched = sched;
job->entity = entity;
job->s_priority = entity->rq - sched->sched_rq;
job->s_fence = drm_sched_fence_create(entity, owner);
job->s_fence = drm_sched_fence_alloc(entity, owner);
if (!job->s_fence)
return -ENOMEM;
job->id = atomic64_inc_return(&sched->job_id_count);
INIT_LIST_HEAD(&job->list);
......@@ -601,13 +603,58 @@ int drm_sched_job_init(struct drm_sched_job *job,
EXPORT_SYMBOL(drm_sched_job_init);
/**
* drm_sched_job_cleanup - clean up scheduler job resources
* drm_sched_job_arm - arm a scheduler job for execution
* @job: scheduler job to arm
*
* This arms a scheduler job for execution. Specifically it initializes the
* &drm_sched_job.s_fence of @job, so that it can be attached to struct dma_resv
* or other places that need to track the completion of this job.
*
* Refer to drm_sched_entity_push_job() documentation for locking
* considerations.
*
* This can only be called if drm_sched_job_init() succeeded.
*/
void drm_sched_job_arm(struct drm_sched_job *job)
{
struct drm_gpu_scheduler *sched;
struct drm_sched_entity *entity = job->entity;
BUG_ON(!entity);
sched = entity->rq->sched;
job->sched = sched;
job->s_priority = entity->rq - sched->sched_rq;
job->id = atomic64_inc_return(&sched->job_id_count);
drm_sched_fence_init(job->s_fence, job->entity);
}
EXPORT_SYMBOL(drm_sched_job_arm);
/**
* drm_sched_job_cleanup - clean up scheduler job resources
* @job: scheduler job to clean up
*
* Cleans up the resources allocated with drm_sched_job_init().
*
* Drivers should call this from their error unwind code if @job is aborted
* before drm_sched_job_arm() is called.
*
* After that point of no return @job is committed to be executed by the
* scheduler, and this function should be called from the
* &drm_sched_backend_ops.free_job callback.
*/
void drm_sched_job_cleanup(struct drm_sched_job *job)
{
dma_fence_put(&job->s_fence->finished);
if (kref_read(&job->s_fence->finished.refcount)) {
/* drm_sched_job_arm() has been called */
dma_fence_put(&job->s_fence->finished);
} else {
/* aborted job before committing to run it */
drm_sched_fence_free(&job->s_fence->finished.rcu);
}
job->s_fence = NULL;
}
EXPORT_SYMBOL(drm_sched_job_cleanup);
......
......@@ -480,6 +480,8 @@ v3d_push_job(struct v3d_file_priv *v3d_priv,
if (ret)
return ret;
drm_sched_job_arm(&job->base);
job->done_fence = dma_fence_get(&job->base.s_fence->finished);
/* put by scheduler job completion */
......
......@@ -348,6 +348,7 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched);
int drm_sched_job_init(struct drm_sched_job *job,
struct drm_sched_entity *entity,
void *owner);
void drm_sched_job_arm(struct drm_sched_job *job);
void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
struct drm_gpu_scheduler **sched_list,
unsigned int num_sched_list);
......@@ -387,8 +388,12 @@ void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
enum drm_sched_priority priority);
bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
struct drm_sched_fence *drm_sched_fence_create(
struct drm_sched_fence *drm_sched_fence_alloc(
struct drm_sched_entity *s_entity, void *owner);
void drm_sched_fence_init(struct drm_sched_fence *fence,
struct drm_sched_entity *entity);
void drm_sched_fence_free(struct rcu_head *rcu);
void drm_sched_fence_scheduled(struct drm_sched_fence *fence);
void drm_sched_fence_finished(struct drm_sched_fence *fence);
......
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