Commit def96527 authored by Eric Anholt's avatar Eric Anholt

drm/vc4: Free hang state before destroying BO cache.

The BO cache will complain if BOs are still allocated when we try to
destroy it (since freeing those BOs would try to hit the cache).  You
could hit this if you were to unload the module after a GPU hang.
Signed-off-by: default avatarEric Anholt <eric@anholt.net>
Fixes: 21461365 ("drm/vc4: Add an interface for capturing the GPU state after a hang.")
parent 163195fc
......@@ -942,8 +942,8 @@ vc4_gem_destroy(struct drm_device *dev)
vc4->overflow_mem = NULL;
}
vc4_bo_cache_destroy(dev);
if (vc4->hang_state)
vc4_free_hang_state(dev, vc4->hang_state);
vc4_bo_cache_destroy(dev);
}
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