Commit e254102d authored by Alex Deucher's avatar Alex Deucher

drm/amdgpu/powerplay: add set_mp1_state for vega10

This sets the SMU into the proper state for various
operations (shutdown, unload, GPU reset, etc.).
Reviewed-by: default avatarEvan Quan <evan.quan@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent a906277d
......@@ -5219,6 +5219,30 @@ static int vega10_odn_edit_dpm_table(struct pp_hwmgr *hwmgr,
return 0;
}
static int vega10_set_mp1_state(struct pp_hwmgr *hwmgr,
enum pp_mp1_state mp1_state)
{
uint16_t msg;
int ret;
switch (mp1_state) {
case PP_MP1_STATE_UNLOAD:
msg = PPSMC_MSG_PrepareMp1ForUnload;
break;
case PP_MP1_STATE_SHUTDOWN:
case PP_MP1_STATE_RESET:
case PP_MP1_STATE_NONE:
default:
return 0;
}
PP_ASSERT_WITH_CODE((ret = smum_send_msg_to_smc(hwmgr, msg)) == 0,
"[PrepareMp1] Failed!",
return ret);
return 0;
}
static int vega10_get_performance_level(struct pp_hwmgr *hwmgr, const struct pp_hw_power_state *state,
PHM_PerformanceLevelDesignation designation, uint32_t index,
PHM_PerformanceLevel *level)
......@@ -5308,6 +5332,7 @@ static const struct pp_hwmgr_func vega10_hwmgr_funcs = {
.enable_mgpu_fan_boost = vega10_enable_mgpu_fan_boost,
.get_ppfeature_status = vega10_get_ppfeature_status,
.set_ppfeature_status = vega10_set_ppfeature_status,
.set_mp1_state = vega10_set_mp1_state,
};
int vega10_hwmgr_init(struct pp_hwmgr *hwmgr)
......
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