drm/v3d: fix wait for TMU write combiner flush
The hardware sets the TMUWCF bit back to 0 when the TMU write combiner flush completes so we should be checking for that instead of the L2TFLS bit. v2 (Melissa Wen): - Add Signed-off-by and Fixes tags. - Change the error message for the timeout to be more clear. Fixes spurious Vulkan CTS failures in: dEQP-VK.binding_model.descriptorset_random.* Fixes: d223f98f ("drm/v3d: Add support for compute shader dispatch.") Signed-off-by: Iago Toral Quiroga <itoral@igalia.com> Reviewed-by: Melissa Wen <mwen@igalia.com> Signed-off-by: Melissa Wen <melissa.srw@gmail.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210915100507.3945-1-itoral@igalia.com
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