Commit f0b6b01b authored by Maarten Lankhorst's avatar Maarten Lankhorst

drm/i915: Add ww context to intel_dpt_pin, v2.

Ensure i915_vma_pin_iomap and vma_unpin are done with dpt->obj lock held.

I don't think there's much of a point in merging intel_dpt_pin() with
intel_pin_fb_obj_dpt(), they touch different objects.

Changes since v1:
- Fix using the wrong pointer to retrieve error code (Julia)
Signed-off-by: default avatarMaarten Lankhorst <maarten.lankhorst@linux.intel.com>
Reported-by: default avatarkernel test robot <lkp@intel.com>
Reported-by: default avatarJulia Lawall <julia.lawall@lip6.fr>
Reviewed-by: default avatarThomas Hellström <thomas.hellstrom@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20210929085950.3063191-1-maarten.lankhorst@linux.intel.com
parent ef46972a
......@@ -121,32 +121,42 @@ struct i915_vma *intel_dpt_pin(struct i915_address_space *vm)
intel_wakeref_t wakeref;
struct i915_vma *vma;
void __iomem *iomem;
struct i915_gem_ww_ctx ww;
int err;
wakeref = intel_runtime_pm_get(&i915->runtime_pm);
atomic_inc(&i915->gpu_error.pending_fb_pin);
vma = i915_gem_object_ggtt_pin(dpt->obj, NULL, 0, 4096,
HAS_LMEM(i915) ? 0 : PIN_MAPPABLE);
if (IS_ERR(vma))
goto err;
for_i915_gem_ww(&ww, err, true) {
err = i915_gem_object_lock(dpt->obj, &ww);
if (err)
continue;
iomem = i915_vma_pin_iomap(vma);
i915_vma_unpin(vma);
if (IS_ERR(iomem)) {
vma = ERR_CAST(iomem);
goto err;
}
vma = i915_gem_object_ggtt_pin_ww(dpt->obj, &ww, NULL, 0, 4096,
HAS_LMEM(i915) ? 0 : PIN_MAPPABLE);
if (IS_ERR(vma)) {
err = PTR_ERR(vma);
continue;
}
iomem = i915_vma_pin_iomap(vma);
i915_vma_unpin(vma);
dpt->vma = vma;
dpt->iomem = iomem;
if (IS_ERR(iomem)) {
err = PTR_ERR(iomem);
continue;
}
i915_vma_get(vma);
dpt->vma = vma;
dpt->iomem = iomem;
i915_vma_get(vma);
}
err:
atomic_dec(&i915->gpu_error.pending_fb_pin);
intel_runtime_pm_put(&i915->runtime_pm, wakeref);
return vma;
return err ? ERR_PTR(err) : vma;
}
void intel_dpt_unpin(struct i915_address_space *vm)
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment