Commit f0fb260a authored by Mikko Perttunen's avatar Mikko Perttunen Committed by Thierry Reding

gpu: host1x: Implement syncpoint wait using DMA fences

In anticipation of removal of the intr API, move host1x_syncpt_wait
to use DMA fences instead. As of this patch, this means that waits
have a 30 second maximum timeout because of the implicit timeout
we have with fences, but that will be lifted in a follow-up patch.
Signed-off-by: default avatarMikko Perttunen <mperttunen@nvidia.com>
Signed-off-by: default avatarThierry Reding <treding@nvidia.com>
parent 1b5c09de
......@@ -7,6 +7,7 @@
#include <linux/module.h>
#include <linux/device.h>
#include <linux/dma-fence.h>
#include <linux/slab.h>
#include <trace/events/host1x.h>
......@@ -209,17 +210,6 @@ int host1x_syncpt_incr(struct host1x_syncpt *sp)
}
EXPORT_SYMBOL(host1x_syncpt_incr);
/*
* Updated sync point form hardware, and returns true if syncpoint is expired,
* false if we may need to wait
*/
static bool syncpt_load_min_is_expired(struct host1x_syncpt *sp, u32 thresh)
{
host1x_hw_syncpt_load(sp->host, sp);
return host1x_syncpt_is_expired(sp, thresh);
}
/**
* host1x_syncpt_wait() - wait for a syncpoint to reach a given value
* @sp: host1x syncpoint
......@@ -230,10 +220,10 @@ static bool syncpt_load_min_is_expired(struct host1x_syncpt *sp, u32 thresh)
int host1x_syncpt_wait(struct host1x_syncpt *sp, u32 thresh, long timeout,
u32 *value)
{
DECLARE_WAIT_QUEUE_HEAD_ONSTACK(wq);
void *ref;
struct host1x_waitlist *waiter;
int err = 0, check_count = 0;
struct dma_fence *fence;
long wait_err;
host1x_hw_syncpt_load(sp->host, sp);
if (value)
*value = host1x_syncpt_load(sp);
......@@ -241,73 +231,27 @@ int host1x_syncpt_wait(struct host1x_syncpt *sp, u32 thresh, long timeout,
if (host1x_syncpt_is_expired(sp, thresh))
return 0;
if (!timeout) {
err = -EAGAIN;
goto done;
}
/* allocate a waiter */
waiter = kzalloc(sizeof(*waiter), GFP_KERNEL);
if (!waiter) {
err = -ENOMEM;
goto done;
}
/* schedule a wakeup when the syncpoint value is reached */
err = host1x_intr_add_action(sp->host, sp, thresh,
HOST1X_INTR_ACTION_WAKEUP_INTERRUPTIBLE,
&wq, waiter, &ref);
if (err)
goto done;
err = -EAGAIN;
/* Caller-specified timeout may be impractically low */
if (timeout < 0)
timeout = LONG_MAX;
else if (timeout == 0)
return -EAGAIN;
/* wait for the syncpoint, or timeout, or signal */
while (timeout) {
long check = min_t(long, SYNCPT_CHECK_PERIOD, timeout);
int remain;
remain = wait_event_interruptible_timeout(wq,
syncpt_load_min_is_expired(sp, thresh),
check);
if (remain > 0 || host1x_syncpt_is_expired(sp, thresh)) {
if (value)
*value = host1x_syncpt_load(sp);
fence = host1x_fence_create(sp, thresh);
if (IS_ERR(fence))
return PTR_ERR(fence);
err = 0;
wait_err = dma_fence_wait_timeout(fence, true, timeout);
dma_fence_put(fence);
break;
}
if (remain < 0) {
err = remain;
break;
}
timeout -= check;
if (timeout && check_count <= MAX_STUCK_CHECK_COUNT) {
dev_warn(sp->host->dev,
"%s: syncpoint id %u (%s) stuck waiting %d, timeout=%ld\n",
current->comm, sp->id, sp->name,
thresh, timeout);
host1x_debug_dump_syncpts(sp->host);
if (check_count == MAX_STUCK_CHECK_COUNT)
host1x_debug_dump(sp->host);
check_count++;
}
}
host1x_intr_put_ref(sp->host, sp->id, ref, true);
if (value)
*value = host1x_syncpt_load(sp);
done:
return err;
if (wait_err == 0)
return -EAGAIN;
else if (wait_err < 0)
return wait_err;
else
return 0;
}
EXPORT_SYMBOL(host1x_syncpt_wait);
......
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