Commit fcbe08d4 authored by Takashi Sakamoto's avatar Takashi Sakamoto Committed by Takashi Iwai

ALSA: dice: enclose identifiers referred by single function

Some identifiers are referred just by one functions. In this case, they
can be put into the function definition. This brings two merits; readers
can easily follow codes related to the identifiers, developers are free
from name conflict.

This commit moves such identifiers to each function definition.
Signed-off-by: default avatarTakashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: default avatarTakashi Iwai <tiwai@suse.de>
parent 39feaf2d
...@@ -78,18 +78,6 @@ static void midi_playback_trigger(struct snd_rawmidi_substream *substrm, int up) ...@@ -78,18 +78,6 @@ static void midi_playback_trigger(struct snd_rawmidi_substream *substrm, int up)
spin_unlock_irqrestore(&dice->lock, flags); spin_unlock_irqrestore(&dice->lock, flags);
} }
static struct snd_rawmidi_ops capture_ops = {
.open = midi_open,
.close = midi_close,
.trigger = midi_capture_trigger,
};
static struct snd_rawmidi_ops playback_ops = {
.open = midi_open,
.close = midi_close,
.trigger = midi_playback_trigger,
};
static void set_midi_substream_names(struct snd_dice *dice, static void set_midi_substream_names(struct snd_dice *dice,
struct snd_rawmidi_str *str) struct snd_rawmidi_str *str)
{ {
...@@ -103,6 +91,16 @@ static void set_midi_substream_names(struct snd_dice *dice, ...@@ -103,6 +91,16 @@ static void set_midi_substream_names(struct snd_dice *dice,
int snd_dice_create_midi(struct snd_dice *dice) int snd_dice_create_midi(struct snd_dice *dice)
{ {
static struct snd_rawmidi_ops capture_ops = {
.open = midi_open,
.close = midi_close,
.trigger = midi_capture_trigger,
};
static struct snd_rawmidi_ops playback_ops = {
.open = midi_open,
.close = midi_close,
.trigger = midi_playback_trigger,
};
__be32 reg; __be32 reg;
struct snd_rawmidi *rmidi; struct snd_rawmidi *rmidi;
struct snd_rawmidi_str *str; struct snd_rawmidi_str *str;
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment