- 15 Apr, 2024 38 commits
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Jens Axboe authored
The allocator will generally return memory in order, but __io_alloc_req_refill() then adds them to a stack and we'll extract them in the opposite order. This obviously isn't a huge deal, but: 1) it makes debugging easier when they are in order 2) keeping them in-order is the right thing to do 3) reduces the code for adding them to the stack Just add them in reverse to the stack. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
This should be plenty, rather than the default of 128, and matches what we have on the rsrc and futex side as well. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
Currently lists are being used to manage this, but best practice is usually to have these in an array instead as that it cheaper to manage. Outside of that detail, games are also played with KASAN as the list is inside the cached entry itself. Finally, all users of this need a struct io_cache_entry embedded in their struct, which is union'ized with something else in there that isn't used across the free -> realloc cycle. Get rid of all of that, and simply have it be an array. This will not change the memory used, as we're just trading an 8-byte member entry for the per-elem array size. This reduces the overhead of the recycled allocations, and it reduces the amount of code code needed to support recycling to about half of what it currently is. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
It's now unused, drop the code related to it. This includes the io_issue_defs->manual alloc field. While in there, and since ->async_size is now being used a bit more frequently and in the issue path, move it to io_issue_defs[]. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
The previous commit turned on async data for uring_cmd, and did the basic conversion of setting everything up on the prep side. However, for a lot of use cases, -EIOCBQUEUED will get returned on issue, as the operation got successfully queued. For that case, a persistent SQE isn't needed, as it's just used for issue. Unless execution goes async immediately, defer copying the double SQE until it's necessary. This greatly reduces the overhead of such commands, as evidenced by a perf diff from before and after this change: 10.60% -8.58% [kernel.vmlinux] [k] io_uring_cmd_prep where the prep side drops from 10.60% to ~2%, which is more expected. Performance also rises from ~113M IOPS to ~122M IOPS, bringing us back to where it was before the async command prep. Tested-by: Anuj Gupta <anuj20.g@samsung.com> Reviewed-by: Anuj Gupta <anuj20.g@samsung.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
Basic conversion ensuring async_data is allocated off the prep path. Adds a basic alloc cache as well, as passthrough IO can be quite high in rate. Tested-by: Anuj Gupta <anuj20.g@samsung.com> Reviewed-by: Anuj Gupta <anuj20.g@samsung.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
While doing that, get rid of io_async_connect and just use the generic io_async_msghdr. Both of them have a struct sockaddr_storage in there, and while io_async_msghdr is bigger, if the same type can be used then the netmsg_cache can get reused for connect as well. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
Let the io_async_rw hold on to the iovec and reuse it, rather than always allocate and free them. Also enables KASAN for the iovec entries, so that reuse can be detected even while they are in the cache. While doing so, shrink io_async_rw by getting rid of the bigger embedded fast iovec. Since iovecs are being recycled now, shrink it from 8 to 1. This reduces the io_async_rw size from 264 to 160 bytes, a 40% reduction. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
We no longer need to gate a potential retry on whether or not the context matches our original task, as all read/write operations have been fully prepared upfront. This means there's never any re-import needed, and hence we can always retry requests. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
A separate state struct is not needed anymore, just fold it in with io_async_rw. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
read/write requests try to put everything on the stack, and then alloc and copy if a retry is needed. This necessitates a bunch of nasty code that deals with intermediate state. Get rid of this, and have the prep side setup everything that is needed upfront, which greatly simplifies the opcode handlers. This includes adding an alloc cache for io_async_rw, to make it cheap to handle. In terms of cost, this should be basically free and transparent. For the worst case of {READ,WRITE}_FIXED which didn't need it before, performance is unaffected in the normal peak workload that is being used to test that. Still runs at 122M IOPS. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
Now that iovec recycling is being done, the iovec is no longer being freed in there. Hence the kmsg parameter is now useless. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
Right now the io_async_msghdr is recycled to avoid the overhead of allocating+freeing it for every request. But the iovec is not included, hence that will be allocated and freed for each transfer regardless. This commit enables recyling of the iovec between io_async_msghdr recycles. This avoids alloc+free for each one if an iovec is used, and on top of that, it extends the cache hot nature of msg to the iovec as well. Also enables KASAN for the iovec entries, so that reuse can be detected even while they are in the cache. The io_async_msghdr also shrinks from 376 -> 288 bytes, an 88 byte saving (or ~23% smaller), as the fast_iovec entry is dropped from 8 entries to a single entry. There's no point keeping a big fast iovec entry, if iovecs aren't being allocated and freed continually. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
All net commands have async data at this point, there's no reason to check if this is the case or not. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
We now ONLY call io_msg_alloc_async() from inside prep handling, which is always locked. No need for this helper anymore, or the check in io_msg_alloc_async() on whether the ring is locked or not. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
Move the io_async_msghdr out of the issue path and into prep handling, e it's now done unconditionally and hence does not need to be part of the issue path. This means any usage of io_sendrecv_prep_async() and io_sendmsg_prep_async(), and hence the forced async setup path is now unified with the normal prep setup. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
Move the io_async_msghdr out of the issue path and into prep handling, since it's now done unconditionally and hence does not need to be part of the issue path. This reduces the footprint of the multishot fast path of multiple invocations of ->issue() per prep, and also means that using ->prep_async() can be dropped for recvmsg asthis is now done via setup on the prep side. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
We currently set this separately for async/sync entry, but let's just move it to a generic pre-issue spot and eliminate the difference between the two. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
Rather than use an on-stack one and then need to allocate and copy if async execution is required, always grab one upfront. This should be very cheap, and potentially even have cache hotness benefits for back-to-back send/recv requests. For any recv type of request, this is probably a good choice in general, as it's expected that no data is available initially. For send this is not necessarily the case, as space in the socket buffer is expected to be available. However, getting a cached io_async_msghdr is very cheap, and as it should be cache hot, probably the difference here is neglible, if any. A nice side benefit is that io_setup_async_msg can get killed completely, which has some nasty iovec manipulation code. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
Now that recv/recvmsg both do the same cleanup, put it in the retry and finish handlers. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
No functional changes in this patch, just in preparation for carrying more state than what is available now, if necessary. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
No functional changes in this patch, just in preparation for carrying more state then what is being done now, if necessary. While unifying some of this code, add a generic send setup prep handler that they can both use. This gets rid of some manual msghdr and sockaddr on the stack, and makes it look a bit more like the sendmsg/recvmsg variants. Going forward, more can get unified on top. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
In practice, we just need to recycle a few elements for (by far) most use cases. Shrink the total size down from 512 to 128, which should be more than plenty. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
For historical reasons these were special cased, as they were the only ones that needed cancelation. But now we handle cancelations generally, and hence there's no need to check for these in io_ring_ctx_wait_and_kill() when io_uring_try_cancel_requests() handles both these and the rest as well. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
Just like we run the inline task_work, ensure we also factor in and run the fallback task_work. Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Pavel Begunkov authored
Move CONFIG_PROVE_LOCKING checks inside of io_lockdep_assert_cq_locked() and kill the else branch. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Tested-by: Ming Lei <ming.lei@redhat.com> Link: https://lore.kernel.org/r/bbf33c429c9f6d7207a8fe66d1a5866ec2c99850.1710799188.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Pavel Begunkov authored
Make io_req_complete_post() to push all IORING_SETUP_IOPOLL requests to task_work, it's much cleaner and should normally happen. We couldn't do it before because there was a possibility of looping in complete_post() -> tw -> complete_post() -> ... Also, unexport the function and inline __io_req_complete_post(). Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Tested-by: Ming Lei <ming.lei@redhat.com> Link: https://lore.kernel.org/r/ea19c032ace3e0dd96ac4d991a063b0188037014.1710799188.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Pavel Begunkov authored
task_work execution is now always locked, and we shouldn't get into io_req_complete_post() from them. That means that complete_post() is always called out of the original task context and we don't even need to check current. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Tested-by: Ming Lei <ming.lei@redhat.com> Link: https://lore.kernel.org/r/24ec27f27db0d8f58c974d8118dca1d345314ddc.1710799188.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Pavel Begunkov authored
io_post_aux_cqe(), which is used for multishot requests, delays completions by putting CQEs into a temporary array for the purpose completion lock/flush batching. DEFER_TASKRUN doesn't need any locking, so for it we can put completions directly into the CQ and defer post completion handling with a flag. That leaves !DEFER_TASKRUN, which is not that interesting / hot for multishot requests, so have conditional locking with deferred flush for them. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Tested-by: Ming Lei <ming.lei@redhat.com> Link: https://lore.kernel.org/r/b1d05a81fd27aaa2a07f9860af13059e7ad7a890.1710799188.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Pavel Begunkov authored
The restriction on multishot execution context disallowing io-wq is driven by rules of io_fill_cqe_req_aux(), it should only be called in the master task context, either from the syscall path or in task_work. Since task_work now always takes the ctx lock implying IO_URING_F_COMPLETE_DEFER, we can just assume that the function is always called with its defer argument set to true. Kill the argument. Also rename the function for more consistency as "fill" in CQE related functions was usually meant for raw interfaces only copying data into the CQ without any locking, waking the user and other accounting "post" functions take care of. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Tested-by: Ming Lei <ming.lei@redhat.com> Link: https://lore.kernel.org/r/93423d106c33116c7d06bf277f651aa68b427328.1710799188.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Pavel Begunkov authored
ctx is always locked for task_work now, so get rid of struct io_tw_state::locked. Note I'm stopping one step before removing io_tw_state altogether, which is not empty, because it still serves the purpose of indicating which function is a tw callback and forcing users not to invoke them carelessly out of a wrong context. The removal can always be done later. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Tested-by: Ming Lei <ming.lei@redhat.com> Link: https://lore.kernel.org/r/e95e1ea116d0bfa54b656076e6a977bc221392a4.1710799188.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Pavel Begunkov authored
We can run normal task_work without locking the ctx, however we try to lock anyway and most handlers prefer or require it locked. It might have been interesting to multi-submitter ring with high contention completing async read/write requests via task_work, however that will still need to go through io_req_complete_post() and potentially take the lock for rsrc node putting or some other case. In other words, it's hard to care about it, so alawys force the locking. The case described would also because of various io_uring caches. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Tested-by: Ming Lei <ming.lei@redhat.com> Link: https://lore.kernel.org/r/6ae858f2ef562e6ed9f13c60978c0d48926954ba.1710799188.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Pavel Begunkov authored
kiocb_done() should care to specifically redirecting requests to io-wq. Remove the hopping to tw to then queue an io-wq, return -EAGAIN and let the core code io_uring handle offloading. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Tested-by: Ming Lei <ming.lei@redhat.com> Link: https://lore.kernel.org/r/413564e550fe23744a970e1783dfa566291b0e6f.1710799188.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Jens Axboe authored
NVMe is making up issue_flags, which is a no-no in general, and to make matters worse, they are completely the wrong ones. For a pure polled request, which it does check for, we're already inside the ctx->uring_lock when the completions are run off io_do_iopoll(). Hence the correct flag would be '0' rather than IO_URING_F_UNLOCKED. Reviewed-by: Pavel Begunkov <asml.silence@gmail.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
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Pavel Begunkov authored
Add comments warning users that they're only allowed to pass issue_flags that were given from io_uring. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Reviewed-by: Ming Lei <ming.lei@redhat.com> Tested-by: Ming Lei <ming.lei@redhat.com> Link: https://lore.kernel.org/r/82ff8a45f2c3eb5f3a04a33f0692e5e4a1320455.1710799188.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Pavel Begunkov authored
!IO_URING_F_UNLOCKED does not translate to availability of the deferred completion infra, IO_URING_F_COMPLETE_DEFER does, that what we should pass and look for to use io_req_complete_defer() and other variants. Luckily, it's not a real problem as two wrongs actually made it right, at least as far as io_uring_cmd_work() goes. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Reviewed-by: Ming Lei <ming.lei@redhat.com> Tested-by: Ming Lei <ming.lei@redhat.com> Link: https://lore.kernel.org/r/aef76d34fe9410df8ecc42a14544fd76cd9d8b9e.1710799188.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Pavel Begunkov authored
io_uring cmd converts struct io_tw_state to issue_flags and later back to io_tw_state, it's awfully ill-fated, not to mention that intermediate issue_flags state is not correct. Get rid of the last conversion, drag through tw everything that came with IO_URING_F_UNLOCKED, and replace io_req_complete_defer() with a direct call to io_req_complete_defer(), at least for the time being. Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Reviewed-by: Ming Lei <ming.lei@redhat.com> Tested-by: Ming Lei <ming.lei@redhat.com> Link: https://lore.kernel.org/r/c53fa3df749752bd058cf6f824a90704822d6bcc.1710799188.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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Pavel Begunkov authored
io_uring_try_cancel_uring_cmd() is a part of the cmd handling so let's move it closer to all cmd bits into uring_cmd.c Signed-off-by: Pavel Begunkov <asml.silence@gmail.com> Reviewed-by: Ming Lei <ming.lei@redhat.com> Tested-by: Ming Lei <ming.lei@redhat.com> Link: https://lore.kernel.org/r/43a3937af4933655f0fd9362c381802f804f43de.1710799188.git.asml.silence@gmail.comSigned-off-by: Jens Axboe <axboe@kernel.dk>
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- 14 Apr, 2024 2 commits
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Linus Torvalds authored
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git://git.kernel.org/pub/scm/linux/kernel/git/viro/vfsLinus Torvalds authored
Pull sysfs fix from Al Viro: "Get rid of lockdep false positives around sysfs/overlayfs syzbot has uncovered a class of lockdep false positives for setups with sysfs being one of the backing layers in overlayfs. The root cause is that of->mutex allocated when opening a sysfs file read-only (which overlayfs might do) is confused with of->mutex of a file opened writable (held in write to sysfs file, which overlayfs won't do). Assigning them separate lockdep classes fixes that bunch and it's obviously safe" * tag 'pull-sysfs-annotation-fix' of git://git.kernel.org/pub/scm/linux/kernel/git/viro/vfs: kernfs: annotate different lockdep class for of->mutex of writable files
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