• Kirill Smelkov's avatar
    go/neo/proto: Introduce Encoding · c0d54d50
    Kirill Smelkov authored
    Encoding specifies a way to encode/decode NEO messages and packets.
    Current way of how messages were encoded is called to be 'N' encoding.
    
    This patch:
    
    - adds proto.Encoding type
    - changes MsgEncode and MsgDecode to be methods of Encoding
    - renames thigs that are specific to 'N' encoding to have 'N' suffix
    - changes tests to run a testcase agains vector of provided encodings.
      That vector is currently only ['N'].
    c0d54d50
connection.go 46.9 KB