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Kirill Smelkov
neo
Commits
897bd5a7
Commit
897bd5a7
authored
Jan 29, 2021
by
Kirill Smelkov
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parent
775fce3a
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75 additions
and
81 deletions
+75
-81
go/neo/mastered.go
go/neo/mastered.go
+75
-81
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go/neo/mastered.go
View file @
897bd5a7
...
...
@@ -77,9 +77,9 @@ type _MasteredNode struct {
opReady
chan
struct
{}
// reinitialized each time state becomes non-operational
operational
bool
// cache for state.IsOperational()
flags
_MasteredNodeFlags
rxm
chan
_RxM
// TalkMaster -> RecvM1
rxm
chan
_RxM
// TalkMaster -> RecvM1
rxmFlags
_MasteredNodeFlags
// if e.g. δPartTab messages should be delivered to RecvM1
// XXX just use `.myInfo.NodeType == STORAGE` instead?
}
// _RxM represents a request or event received from master.
...
...
@@ -133,9 +133,9 @@ func newMasteredNode(typ proto.NodeType, clusterName string, net xnet.Networker,
// Notifications to node/partition tables and cluster state are automatically
// handled, while other notifications and requests are passed through to RecvM1.
//
//
The connection to master is persisted by redial
as needed.
//
Master link is persisted by redialing
as needed.
//
// f is called on every reconnection after identification and protocol prologue.
// f is called on every reconnection
to master
after identification and protocol prologue.
//
// See top-level _MasteredNode overview for details.
//
...
...
@@ -156,6 +156,9 @@ func (node *_MasteredNode) TalkMaster(ctx context.Context, f func(context.Contex
defer
task
.
Runningf
(
&
ctx
,
"%s: talk master(%s)"
,
me0
,
node
.
MasterAddr
)(
&
err
)
for
{
node
.
updateOperational
(
func
()
{
node
.
mlink
=
nil
})
err
:=
node
.
talkMaster1
(
ctx
,
ctx0
,
f
)
log
.
Warning
(
ctx
,
err
)
// XXX Warning ok? -> Error?
// TODO if err == "reject identification / protocol error" -> shutdown client
...
...
@@ -221,24 +224,19 @@ func (node *_MasteredNode) talkMaster1(ctx, ctxPreTalkM context.Context, f func(
// update cluster state
// XXX locking
node
.
opMu
.
Lock
()
err
=
node
.
updateNodeTab
(
ctx
,
&
mnt
)
node
.
state
.
PartTab
=
pt
// XXX update "operational"
/*
// update .operational + notify those who was waiting for it
opready := c.updateOperational()
c.node.StateMu.Unlock()
opready()
*/
node
.
opMu
.
Unlock
()
if
err
!=
nil
{
// might be command to shutdown
node
.
updateOperational
(
func
()
{
err
=
node
.
updateNodeTab
(
ctx
,
&
mnt
)
// the only err is cmdShutdown
node
.
state
.
PartTab
=
pt
if
err
!=
nil
{
// keep mlink=nil on shutdown so that
// .operational does not change to y.
node
.
mlink
=
mlink
}
})
if
err
!=
nil
{
return
err
}
// XXX update .masterLink + notify waiters
wg
:=
xsync
.
NewWorkGroup
(
ctx
)
// receive and handle notifications from master
wg
.
Go
(
func
(
ctx
context
.
Context
)
error
{
...
...
@@ -279,7 +277,7 @@ func (node *_MasteredNode) recvMaster1(ctx context.Context, req neonet.Request)
if
δstate
{
δpt
,
err
:=
node
.
recvδstate
(
ctx
,
req
.
Msg
)
toRecvM1
:=
false
if
δpt
&&
(
node
.
f
lags
&
δPartTabPassThrough
!=
0
)
{
if
δpt
&&
(
node
.
rxmF
lags
&
δPartTabPassThrough
!=
0
)
{
toRecvM1
=
true
}
if
!
toRecvM1
{
...
...
@@ -318,74 +316,70 @@ func (node *_MasteredNode) RecvM1() (neonet.Request, error) {
func
(
node
*
_MasteredNode
)
recvδstate
(
ctx
context
.
Context
,
msg
proto
.
Msg
)
(
δpt
bool
,
err
error
)
{
δpt
=
false
node
.
opMu
.
Lock
()
// XXX defer unlock ?
switch
msg
:=
msg
.
(
type
)
{
default
:
node
.
opMu
.
Unlock
()
panic
(
fmt
.
Sprintf
(
"unexpected message: %T"
,
msg
))
// <- whole partTab
case
*
proto
.
SendPartitionTable
:
δpt
=
true
pt
:=
xneo
.
PartTabFromDump
(
msg
.
PTid
,
msg
.
RowList
)
// FIXME handle msg.NumReplicas
// XXX logging under lock ok?
log
.
Infof
(
ctx
,
"parttab update: %s"
,
pt
)
node
.
state
.
PartTab
=
pt
// <- δ(partTab)
case
*
proto
.
NotifyPartitionChanges
:
δpt
=
true
panic
(
"TODO δ(partTab)"
)
// <- δ(nodeTab)
case
*
proto
.
NotifyNodeInformation
:
err
=
node
.
updateNodeTab
(
ctx
,
msg
)
// XXX recheck return (might be command to shutdown)
case
*
proto
.
NotifyClusterState
:
log
.
Infof
(
ctx
,
"state update: %s"
,
msg
.
State
)
node
.
state
.
Code
=
msg
.
State
traceClusterStateChanged
(
&
node
.
state
.
Code
)
}
// update .operational + notify those who was waiting for it
opready
:=
node
.
updateOperational
()
node
.
opMu
.
Unlock
()
opready
()
node
.
updateOperational
(
func
()
{
switch
msg
:=
msg
.
(
type
)
{
default
:
node
.
opMu
.
Unlock
()
panic
(
fmt
.
Sprintf
(
"unexpected message: %T"
,
msg
))
// <- whole partTab
case
*
proto
.
SendPartitionTable
:
δpt
=
true
pt
:=
xneo
.
PartTabFromDump
(
msg
.
PTid
,
msg
.
RowList
)
// FIXME handle msg.NumReplicas
// XXX logging under lock ok?
log
.
Infof
(
ctx
,
"parttab update: %s"
,
pt
)
node
.
state
.
PartTab
=
pt
// <- δ(partTab)
case
*
proto
.
NotifyPartitionChanges
:
δpt
=
true
panic
(
"TODO δ(partTab)"
)
// <- δ(nodeTab)
case
*
proto
.
NotifyNodeInformation
:
err
=
node
.
updateNodeTab
(
ctx
,
msg
)
// XXX recheck return (might be command to shutdown)
case
*
proto
.
NotifyClusterState
:
log
.
Infof
(
ctx
,
"state update: %s"
,
msg
.
State
)
node
.
state
.
Code
=
msg
.
State
traceClusterStateChanged
(
&
node
.
state
.
Code
)
}
})
return
δpt
,
err
}
// updateOperational updates .operational from current state.
//
// Must be called with .opMu lock held.
//
// Returned sendReady func must be called by updateOperational caller after
// .node.StateMu lock is released - it will close current .opReady this way
// notifying .operational waiters.
func
(
node
*
_MasteredNode
)
updateOperational
()
(
sendReady
func
())
{
operational
:=
node
.
state
.
IsOperational
()
//fmt.Printf("\nupdateOperatinal: %v\n", operational)
//fmt.Println(node.partTab)
//fmt.Println(node.nodeTab)
// updateOperational calls δf under .opMu and updates .operational from current state.
// it also notifies those who was waiting for it if operational state becomes ready.
func
(
node
*
_MasteredNode
)
updateOperational
(
δf
func
())
{
var
opready
chan
struct
{}
if
operational
!=
node
.
operational
{
node
.
operational
=
operational
if
operational
{
opready
=
node
.
opReady
// don't close from under opMu
}
else
{
node
.
opReady
=
make
(
chan
struct
{})
// remake for next operational waiters
}
}
return
func
()
{
if
opready
!=
nil
{
//fmt.Println("updateOperational - notifying %v\n", opready)
close
(
opready
)
node
.
opMu
.
Lock
()
func
()
{
defer
node
.
opMu
.
Unlock
()
δf
()
operational
:=
(
node
.
mlink
!=
nil
)
&&
node
.
state
.
IsOperational
()
//fmt.Printf("\nupdateOperatinal: %v\n", operational)
//fmt.Println(node.partTab)
//fmt.Println(node.nodeTab)
if
operational
!=
node
.
operational
{
node
.
operational
=
operational
if
operational
{
opready
=
node
.
opReady
// don't close from under opMu
}
else
{
node
.
opReady
=
make
(
chan
struct
{})
// remake for next operational waiters
}
}
}()
if
opready
!=
nil
{
//fmt.Println("updateOperational - notifying %v\n", opready)
close
(
opready
)
}
}
...
...
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