Commit 209b0d44 authored by Jacob Schatz's avatar Jacob Schatz

Add Server issues 429 Too Many Requests disable polling.

parent a2d1362f
...@@ -40,7 +40,8 @@ When writing code for realtime features we have to keep a couple of things in mi ...@@ -40,7 +40,8 @@ When writing code for realtime features we have to keep a couple of things in mi
Thus, we must strike a balance between sending requests and the feeling of realtime. Use the following rules when creating realtime solutions. Thus, we must strike a balance between sending requests and the feeling of realtime. Use the following rules when creating realtime solutions.
1. The server will tell you how much to poll by sending `X-Poll-Interval` in the header. Use that as your polling interval. This way it is easy for system administrators to change the polling rate. A `X-Poll-Interval: -1` means don't poll, and this must be implemented. 1. The server will tell you how much to poll by sending `X-Poll-Interval` in the header. Use that as your polling interval. This way it is easy for system administrators to change the polling rate. A `X-Poll-Interval: -1` means disabled polling, and this must be implemented.
1. A response of `HTTP 429 Too Many Requests`, should disable polling as well. This must also be implemented.
1. Use a common library for polling. 1. Use a common library for polling.
1. Poll on active tabs only. Use a common library to find out which tab currently has eyes on it. Please use [Focus](https://gitlab.com/andrewn/focus). Specifically [Eyeballs Detector](https://gitlab.com/andrewn/focus/blob/master/lib/eyeballs-detector.js). 1. Poll on active tabs only. Use a common library to find out which tab currently has eyes on it. Please use [Focus](https://gitlab.com/andrewn/focus). Specifically [Eyeballs Detector](https://gitlab.com/andrewn/focus/blob/master/lib/eyeballs-detector.js).
1. Use regular polling intervals, do not use backoff polling, or jitter, as the interval will be controlled by the server. 1. Use regular polling intervals, do not use backoff polling, or jitter, as the interval will be controlled by the server.
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