Commit 8d97cddd authored by Rusty Russell's avatar Rusty Russell

ccan/io: benchmarks.

More stress test than benchmarks, but provides a beginning.
Signed-off-by: default avatarRusty Russell <rusty@rustcorp.com.au>
parent 0a2fd289
ALL:=run-loop run-different-speed run-length-prefix
CCANDIR:=../../..
CFLAGS:=-Wall -I$(CCANDIR) -O3 -flto
LDFLAGS:=-O3 -flto
LDLIBS:=-lrt
OBJS:=time.o poll.o io.o err.o
default: $(ALL)
run-loop: run-loop.o $(OBJS)
run-different-speed: run-different-speed.o $(OBJS)
run-length-prefix: run-length-prefix.o $(OBJS)
time.o: $(CCANDIR)/ccan/time/time.c
$(CC) $(CFLAGS) -c -o $@ $<
poll.o: $(CCANDIR)/ccan/io/poll.c
$(CC) $(CFLAGS) -c -o $@ $<
io.o: $(CCANDIR)/ccan/io/io.c
$(CC) $(CFLAGS) -c -o $@ $<
err.o: $(CCANDIR)/ccan/err/err.c
$(CC) $(CFLAGS) -c -o $@ $<
clean:
$(RM) -f *.o $(ALL)
/* Simulate a server with connections of different speeds. We count
* how many connections complete in 10 seconds. */
#include <ccan/io/io.h>
#include <ccan/time/time.h>
#include <ccan/err/err.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <stdlib.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <signal.h>
#define REQUEST_SIZE 1024
#define REPLY_SIZE 10240
#define NUM_CONNS 500 /* per child */
#define NUM_CHILDREN 2
static unsigned int completed;
struct client {
char request_buffer[REQUEST_SIZE];
char reply_buffer[REPLY_SIZE];
};
static struct io_op *write_reply(struct io_conn *conn, struct client *client);
static struct io_op *read_request(struct io_conn *conn, struct client *client)
{
return io_read(client->request_buffer, REQUEST_SIZE,
io_next(conn, write_reply, client));
}
/* once we're done, loop again. */
static struct io_op *write_complete(struct io_conn *conn, struct client *client)
{
completed++;
return read_request(conn, client);
}
static struct io_op *write_reply(struct io_conn *conn, struct client *client)
{
return io_write(client->reply_buffer, REPLY_SIZE,
io_next(conn, write_complete, client));
}
/* This runs in the child. */
static void create_clients(struct sockaddr_un *addr, int waitfd)
{
struct client data;
int i, sock[NUM_CONNS], speed[NUM_CONNS], done[NUM_CONNS], count = 0;
for (i = 0; i < NUM_CONNS; i++) {
/* Set speed. */
speed[i] = (1 << (random() % 10));
sock[i] = socket(AF_UNIX, SOCK_STREAM, 0);
if (sock[i] < 0)
err(1, "creating socket");
if (connect(sock[i], (void *)addr, sizeof(*addr)) != 0)
err(1, "connecting socket");
/* Make nonblocking. */
fcntl(sock[i], F_SETFD, fcntl(sock[i], F_GETFD)|O_NONBLOCK);
done[i] = 0;
}
read(waitfd, &i, 1);
for (;;) {
for (i = 0; i < NUM_CONNS; i++) {
int ret, bytes = speed[i];
if (done[i] < REQUEST_SIZE) {
if (REQUEST_SIZE - done[i] < bytes)
bytes = REQUEST_SIZE - done[i];
ret = write(sock[i], data.request_buffer,
bytes);
if (ret > 0)
done[i] += ret;
else if (ret < 0 && errno != EAGAIN)
goto fail;
} else {
if (REQUEST_SIZE + REPLY_SIZE - done[i] < bytes)
bytes = REQUEST_SIZE + REPLY_SIZE
- done[i];
ret = read(sock[i], data.reply_buffer,
bytes);
if (ret > 0) {
done[i] += ret;
if (done[i] == REQUEST_SIZE + REPLY_SIZE) {
count++;
done[i] = 0;
}
} else if (ret < 0 && errno != EAGAIN)
goto fail;
}
}
}
fail:
printf("Child did %u\n", count);
exit(0);
}
static int timeout[2];
static void sigalarm(int sig)
{
write(timeout[1], "1", 1);
}
static struct io_op *do_timeout(struct io_conn *conn, char *buf)
{
return io_break(conn, NULL);
}
static struct io_op *do_timeout_read(struct io_conn *conn, char *buf)
{
return io_read(buf, 1, io_next(conn, do_timeout, buf));
}
int main(int argc, char *argv[])
{
struct client client;
unsigned int i, j;
struct sockaddr_un addr;
struct timespec start, end;
int fd, wake[2];
char buf;
addr.sun_family = AF_UNIX;
sprintf(addr.sun_path, "/tmp/run-different-speed.sock.%u", getpid());
if (pipe(wake) != 0 || pipe(timeout) != 0)
err(1, "Creating pipes");
fd = socket(AF_UNIX, SOCK_STREAM, 0);
if (fd < 0)
err(1, "Creating socket");
if (bind(fd, (void *)&addr, sizeof(addr)) != 0)
err(1, "Binding to %s", addr.sun_path);
if (listen(fd, NUM_CONNS) != 0)
err(1, "Listening on %s", addr.sun_path);
for (i = 0; i < NUM_CHILDREN; i++) {
switch (fork()) {
case -1:
err(1, "forking");
case 0:
close(wake[1]);
create_clients(&addr, wake[0]);
break;
}
for (j = 0; j < NUM_CONNS; j++) {
int ret = accept(fd, NULL, 0);
if (ret < 0)
err(1, "Accepting fd");
/* For efficiency, we share client structure */
io_new_conn(ret, read_request, NULL, &client);
}
}
io_new_conn(timeout[0], do_timeout_read, NULL, &buf);
close(wake[0]);
for (i = 0; i < NUM_CHILDREN; i++)
write(wake[1], "1", 1);
signal(SIGALRM, sigalarm);
alarm(10);
start = time_now();
io_loop();
end = time_now();
close(fd);
printf("%u connections complete (%u ns per conn)\n",
completed,
(int)time_to_nsec(time_divide(time_sub(end, start), completed)));
return 0;
}
/* Simulate a server with connections of different speeds. We count
* how many connections complete in 10 seconds. */
#include <ccan/io/io.h>
#include <ccan/time/time.h>
#include <ccan/err/err.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <stdlib.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <signal.h>
#include <assert.h>
#define REQUEST_MAX 131072
#define NUM_CONNS 500 /* per child */
#define NUM_CHILDREN 2
static unsigned int completed;
struct client {
unsigned int len;
char *request_buffer;
};
static struct io_op *write_reply(struct io_conn *conn, struct client *client);
static struct io_op *read_body(struct io_conn *conn, struct client *client)
{
assert(client->len <= REQUEST_MAX);
return io_read(client->request_buffer, client->len,
io_next(conn, write_reply, client));
}
static struct io_op *read_header(struct io_conn *conn, struct client *client)
{
return io_read(&client->len, sizeof(client->len),
io_next(conn, read_body, client));
}
/* once we're done, loop again. */
static struct io_op *write_complete(struct io_conn *conn, struct client *client)
{
completed++;
return read_header(conn, client);
}
static struct io_op *write_reply(struct io_conn *conn, struct client *client)
{
return io_write(&client->len, sizeof(client->len),
io_next(conn, write_complete, client));
}
/* This runs in the child. */
static void create_clients(struct sockaddr_un *addr, int waitfd)
{
struct client data;
int i, sock[NUM_CONNS], len[NUM_CONNS], done[NUM_CONNS],
result[NUM_CONNS], count = 0;
for (i = 0; i < NUM_CONNS; i++) {
len[i] = (random() % REQUEST_MAX) + 1;
sock[i] = socket(AF_UNIX, SOCK_STREAM, 0);
if (sock[i] < 0)
err(1, "creating socket");
if (connect(sock[i], (void *)addr, sizeof(*addr)) != 0)
err(1, "connecting socket");
/* Make nonblocking. */
fcntl(sock[i], F_SETFD, fcntl(sock[i], F_GETFD)|O_NONBLOCK);
done[i] = 0;
}
read(waitfd, &i, 1);
for (;;) {
for (i = 0; i < NUM_CONNS; i++) {
int ret, totlen = len[i] + sizeof(len[i]);
if (done[i] < sizeof(len[i]) + len[i]) {
data.len = len[i];
ret = write(sock[i], (void *)&data + done[i],
totlen - done[i]);
if (ret > 0)
done[i] += ret;
else if (ret < 0 && errno != EAGAIN)
goto fail;
} else {
int off = done[i] - totlen;
ret = read(sock[i], (void *)&result[i] + off,
sizeof(result[i]) - off);
if (ret > 0) {
done[i] += ret;
if (done[i] == totlen
+ sizeof(result[i])) {
assert(result[i] == len[i]);
count++;
done[i] = 0;
}
} else if (ret < 0 && errno != EAGAIN)
goto fail;
}
}
}
fail:
printf("Child did %u\n", count);
exit(0);
}
static int timeout[2];
static void sigalarm(int sig)
{
write(timeout[1], "1", 1);
}
static struct io_op *do_timeout(struct io_conn *conn, char *buf)
{
return io_break(conn, NULL);
}
static struct io_op *do_timeout_read(struct io_conn *conn, char *buf)
{
return io_read(buf, 1, io_next(conn, do_timeout, buf));
}
int main(int argc, char *argv[])
{
unsigned int i, j;
struct sockaddr_un addr;
struct timespec start, end;
char buffer[REQUEST_MAX];
int fd, wake[2];
char buf;
addr.sun_family = AF_UNIX;
sprintf(addr.sun_path, "/tmp/run-different-speed.sock.%u", getpid());
if (pipe(wake) != 0 || pipe(timeout) != 0)
err(1, "Creating pipes");
fd = socket(AF_UNIX, SOCK_STREAM, 0);
if (fd < 0)
err(1, "Creating socket");
if (bind(fd, (void *)&addr, sizeof(addr)) != 0)
err(1, "Binding to %s", addr.sun_path);
if (listen(fd, NUM_CONNS) != 0)
err(1, "Listening on %s", addr.sun_path);
for (i = 0; i < NUM_CHILDREN; i++) {
switch (fork()) {
case -1:
err(1, "forking");
case 0:
close(wake[1]);
create_clients(&addr, wake[0]);
break;
}
for (j = 0; j < NUM_CONNS; j++) {
struct client *client = malloc(sizeof(*client));
int ret = accept(fd, NULL, 0);
if (ret < 0)
err(1, "Accepting fd");
/* For efficiency, we share buffer */
client->request_buffer = buffer;
io_new_conn(ret, read_header, NULL, client);
}
}
io_new_conn(timeout[0], do_timeout_read, NULL, &buf);
close(wake[0]);
for (i = 0; i < NUM_CHILDREN; i++)
write(wake[1], "1", 1);
signal(SIGALRM, sigalarm);
alarm(10);
start = time_now();
io_loop();
end = time_now();
close(fd);
printf("%u connections complete (%u ns per conn)\n",
completed,
(int)time_to_nsec(time_divide(time_sub(end, start), completed)));
return 0;
}
#include <ccan/io/io.h>
#include <ccan/time/time.h>
#include <sys/wait.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
#include <err.h>
#include <signal.h>
#define NUM 500
#define NUM_ITERS 10000
struct buffer {
int iters;
struct io_conn *reader, *writer;
char buf[32];
};
static struct io_op *poke_writer(struct io_conn *conn, struct buffer *buf);
static struct io_op *poke_reader(struct io_conn *conn, struct buffer *buf);
static struct io_op *do_read(struct io_conn *conn, struct buffer *buf)
{
assert(conn == buf->reader);
return io_read(&buf->buf, sizeof(buf->buf),
io_next(conn, poke_writer, buf));
}
static struct io_op *do_write(struct io_conn *conn, struct buffer *buf)
{
assert(conn == buf->writer);
return io_write(&buf->buf, sizeof(buf->buf),
io_next(conn, poke_reader, buf));
}
static struct io_op *poke_writer(struct io_conn *conn, struct buffer *buf)
{
assert(conn == buf->reader);
if (buf->iters == NUM_ITERS)
return io_close(conn, NULL);
/* You write. */
io_wake(buf->writer, do_write, buf);
/* I'll wait until you wake me. */
return io_idle(conn);
}
static struct io_op *poke_reader(struct io_conn *conn, struct buffer *buf)
{
assert(conn == buf->writer);
/* You read. */
io_wake(buf->reader, do_read, buf);
if (++buf->iters == NUM_ITERS)
return io_close(conn, NULL);
/* I'll wait until you tell me to write. */
return io_idle(conn);
}
static struct io_op *reader(struct io_conn *conn, struct buffer *buf)
{
assert(conn == buf->reader);
/* Wait for writer to tell us to read. */
return io_idle(conn);
}
int main(void)
{
unsigned int i;
int fds[2], last_read, last_write;
struct timespec start, end;
struct buffer buf[NUM];
if (pipe(fds) != 0)
err(1, "pipe");
last_read = fds[0];
last_write = fds[1];
for (i = 1; i < NUM; i++) {
buf[i].iters = 0;
if (pipe(fds) < 0)
err(1, "pipe");
memset(buf[i].buf, i, sizeof(buf[i].buf));
sprintf(buf[i].buf, "%i-%i", i, i);
buf[i].reader = io_new_conn(last_read, reader, NULL, &buf[i]);
if (!buf[i].reader)
err(1, "Creating reader %i", i);
buf[i].writer = io_new_conn(fds[1], do_write, NULL, &buf[i]);
if (!buf[i].writer)
err(1, "Creating writer %i", i);
last_read = fds[0];
}
/* Last one completes the cirle. */
i = 0;
buf[i].iters = 0;
sprintf(buf[i].buf, "%i-%i", i, i);
buf[i].reader = io_new_conn(last_read, reader, NULL, &buf[i]);
if (!buf[i].reader)
err(1, "Creating reader %i", i);
buf[i].writer = io_new_conn(last_write, do_write, NULL, &buf[i]);
if (!buf[i].writer)
err(1, "Creating writer %i", i);
/* They should eventually exit */
start = time_now();
if (io_loop() != NULL)
errx(1, "io_loop?");
end = time_now();
for (i = 0; i < NUM; i++) {
char b[sizeof(buf[0].buf)];
memset(b, i, sizeof(b));
sprintf(b, "%i-%i", i, i);
if (memcmp(b, buf[(i + NUM_ITERS) % NUM].buf, sizeof(b)) != 0)
errx(1, "Buffer for %i was '%s' not '%s'",
i, buf[(i + NUM_ITERS) % NUM].buf, b);
}
printf("run-many: %u %u iterations: %llu usec\n",
NUM, NUM_ITERS, (long long)time_to_usec(time_sub(end, start)));
return 0;
}
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